A little bit of everything.
https://archive.org/details/mit_press_open_access?tab=collection
A sample of titles:
Gradient Expectations: Structure, Origins, and Synthesis of Predictive Neural Networks
Ownership of Knowledge: Beyond Intellectual Property
Catastrophes, Confrontations, and Constraints: How Disasters Shape the Dynamics of Armed Conflicts
Picture Research: The Work of Intermediation from Pre-Photography to Post-Digitization
The Videogame Industry Does Not Exist: Why We Should Think Beyond Commercial Game Production
Remaking the American Dream: The Informal and Formal Transformation of Single-Family Housing Cities
Age of Auto Electric: Environment, Energy, and the Quest for the Sustainable Car
Arcade Britannia: A Social History of the British Amusement Arcade
Cellular: An Economic and Business History of the International Mobile-Phone Industry
CBD: What Does the Science Say?
Sex Dolls at Sea: Imagined Histories of Sexual Technologies
Global Fintech: Financial Innovation in the Connected World
Buy Now: How Amazon Branded Convenience and Normalized Monopoly
Frankenstein: Annotated for Scientists, Engineers, and Creators of All Kinds
Le Corbusier, the Noble Savage: Toward an Archaeology of Modernism
Frank Lloyd Wright versus America: The 1930s
Designing Paris: The Architecture of Duban, Labrouste Duc, and Vaudoyer
The Politics of Park Design: A History of Urban Parks in America