So I’ve recently gotten back into online gaming, and this HL mod has really grabbed my attention. It’s still in early revisions, but it’s already pretty darn fun, and puts a nice new spin on the FPS genre that only a few other games have tried and done well. Unlike most team games, it REALLY forces players to engage in real teamwork and communication, and you really feel like you’ve earned something when your team pulls off minor victories. It has a high learning curve (you can’t just jump into a game fresh and expect to do very well, though the interface is really well done: it’s the maps and strategies you need to learn), but has been relaly rewarding.
Basically, the general idea is that it’s half-RTS. There are two teams, marines and aliens, and each has to battle the other for control of resource nodes from which they can research new technology and gain powerful new evolutionary traits.
The best part is that the two teams go about this very differently.
The Marines have a commander position that has a standard top-down RTS view of the entire field. He can give orders to soldiers or units, build various structures (warp gates, turrent factories, research units), and research new equipment. This gives a very heirarchical feel to the teamwork: the commander sets the strategy and has the best info: he divies out the equipment, and he directs the team to act.
The aliens, however, are closer to a pooled hive mind. They have a combined “hive sight” which allows them to see what other teammates see, IDing enemies and friendlies for each other all over the map. And while they have a class of builders which can open up new traits and evolutions with special structures and capturing more hives, they aren’t really “leaders” per se. Until the later evolutions, they thrive on ambushes and sneaking around.
All told, it makes for some really creepy and fun team gameplay. My favorite episode was as a squad of heavy armored/heavy weaponed soldiers creeping through the hallways to assault the enemy hive. Wall running skulks kept trying to harry us, popping suddenly out from a vent and then disappearing again as we got closer and closer, and we were all on edge, going into new territory. Even though we 3 were basically human tanks, it was pretty hairy going, and when we finally got to the hive we got wasted only seconds before finally taking it out after a long battle with the uber-creepy-powerful creatures called Fades.
If you are into MP Half-Life, check it out (I had to fool with my modem and max_fps settings before it got really smooth, but then that’s not a problem specific to just this game for me).