I’ve been slacking, but I’m still going
Adventures in the Magic Kingdom, developed by Capcom, released 1992, completion time: 24 minutes
Despite that the main character who is a kid dressed as a cowboy, this is probably the most Disneyfied game ever made. It takes place in the Magic Kingdom at Walt Disney World, and you need to help Mickey Mouse, Donald Duck and Goofy find 6 keys that open the gate for the Main St Parade. Each key is located in a different part of the park - Big Thunder Mountain Railroad, Haunted Mansion, Pirates of the Caribbean, Tomorrowland Racetrack, Space Mountain, and Main St USA, and you must play through each ride as if it were a action ride - you kill ghosts in Haunted Mansion by throwing candles at them, Space Mountain actually has you flying through space (even though it’s really just a simon says game), etc. The railroad is the hardest stage, because you actually have to memorize the track layout because if you make a wrong turn, you can’t beat the stage. Having each stage be different gives a good variety to the game, and like most Capcom Disney games, they don’t let gameplay suffer in order to appeal to younger kids. If it weren’t for the Railroad stage, I probably would have finished in under 15 minutes.
Ninja Gaiden, developed by Tecmo, released 1989, completion time: 45 minutes
Here it is, the one everybody keeps daring me to play. The thing is, I HAVE beaten this game before, and I’m still familiar with most of the really evil spots, and know how to deal with them. One of my friends owned this game and we played it all the time. This game has a well-deserved reputation for being evil. You could easily write a top 10 list of “Ninja Gaiden is evil because _____”. However, the #1 most evil thing about this game is once you get to the final boss, if you happen to die against him (which I did, and which you will), even though you have multiple lives, you do not get to fight him again. Instead you get brought back THREE stages where you have to play through the final stage AND fight another earlier boss before you can get another opportunity to fight the final boss again. Despite this extremely cheap and unforgivable gameplay mechanic, Ninja Gaiden is still a great game. It was the first NES (and probably first ever) game that really got the feel of being a Ninja - having a katana, throwing stars, doing flips, climbing up buildings, etc as well as having an actual story with turning points between stages. You are Ryu, son of the ninja master Ken (no, not THOSE Ryu and Ken), and after your father is killed in battle, you try to hunt down the person who killed him…you run into some of his old friends and find out that there’s a lot more to him than you thought. There are animated sequences between stages, a rarity for NES games, which probably doubled my gameplay time since I stopped to watch them all. While really only the last boss is a tough battle, it’s not endurance that makes the game hard. It’s a lot of crazy jumping sequences, and the way that enemies love to team up on you and either knock you into a cliff, or bounce you between them until you run out of energy. One of the most annoying things about this game is that the faster enemies that coming running or flying at you will continue to appear over and over again until you’ve moved a certain distance across the screen. However, you can also use the ole’ Mega Man trick of quickly moving back and forth to scroll the stationary enemies off the screen. Every serious gamer needs to play this game at some point in their life, and if it’s been 15 years like it has for me, give it another shot. Just be prepared to be driven insane by those birds!
Least Original User Name Ever - you’re thinking of Blaster Master. Go back to page 1 of this thread.