NuWho Daleks Vs. small arms…
I’ve noticed some inconsistencies with the NuWho Daleks in regards to their susceptibility to small arms weapons fire…
Episode 1-6 “Dalek”; Dalek impervious to Pistol-Caliber Carbines (PCC) (H&K MP5 9mm), Dalek generates shield that vaporizes bullets
Episode 1-12 “Bad Wolf”; as above, impervious to PCC and handguns (.38 Special revolver)
Episode 2-13 “Doomsday”; Impervious to PCC and Tactical Rifles (TR) (M-16), susceptible to Cyberman energy weapons when hit by concentrated fire
Episode 3-4 “Daleks in Manhattan”; Impervious to PCC and WWI Main Battle Rifles (MBR) (Springfield 1903 .30-06)
Episode 3-5 "Evolution of the Daleks:; Impervious to PCC and MBR, susceptible to Dalek-Enhanced Thompson Machine Gun (DETMG) the DETMG has a Dalek energy weapon front end, heavy, concentrated fire needed to breach Dalek power armour casing (but don’t cross the streams, it would be bad…)
Episode 4-12 “The Stolen Earth”; Impervious to PCC, TR, MBR, susceptible to low-velocity paintball projectiles (not stopped by shields), but unaffected by the paint itself (easily vaporized off the eyestalk) the average paintball marker shoots the paint pellet at around 300-350 FPS
Episode 4-13 “Journey’s End”; Impervious to PCC, TR, MBR, handguns, no paintball hardware used
It seems that low-velocity projectiles (paintballs) have no problem breaching Dalek shields, whereas any higher-velocity projectiles are stopped by Dalek shields, .38 Spl generally travels at 1000 FPS, .30-06 generally travels at 2,600 FPS, 5.56 (.223) travel at 3,300 FPS, the most effective handgun cartridges, the .45 ACP and .357 Magnum travel at 945 and 1,800FPS respectively, 9mm generally travels at 1,400 FPS
It seems Dalek shielding has a weakness for lower speed projectiles, but is capable of defeating higher speed projectiles, the design of the projectile seems to make no difference, a paintball is spherical, 9mm, .45, .38 Spl FMJ rounds all have smoothly rounded noses, .30-06 FMJ are pointed projectiles, the shape of the projectile seems to be irrelavent
what would be needed is a low speed projectile that can carry decent kinetic energy into the Dalek armour, a slow, heavy projectile would be best, something that moves at paintball speeds (or slightly higher) but carries a lot of mass
Two possibilities that spring to mind would be a 12-gauge shotgun slug (70 caliber), or a large-caliber black powder ball (50+ caliber), of the two, I’d lean more towards the black powder rifle, a good long barrel rifle to build up decent kinetic energy and good knockdown power, the drawbacks being the long reload time and the plume of smoke that would give away the shooter’s position, black powder loads can range from 300-900 FPS depending on charge and projectile size
it seems that Dalek shields are potentially vulnerable to projectiles under 800 FPS, anything above is stopped or otherwise rendered ineffective, a big, slow blackpowder load might be more effective than the light, fast loads of modern weaponry
Hmm…maybe paint pellets filled with Xenomorph acid-blood might work (if I may mix sci-fi genres here)