Hi everyone, I don’t have O.R. , but I watched many videos of it on youtube, reviews, etc. , but one thing that is bothering me still is this, does it make you feel like you are actually in the world (if not a game world, then real one, for example if you look at street view with it (you can do that)) , so does it at least 1% feel different or is it basically just like if you put your eyes right next to a cell phone screen (which would of course not be realistic at all) , also one more question, can you watch normal 2d videos on youtube with it and if yes, does it feel different than if you just put your face 1 inch from the screen while watching a video…? Thanks.
I’ve spent more time working with the Morpheus (Sony’s VR system) than the Oculus, but the systems are similar.
You do feel immersed in a way that you don’t with a flat screen. I’ve tried VR demos where I had a very strong sense that I could reach out and touch the things in front of me and it felt frustrating that I couldn’t.
The sense of immersion is strong even if you’re just watching canned video. It’s partially a product of having the outside world completely cut off. With headphones and a head-mounted display you really feel disconnected from your surroundings.
That said, you’d never *mistake *the experience for reality. You have tunnel vision. You can see the pixels. Your eyes are always focused at the same distance, so after awhile you start to get mild eyestrain. There’s a tiny bit of lag, particularly if you turn your head. And it’s easy to get motion sickness, particularly if you tilt your head to the side.
What you are describing, OP, is what Valve terms “Presence”. A feeling of actually BEING in the VR world, and NOT just playing a game with a cell phone in front of your eyes.
Valve says that presence requires a few things: VERY low latency. High pixel density, A fast refresh rate, low persistence in the display, and a high field of view.
Combine these things and couple it with a convincing world, and most people will feel like they are actually in this place.
So far only the newest Oculus build is capable of hitting all the points above. But other devices and previous Oculus builds apparently have come very close.
Haven’t tried it myself yet, outside of the ghetto style Android cardboard boxes thing, but that’s really far cry from the sophistication of the Oculus.
There’s a ton of talks from Valve available online:
https://www.youtube.com/results?search_query=valve+vr+presentations