Ok that's it, I've had enough Valve! And sod off too Sierra

For a rather long time I’ve been a devoted player of both Halflife and Counter-strike and all of the other assorted mod-goodness that has been made.

I’ve put up with lousy netcode, lag out my ears and all of the assorted coding errors only professional and aspiring programmers can make.

Some games have had physics that make no sense… Grenades that bounce off walls, gaining speed. I’ve been killed be having a grenade bounce off my head. Played with weapons that shoot through walls, sniper rifles with homing rounds.

I’ve see player models with 89 billion polygons, 2 polygons and everything inbetween. Let us not mention the mods where the models for both teams are different shades of green.

Spammers, lamers, llama, racists, bigots, the strange, wierd, freak, silent, cheaters, hackers, bug exploiters, map exploiters and the players who are actually better than me. Don’t forget the utter newbie, the guy who doesn’t understand how to mouse look. I’ve played with you all.

I’ve played maps where the concept of playtesting was foreign, other maps where the concept of level design was non-existant. And I’ve played a deathmatch game on a staircase. Yes a staircase, it was narrow and very very very long. The guy in the middle was totally screwed, and god help you if you fell off.

Valve, I gave you guys the benifit of a doubt when you added the voice system to HL. I thought it was a good idea, you could talk with players to coordinate your efforts. Unfortunatly everyone who uses it is either 6 or from texas, both groups make no sense over ultralow bandwidth. But thankfully you included a mute function, so I wasn’t forced to listen to every little hitler to be rant about the Jews, or the Gays…

So I eagerly await the new patch. And guess what… Comeon…


Now not only will HL crash out and require a reboot to work again, but it corrupted 4 files, none of which are important but they were kinda nice. My decal file… now I have to redownload 80billion individual decals… And my server file, you know how long it takes to filter out 40,000 servers!!!
The other two files didn’t bother me, I had backups.

But what really really pissed me off… YOU GOT RID OF THE MUTE OPTION! Now I have to keep listening to these asshates babble away on their microphones! Because if I do mute them, I also mute their typing. Its a good feature, when I can use it to totally silence an annoying player. BUT DAMNIT I DO STILL NEED TO COMMUNICATE WITH MY TEAM EVEN IF I DON"T WANT TO LISTEN TO THEIR PREPUBESCENT WHINING ABOUT THEIR LACK OF A GF!

Counter-Strike… Goose and company, you guys made a great mod. I hope to hell you guys are getting backend deals for CS-CZ you deserve a share in the money Sierra/Valve make.

But for FUCKS SAKE! Stop fucking with things that work so well!

I put up with beta 3 and beta 5 for christsake! Stop fucking with features I like!

The glock… it used to be a light damage handgun with a large clip but very very accurate. Back in the early beta days, it was the only weapon you could get a headshot with. Now its like throwing bullets at people. 19 times, 19 fucking times I shot that asshole with my glock, and he DIDN"T DIE. He had time to reload his PARA! Yes, he reloaded a machine gun, ran up to me and cut me in half.
On the plus side, you’ve taken the USP from a piece of shit secondary weapon that was totally inaccurate and turned it into the poorman’s sniper rifle.
The colt… I miss the colt, back when it was zoomable, ohh it was a nice weapon.
The CT semiauto sniper rifle… WTF IS UP WITH THAT? You guys already had one semiauto sniper rifle, why the hell do we need two??? You could have added another submachinegun or something…

Over time you guys fixed a lot of things, some of which was your own bad programing, some of which was problems Valve made. You guys fixed the super accuracy in midair, you guys limited jumping so you don’t have people pounding the jump key with shotguns. Which is nice, nolonger are the black clad CTs doing the flying nun impression with full auto weapons.
But for god’s sake, did you really have to make it so you walked for a second after you land a jump? Couldn’t you guys just add a 2 or 3 second delay between jumps?!

You finally made the heatshot table larger, so you can get headshots… like when you actually shoot someone in the head. BUT YOU NEVER FIXED THE FREAKING GRENADES!
The grenades, you must love the CS grenades. They bounce, they fly, they soar, and god help you if you throw one between two boxes… not even god know’s where its going.

Oh guys, everynow and then a great map gets made, one that is both well made and popular. Then, then you guys make piece of shit maps like cs_mansion or de_chateu (I can’t spell it so don’t even bother). Then there are maps like cs_siege. A good solid, fun to play map. YET EVERY OTHER FREAKING PATCH ITS DIFFERENT.

First it’s day light. Then night, then there is a hole in the road. Then there is an APC (we all agree now that was dumb, especially since the parking garage is too small for the apc to fit in). Then the hole in the bridge is gone… then its daylight again.


Pick one and KEEP IT.

De_torn. Sure it looks nice, real nice. BUT FUCK ME WITH A BUCKET, when you use that many hires textures for a map EXPECT EVERYONE TO BITCH!
I was on a 500mhz comp that couldn’t play that goddamn map.

Sure its fine now, but I’m on a 2ghz machine now!

The AS map series… Yes the idea of protecting the VIP sounds cool. And limiting the weapons makes it easier for the VIP to stay alive… BUT WTF! The terrorists get a AWM… one shot one kill gun and the CTs get an AUG… Gee that’s fun after 6 rounds when all 8 terrorists have AWM’s and only 1 CT can afford a rifle with a scope!

Let us not even talk about the Escape maps. You forgot about them, and the players are ignoring that they exist. It is better for all that way.
In short: Valve, Sierra, the Counter-strike guys.


So, CRorex, up for a game of Counter-Strike?

Duplicate thread, so I’m closing this one, as it only has one reply.