My favorites have mostly been said already, but I’
ll re-iterate, and add:
– Gort in The Day the Earth Stood Still, especially the way his laser-beam visor worked. The slow opening and closing of that visor, and the glimpsed throbbing light behind it that spewed out some sort of beam (this was a decade before the public debut of the laser) looks awesome and dignified and impressive, and would not need to be re-done today to look just as good.
– The flying saucer in TDTESS and the way the effects were all handled.
–The “flying over Altair 4” shots in Forbidden Planet look as good today as they did then. This is one of the few movies I can think of from back then that actually showed the planet with clouds over it as they really are. Look at Universal pictures from the 30s and 490s and the globe is cloud-free.
– The Krel Laboratory and the Krell Underground Power Complex in FP look pretty damned impressive, aside from a few outlandishly cartoony shots.
– Pretty much all the work in 2001. I don’t put down CGI work as others here have done, but the static shots (some of those ships in orbit are too clearly paintings) actually mimics space movement very well. A lot of film from the Apollo Days dooes look like unmoving paintings. And, as noted, 2001 is practically the only film in which spaceships really do move as they’re supposed to in space (there are a few glimpses elsewhere, but only 2001 does it for extended periods)
– A special thumbs-up to some of the “Star Gate Tri[p” shots from 2001. Those shots of nebulae and exploding galaxies were the first things filmed. Instead of using CGI (unavailable then), they used interacting chemicals “in a field the size of a paperback book” (according to Jerome Agel’s book “The Making of Kubrick’s 2001”)It still looks great, and infinitely better than the poor imitation of it used for the opening credits of Superman over a decade later.
–A lot of matte work from the early days is so good you can’t pick it out, which is the mark of a good effect. Notre Dame was a mix of live action sets and matte work in the silent Hunchback of Notre Dame. An awful lots of the work in King Kong is multilayered model work, glass painting, and matte work – and that includes a lot of shots that don’t include any animated creatures. The atmosphere of Skull Island was created by heavily composited shots of , for instance, Jack Driscoll walking through a jungle that’s part studio set, part glass painting, and part composited movibng waterfall that was shot in the mountains of California. That people didn’t pick up on this is testament to the skill used in putting this together.
– I think a lot of the effects work in the 1924 Thief of Baghdad still stands up pretty well. Some is very obvious and pretty bad by the standards of 50 years ago, but some of it was very well done.
– I’m not as impressed by the Parting of the Red Sea as I used to be. Even when I first saw it, the ragged edges of the blue screen/green screen work was jarring, and you could see it in the edges. It’s an impressive work (there are many layers of compositibng in that scene), but despite all the secrecy at the time, it was pretty clear to an effects-happy kid how they did it.