I won 5, lost 5, was ranked 45, then consistently lost nearly every competitive match after that, falling to 38.
I tried out the PTR build and holy mackerel is D.VA awesome now. I really hope these changes make it to the main build. She was already fun to play but now she’s a lot less squishy and it’s much easier to score kills with her ult.
Ana is fun as well. Everybody is playing her now, so teams with 2-4 Anas are common. But she’s an interesting support character. She opens up some interesting strategies, I’m looking forward to seeing how she pans out.
I picked it up a couple weeks ago, its amusing. I tend to play mercy or torbijorn. I am finding immense success as a healer type. Its a little more frantic than healing a WoW party but just keeping a tank player up against a pounding for a while allows your other support types alot of time to do damage. The hardest part in my experience is dealing with tanks zooming off out of range or breaking LOS while being healed.
I got a POG as torbijorn defending against a vehicle escort.
Slammed down a turret, upgraded, then they rounded a corner just as my ult popped. My supercharged turret took out 4 enemy heros in 5-6 seconds.
Finding a good turret spot seems to be one of the keys to working with thorbijorn. A doorway where you can repair from cover while your turret blazes away seems to be a workable strategy most of the time.
Playing as Tracer on the Illios map. There were 2 Torbjorns with turrets, plus a Reaper guarding them, perched on a balcony making life miserable for capturing the point. I triple-blinked in, put my sticky grenade on one of the Torbjorns, and rewound out. The Torbjorn panicked, ran into the turrets, Reaper, and other Torb, and they all blew up
As Mei on Anubis map, great teamwork with a Reinhart. In overtime, a desparate rush for the point that was held by 2 Bastions and 2 Sold76s. Reinhart slowly walked down the path behind his shield, me hiding behind him unseen. I lobbed an ice grenade, froze everyone, team rushed in and killed the frozen foes and captured right as overtime ticked away.
Yakkety Sax moment with me as D.Va chasing a Mercy all up and down Route 66, her always getting to a new health pack after health pack. Never did kill her but the chase lasted nearly the whole match.
Honestly, if you can keep the mercy away from her team the entire match, that’s a pretty darn worthwhile use of your time with just about any character. Even if you’re not killing her, she’s not building much ult and she won’t be around to support them.
Also Reinhardt POTGs are among the most satisfying things ever. We were close to the end on Numbani offense, they were gathering in the courtyard in front of the museum. Ana pops her ult on the enemy reinhardt, and I earthshatter, hitting the entire enemy team. I immediately charge in and murder Lucio and Ana, while my team handles the (now stunned) reinhardt. But just swinging that hammer around and nailing half the team with it… Beautiful. Alternatively: charging at one person and knocking three (and yourself) off the map.
Here’s a quick tip. Do you like playing DPS characters? Are you only really good with them? Do you feel inadequate and small in your manhood if you’re not pumping out massive amounts of damage? Well, you’re a cancer on the ass of the game (no, 4 DPS/1 tank/1 support is not a viable team setup and you’re not even good with Widowmaker you prick), but you can still play support, because Zenyatta is OP as all hell, does tons of damage, and can even at times successfully 1v1 DPS characters due to his orb of discord.
You know, the funny thing is that around here, my problem is not having enough DPS most of the time. Like, I can be the best support or tank, but I’m still getting gold damage and elims as D.va. And nobody is taking out the Pharah. Like, can we get a 76 or McCree ah fuck it I’ll switch to 76.
Getting gold damage and elims as D.va is actually pretty easy, since you should be jumping all over the place and spraying damage everywhere. D.va puts out more “trash damage” than any other character in the game.
To be sure, there are those games where I’m just wailing on the Reinhardt shield because there’s nothing else to do, but in those games where we don’t even have a 76, Reaper or McCree, I doubt that padded stats by hitting shields is the problem…
Really? My understanding was that damage to shields contributes to the damage stat. If not, my damage stats would be insane - I can’t believe that. Will test later tonight.
I just played two rounds of competitive where I did okay, not incredible, but just overall pretty solid, helped my team, etc; I got over a hundred points total for the two games. I was on fire for most of it despite not really doing much at all. It was nuts! Wanna rank up fast? Get good with Lucio!
I made my own thread, before I was told that this one existed. I have been looking at all the characters online, since I am not buying the game until the 15th. I am really interested in Genji, but his shurikens look sort of useless to me. Like the would be hard to hit with them.
Is he fun to play? I like in your face, fast game play. So Reinhardt and the Ape look good as well.
Genji is very fast-paced. The best players are constantly double-jumping around, climbing walls, and using his dash attack. The shurikens do a good amount of damage and are extremely accurate. Great for picking off slow targets at a distance, though Genji excels at overwhelming a target at close range. Stick and move.
Tracer is also good for in-your-face, high speed gameplay. Shoot, blink, reload, blink, shoot, recall, shoot, blink.
No, Mercy will bounce between characters trying to keep her whole team. Her abilities to fly to her teammates helps us stay mobile and go everywhere rather than to just lock on to one person.
She’s fairly interesting to play - you need to know when to heal people (and who), where to go to be at the ready, when you can afford to switch from healing mode to damage boosting mode, who to use it on it, when the optimum time is to resurrect your teammates. She’s mechanically simple but has a decent amount of regular strategy decisions. She’s more involved than, say, the medic from TF2, who’s a lot closer to your description.