I mentioned this one over in the “Video Games You’re the Only One Who Has Ever Played” thread but it fits here too…
Central Intelligence - A CD-Rom based game from the mid 90’s. A coup has occured on a small Caribbean island. The new govenment has kicked out all western diplomats and corporations and is in the process of signing new treaties with the Chinese (who seem to have been behind the coup in the first place). The island is one of the largest suppliers of oil in the region and is of strategic importance.
You have been sent in with a small band of operatives to see that the govenment on the island is replaced with something friendlier to western interests. Your operatives cannot do everything alone so you have to recruit local help.
Missions are things like bribing newspapers to alter the slant of their articles, blackmailing government officials to influence votes, distributing propaganda at schools, passing money and equipment to the rebels and the like. You have complete freedom to do whatever you like and the island is huge with short video clips from every location.
Sound good? Forget it. The game, to put it mildly, sucks!
First, the game is real time. You can change the speed at which the “clock” runs but there is no way to pause it to plan your next move. While you are issuing one set of commands you are also constantly getting reports from your various operatives and agents and there is a “news ticker” constantly running across the top of your screen. You have to be looking three places at once or you risk missing something.
Second, issuing commands is a pain. The game is controlled through a series of nested menus. Just about everything you want to do seems to require about a dozen mouse clicks and if you find yourself in the wrong menu you have to back all the way out and try again.
Third, there is no map! As I said, the island is huge. But, they don’t tell you where anything is! Want to put a spy at the presidential palace? Find it first. Want to spread some propaganda around the college? Find it first. Want to break someone out of jail? Find it first. There are hundreds of sectors on the island and the game doesn’t tell you what is in 99% of them (beyond “urban” or “forest” or whatever).
Fourth, the game doesn’t even give you a clue as to how to proceed. Yeah, you have an incredible amount of freedom to do whatever you want, but you have no clue as to what might or might not work or even a suggestion as to how to go about overthrowing a govenment. So you spend huge amounts of time simply trying things to see what they do.
I could go on. The most frustrating part is that the game should have been fun but wound up being too much like work. Too bad. There’s a certain amount of fun to be had in poking around in someone else’s country doing things that would have the secretary disavowing any knowledge of your actions if caught. I really wanted to enjoy this one but in the end it was just an exercise in frustration.