Four flippin’ words: Defender of the Crown.
You’re one of six lords trying to take over England, three of which are your enemies, and two of them your friends…intially. You raise an army to defend your castle and conquer surrounding lands, and also get to raid other castles and fight for honor in jousts.
Pretty neat, huh? Well, here’s what the actual game is like…
Your castle was raided while your guards were asleep! Lose half your gold!
Enemy lord ambushes your sheriff! Lose half your income!
Castle raided again! Guards were asleep again! Lose half your gold!
Danes rip path of destruction through your lands! Lose a territory!
Vikings assault home castle! Lose half your defenders!
Lose half your gold to another raid! Guards freaking useless!
Zulu explorers with really horrible sense of direction accidentally set off gunpowder stores! Lose a castle!
Evil wizard attack! All your soldiers turned into sheep!
Your raid doesn’t go so well, mainly becuase the guards you have to deal with are 1. awake and 2. deadly, so you get captured and have to spend several months negotiating your freedom while your adversaries take over all your lands, and oh yeah, you’re out a huge ransom as well!
Opponent in joust takes dive! Lose all your lands and army! Argue with self about why you bothered to get out of bed today!
DotC has all the strategy, intrigue, and excitement of getting repeatedly stabbed in the chest. I don’t know what moron thought that anyone would stand for a game where you’re CONSTANTLY bled dry and can’t ever do anything about it.
Oh, did I mention the battle system? Pick one of four options and watch. Yeah, that’s it.
It’s not strictly a computer game, but I nominate NFL Blitz as well. It’s supposed to be a smash-mouth, no rules, wide-open, high-scoring slugfest. What it is is the single most neurotic vision of football I’ve ever seen. Yeah, it’s 30 yards for a first down…except that the field’s half the size of a real field, so it’s really 15 yards…and since defense is absolutely pathetic in this game, that’s not a big deal anyway. Oh, and isn’t it cool that pass interference is ALLOWED! Yeee-haa! Except that you can’t just hold, push, or take down the receiver, you have to do an human-cannonball infinite-risk flying leap that leaves your receiver wide open if it misses. Don’t even get me started on the defenders-always-faster garbage.