All right…Buddy Games. As you can tell by when this is coming out, it took me a while to decide whether I even wanted to recap this, and you’ll soon see why.
It started with 6 teams of 4 members each, but apparently that was too vast a number to keep track of in the middle of nowhere with absolutely nothing else to do but play this contest, so every episode someone…on a show built around tight-knit friendships, mind you…would have to get bounced
, thereby badly weakening the team and making it far more likely that it would lose a second “Loser’s Last Stand”
, which knocked the whole team out of the competition
. Plus there were “Curve Balls” whereupon one team would earn the “privilege” of handicapping another team in the Buddy Game, thereby giving it the ENORMOUS ADVANTAGE of cheesing off the other teams and painting a gigantic target on its back
. This, of course, also implemented an “alliance” mechanic, apparently because every CBS reality show is now required to rip off some aspect of Survivor
. Outside of competition, the competitors that haven’t yet been sent packing do stuff that I don’t remember being very salacious. Or exciting. Or interesting.
The three teams in the final day:
Team OK (Oklahoma) - Won the first Curve Ball and helped take out a Philly Forever member; lost a member on day 2 but haven’t been threatened since been threatened. Strong overall.
Chicago’s Finest (Cops) - The unkillable team; have been in four Loser’s Last Stands and won them all. The most powerful and complete team physically but prone to mental errors.
Team Pride (Gay/Trans) - Did very nicely to win the second Curve Ball; afterward mostly got by on scheming and sneakiness and piggybacked Chicago’s Finest into the final. Not expected to win.
And the three teams NOT in the final day:
Pageant Queens (pageants) - Ran into some internal friction by day 3 and never recovered; bounced on two consecutive Loser’s Last Stand drubbings.
Derby Squad (roller derby) - Notable for being the team that took its clothes off twice on CBS, thereby revealing less than if they stopped at their underwear, goddammit.
Never a factor; crashed and burned in dismal fashion when one member was too terrified to jump into water.
Philly Forever (Philadelphia) - Very nearly got sent packing on the second day; managed to hang by their fingernails for a while but just ran out of gas at the end.
[deep breath] And we’re off.
Buddy Games season finale - CBS, 1 hour, 11/9/23
0 Intro, clips, recap. The grand prize is $200,000, but don’t worry if you missed this very basic fact either here or any of the dozens of times it was mentioned earlier; there will be vastly more than adequate reminders over the course of the next 59 minutes
.
2 When we last left off, host Josh Duhamel (The best thing that can be said about him is that he’s so generic and lifeless that he can’t make the effort to be irritating.) was taking the whatever-something champions of the three teams to a mysterious place. Lots of idle speculation from said champions as to what the heck’s going on. They end up blindfolded in a dank underground bunker. This is the final Curve Ball, but since this is the finale, instead of giving a handicap privilege, the winner goes directly to the final, while the losers compete to see which will be the last team to get a giant boot up their rear ends, which CBS decided was a thing that need to happen on the final goddam day
.
3 Pride and OK’s champions react negatively to being in a dank underground bunker.
4 Chicago’s Finest’s champion compares this to a police…search…oh, crap. See, what we have here is the Lucky Contest, where the required task PURELY BY CHANCE happens to jive with what one particular contestant is really good at or does on a regular basis, turning what was supposed to be a close contest into an absolute runaway, which of course is exactly what happens here
.
Oh, and back at the ranch, the other team members give Ford Prefect a serious workout. 
13 Moving on to the next thing that’s not just repeating stuff I’ve already heard a dozen times already…the contestants are terrified of Duhamel for some weird reason. 
15 A royally dumb puppet act with an inflatable giraffe which is apparently supposed to compensate for the lack of human interaction caused by jettisoning over half the freaking contestants. 
21 The last Loser’s Last Stand, which involves one part with heavy weights and tall obstacles and a second part with a block puzzle which everyone horribly struggles with and renders the first part completely meaningless.
Team Pride ends up hopelessly lost in the fog, allowing Team OK to squeak out the most insanely boring contest of the entire fricking season. 
33 Geez, anytime someone actually says “The other goal was to win,” you know it’s bad.
34 Clips of Team Pride. Not a lot to work with.
36 Usually after the Loser’s Last Stand there’s tense politicking, but not this time, because there’s just the one final contest, plus everyone’s freaking gone and there’s nobody to cut a deal with. 
38 All right, here’s how the final plays out: 1. Little ride in a wagon; basic kickoff stuff that’s not going to affect anything. 2. Pull one member in the wagon down the road, pick up puzzle pieces, and navigate hay bales. 3. Take the pieces to the beach and assemble them into a shack “fort”.
4. Ride a kayak to the tower. 5. Climb the tower and retrieve the victory beer bucket. With a 4-3 advantage and a lot more muscle, this looks like Chicago’s Finest’s to lose. At this point I’m just hoping for a tight, hard-fought contest.
46 Chicago’s Finest immediately jumps to a big lead but loses it when they run into the first big hay bale, while Team OK just has to go through he cleared wreckage. Ah, so this race has bunch-up points.
(Are we going to see one actually good idea cribbed from another CBS show? Like, ever?)
47 Team OK is unable to capitalize on their break; one member is really struggling to untie one of the knots holding a puzzle bag…and worse, they’re succumbing to fatigue. Chicago’s Finest has a huge lead; they’re already at the fort task while Team OK still has one bag to go. Oh geez, once they get this down, the kayak is going to amount to a victory lap.
49 Chicago’s Finest is having a little trouble with their fort. Team OK is at the beach.
50 Chicago’s Finest is having some trouble with their fort. Team OK has a really good plan and are catching up fast.
51 Chicago’s Finest is having a lot of trouble with their fort. It’s all knotted up now.
54 Chicago’s Finest is in a world of trouble with their fort.
Duhamel pulls out…oh gods…the horse race narrative. 
55 It’s over. Team OK finishes their fort while their enemies are still buried in the abyss, and they can enjoy a relaxing cruise all the way to the tower. Man, there were so many times they could’ve been toast after being the second team to lose a member, and they hung tough, avoided every dagger aimed their way, and pulled through when it counted. Nice one. 
57 And of course the absolutely obligatory closing shot, a member of the losing team realizing that 2nd place is the first barrage of bullets to the skull and she worked her tail off from start to finish and went the distance only to take home exactly as much as those Pageant Queens schmucks and bursting into tears, which is exactly the kind of image you want for your carefree fun-in-the-sun buddies-messing-around show. 
I’ll just spell it out: This is the kind of show where you need people. People goofing around, people doing wild stunts, people scheming, people dressing up, people making drunk toasts, people airing out their wild fantasies, people rubbing each other the wrong way and getting into arguments and stomping off in a huff, people there, doing things. Having any kind of elimination absolutely kills it. One of the most entertaining moments of the show was seeing Pageant Queens’ breakdown, and when that got wiped out when they were, that completely took the wind out of the sails. (Oh, bonus points for the all-women teams being the first two out; that’ll really encourage more to sign up in the future.
) This is not supposed to be a hardcore skills competition, and if you try to make it one, well, what you saw in the final is the usual result. (Cf. Spartan: Ultimate Team Challenge, The Titan Games, American Ninja Warrior…) There is no reason to have eliminations here. None.
On top of that, the whole sabotage mechanic was a boneheaded idea. What’s the point of creating artificial friction and recriminations in a contest about friendship? There’s nothing wrong with giving advantages or imposing penalties, but putting the onus on the team…and making sandbagging a viable strategy, as if this there wasn’t enough BS here…is just pointlessly mean-spirited.
So there you have it! The Buddy Games! I gave it a chance and now I’m done with it! (Man, it’s pretty slim pickings right now…)