I think the primary issue with Fallout 4 is that you have too much experience playing it with mouse and keyboard. I only got about three hours in before Cities: Skylines took over my life, but in those three hours I saw nothing that indicated I would have trouble playing it with the controller. I assume when I resume playing, I’ll go through the whole game with the controller, blissfully unaware of how much more accuracy I would have had with mouse and keyboard.
Try the controller on new (to you) games. Controllers are particularly well-suited for sports games: racing of any kind, Madden, golf, etc…, but they also work great with PvE games like Fallout (as opposed to PvP like Call of Duty) provided you aren’t already accustomed to playing that specific title with mouse and keyboard.
As for leaning back, I am currently almost horizontal in my chair with my feet up on my desk, keyboard in my lap, and the mouse on a little stool just to the right of my chair. The only difference if I were playing a controller title is the controller would be in my lap instead of the keyboard. (I sit up if doing anything real, but I’m just quickly checking the dope before jumping back into Cities: Skylines. My city grows and grows!)
Good advice, EllisDee, and I will, just as soon as I get over FO4. I’ve just been enjoying the heck out of that game. I do definitely need to broaden my horizons at some point, and not just jump directly into FONV after FO4.
I don’t get it. I hate controllers. My thumbs alone are not as good as the whole hand for minute control. And using a controller on the PC is basically negating the bonus for being part of the PC master race.
For the mouse side, sure. For games that need finer control on the WASD side and not much (if any) fine target aiming, a controller may prove superior. Racing games and platformers are examples.
This is such a ridiculous attitude. PC can use a wide variety of controllers, and you think it somehow makes PC worse if you choose to use the best controller for the application?
A gamepad can be better when sudden change in direction is more important than precision at finding a particular point (say, fighting/brawling games where you’re constantly making wild movements in every direction), or when analog inputs are needed and rates are more important than precise location (like throttle and steering in racing games). There are also a lot of games where both control methods work equally well, but it ergonomically just feels better with the gamepad.
I’ve actually seen this attitude genuinely expressed a few times - that somehow if you’re not using KB/M in every situation that you’re somehow “wasting” PC and it’s absurd. Do you not use joysticks for flight sims, instruments for rhythm games, or steering wheels for racing games either? Why would a platform that’s stuck with one set of controls (in this case, by the user) be superior to one that can use any type of controls?