I think I got a lot from the 1.1 experience rerun and enjoyed that. I didn’t so much on the 1.2, and that was me having the power multiplier ruin the game. It was kind of novel for the veins to be different that time, and you’d get nice little spots with everything you need to get really going. But I guess I’ve declared this game done now, and maybe it will have a rerun at some point in future years.
With no dlc in sight, maybe I will go and play Goat Simulator which I did buy and didn’t touch because it sounded stupid. Deep Rock Galactic seems to be a related game from some of their ex-developers, but I know nothing about it.
Yeah, probably the biggest gameplay changers are being able to randomize resource nodes and increasing/decreasing power and parts requirements when building parts or sending things to the space elevator.
Many changes are Quality of Life, like being able to build savepoints (so you don’t go back to the HUB if you die) and being able to lay truck routes the same way you lay railroad tracks, rather than driving the route to record it.
And some, like weather, are interesting but don’t affect gameplay.
My biggest complaint is that I wish they would fix how the whale-tick-bean can walk right through belts, foundations, etc, then get stuck.
I just wish they would update the story so that it goes somewhere instead of ending abruptly. When I was no longer uncovering a mystery I kinda lost interest in the game.
I thought it ended appropriately ambiguously. You either saved your whole planet from destruction. Or you helped arm an invading fleet bent on destruction. Or just made a big corporation lots of money.
I don’t mean the ending with the stuff you built, I mean the plotline with your AI and the planetary consciousness or whatever it was that just fizzled away.
Deep Rock is a great game. Not at all related to Satisfactory, except for coming from the same publisher - it’s a co-op team shooter where you play space dwarves mining asteroids for rare minerals, while holding off swarms of increasingly hostile insects.
There’s also Deep Rock Survival, a stand-alone game that takes the setting and classes of the original, and turns it into a single player “bullet heaven” game like Vampire Survivors.