Seedship (space colonization phone game)

Fun little time waster, but I wish they would have attributes affect each other. It doesn’t make sense for a planet with no water or no atmosphere to have plant life, animals and a native civilization.

Huh - I landed on a planet with a pre-existing alien post-singularity civilization, got integrated society, and still didn’t break 14000. over 13K though. Probably had too many colonists die on the way.

El Dorado’s alien forests stretch away beneath a blue sky. The colonists live in high-tech cities under airtight domes, on top of the planet-wide ice sheet. They live lives of peace and spiritual fulfilment beyond the dreams of their ancestors on Earth, guided by a combination of human and alien philosophy. Many of the planet’s native inhabitants live in the human communities, and the colonists’ culture has been enriched by alien influences. In the first city stand monuments to the 119 colonists who died building the first settlement and the seedship AI that guided humanity to its new home.

Score
Planet atmosphere: 500
Planet gravity: 500
Planet temperature: 0
Planet water: 250
Planet resources: 500
Survivors after landing: 1000
Survivors after settlement construction: 881
Final technology level (Post-Singularity): 3000
Native relations (Integrated Societies): 2000
Final culture (Cosmic Enlightenment): 3000
Surviving scientific database × 10: 1160
Surviving cultural database × 10: 1330
Total: 14121

Boo-yah!

Do I understand the game or am I missing anything?

It looks like you go from planet to planet, until you find one that you think will yield a high score when colonized, and you colonize it, and that’s the entire game? A bit like a slot machine with a push your luck element added via the events between planets?

No, you understand it perfectly. There’s some decisions that affect the outcome, so maybe not totally slot machiney.

Just got 14151. Looks like the maximum score is 12,500 + your culture/science database bonus.

Neolithic warring states, 2,562.

“The colonists live in squat stone-walled cities under airtight domes, on platforms floating on the planet-wide ocean. The cities are dominated by barracks housing their vast armies, which regularly attack other cities”