I haven’t managed to put my two cents in on the Fat Princess thread, but as for girl games:
I’ve played computer games since I was about six. The elementary school I started in taught us LOGO and as I recall there were a few green-screen games available to help us get comfortable with computers. This was over twenty years ago, mark you.
We got a home computer about two years later. My father let me pick up a few games (“Don’t tell your mother”) from Sears (the only place that sold software in the early 80s unless we wanted to drive to San Francisco) and I chose Jeopardy!, The Crimson Crown, and Ultima 5. I was a big Tolkien fan and a swords-and-sorcery type kid, so my tastes ran that way for a long time. They still do, but not solely.
I look for a good story, but I learned fast that long and ponderous dialogue does not work well to make it happen. Books and computer games don’t and shouldn’t write dialogue in the same way. I loved, loved, loved the Baldur’s Gate series: in my opinion they had the right combination of dialogue and story and apparent ability to affect the world. A particular plot-thread in one of the games involves the discovery of an ancient and long-dead god through the course of a few unconnected quests (as I recall, at least. They might be sequential, but I don’t think so). Is the god really important to the plot? Not so much, but it gave a real sense of a world that has more going on in it than just the plight of the Chosen One, aka You.
Outside of RPGs (and their twin brother Adventure Games, which is more or less an RPG where you don’t choose the character – I LOVED Mean Streets and its sequels and wish the developers would throw another Tex Murphy story out there), I do like action games like Lara Croft, Prince of Persia, and Grand Theft Auto. Frankly, I loved the Tomb Raider games precisely for the jumping around and looking awesome doing it, not to mention jumping and shooting, jumping and running, shooting, jumping, and running…
I’m acceptably good at FPSes and really adore Half-Life and Portal, but I don’t seek them out. I try, but the love isn’t there. Something about the Bioshock demo left me cold, actually… you’d think I would love it, but as beautiful and moody as it is and as much as I sincerely adore the aesthetic, I can’t seem to get my feet unglued from those rails. And I actually LIKE FINAL FANTASY X.
Simulations are where it’s at. I just lost an entire day to Dwarf Fortress and I can lose several to Sims 2 when a new expansion comes out. While lots of the fun is in building the house, I actually prefer the tougher simulation aspect of juggling it all to make it run.
And then of course, there’s the MMOs – I enjoy World of Warcraft, but I’m careful about rationing my time to prevent my ass from growing into my seat. I love City of Heroes and avoid it for that very reason. Tabula Rasa is surprisingly fun. I miss LotrO and will hop back in as soon as I can afford that lifetime membership.
Above all, I need at least one of two things to play a game and enjoy it:
- It must have an excellent story, preferably one I can feel like I’m affecting.
- It must have variety of gameplay. I actually LOVED the social and crafting systems in Vanguard because it gave me something to do that wasn’t slaughtering yet another boar and it made crafted items that much more precious.
I think this is why WoW is so popular. There’s a great big story bubbling under the surface of all those cartoony graphics, and most quests can be completed quite easily and simultaneously. My common quandary runs something like as follows: “I’ve just killed fifteen deer! Perfect, now all I have to do is go back and I can log out… oh wait, I’m in the right area to get boars. Four more boar livers and I can turn that quest in… hooray, those two quests made me level! I’d better get my abilities before I log off and ooh, that guy’s finally got a quest for me! Well, perfect opportunity to just try out that new spell; it’s just a kill 8 quest, I’m sure it won’t take long…”
Then I see the sun rise. 
ETA: Oh, and I hated the demo for The Witcher. It’s not that I can’t play a woman, though I prefer to. It’s not JUST the really rampantly objectified female characters or the fact that they can be collected like trading cards. It was the women AND the stupid damned bishie haircut AND clunky controls on the PC in my less than humble opinion AND bad voice acting AND bad dialogue. Why do you do this to me, Bioware? :mad: