Obviously chess has its nuances, vast indescribable nuances. I doubt I could beat anything near a grand master, but at the same time you can reliably teach a five year old the basics (whether they decide to FOLLOW your seemingly arbitrary rules is a different matter entirely of course :p). But recently I looked into Shōgi, I knew it existed, but I never bothered to look into it until now. I figured it would just be chess with a couple pieces moved around or something. I was wrong, it looks fun. It hardly makes my head spin, but it seems at least technically more complicated.
By technically I mean there are a handful of more “basic” rules to follow, between dropping captures and promotion. It’s not that much more complicated just stating the additional rules, but it definitely looks like it adds a bit.
As far as I can tell, as Chaturanga got spread it broke off into a vast myriad of related games. Close enough you can see the relations between them, but sufficiently different that you can’t just pick up one by knowing another. Which leads to my question, which of these branches is fundamentally the most complicated. And by extension (I realize I’ve almost written a GQ post here), which do you find the most nuanced and complex, regardless of basic rules? (Some games have tons of rules but very few are ever invoked, leading to simple games regardless of the fact that they seem intimidating)
I wasn’t originally going to include the stranger sub-variants of the “main” ones (i.e. that gem called Atomic Chess), but screw it, go wild with whatever variants you know.