[QUOTE=MGibson]
I think a big problem is that most video games have a fairly weak plot that’s simply designed to facilitate game play rather than stand alone as a genuine narrative. Before I get pounced on by the FF VII fans I’ll admit that I’m sure there are exceptions. I love Half-Life, Doom, Grand Theft Auto, Manhunt, Hot Shots Golf, etc., but most of them have pretty weak stories though they have good game play./QUOTE]
I’ve ben thinking about this.
I don’t think it’s accurate. Consider, for a moment, a good action movie. How much plot does it need? The hero/es need to:
- Discover that there is a bad thing happening. This often happens in the first five minutes.
- Face terrible challenges in stopping it.
- Discover whom the bad guy is, which also often happens in the first five minutes.
- Stop the villain.
Everything else is extra.
It’s the adventure of following along as they battle through the minions and figure out how to stop the evil plan which is fun and exciting, and some movies here, like Half-Life and Doom, are almost plot enough in and of themselves. We don’t NEED to know too many details about the how or why the villains will take over earth. It might well be better NOT to know - scarier that way. If the hero is all alone in a Mars station, surrounded by terrors from Hell, and not very sure what to do, it can really bring home the fear. The sheer uncertainty.
Then he can discover what to do, figure things out, and find a way to catch up to the villains and deliver the punishment.
A game like Final Fantasy couldn’t be done easily. Final Fantasy 6 would take a whole miniseries on its own. Something like Planescape: Torment? Would be incredible, but at the same time it would require a director with a lot of chops and talent to bring to life. You’d have to introduce the audience to a world they’ve never imagined, something which makes Narnia and Middle Earth look like the suburbs in comparison. And it could not be done in a two-hour movie. The only advantage is that some scenes have been written brilliantly already, and you could gloss over the specifics of ‘multiclassing’ as you show the Nameless One becoming more and more powerful in every battle. In fact, the biggest problem is not knowing which awesome ending to choose!
pst spoiler:
I love the one where the claims his true name, declaring that HE IS as well as fully understanding himself, uniting himself with his other self, nearly a deity in his own right. In another, he convinces his other self that their mutual life in unacceptable, that they are slowly dying anyway, and that reuniting will bring them both peace. His other self declares his eternal hatred for the Nameless One, and the N.O. replies that he will be happy then, because they will face trials and torments in the days to come.