Star Trek: Do "star dates" have any structure or are they just a number the writers picked out of a hat?

Not “limited,” so much as if a series happened to be extended for longer than nine seasons, the producers would have to implement some different system for assigning stardates within an episode. I can’t see the studio or producers deciding, “well, we were going to approve a tenth season, but we’re out of stardates, so we’re cancelling it.”

While the explanation of how stardates were assigned by the writers/showrunners, starting with TNG, in this thread is correct, my understanding is that it’s a production continuity contrivance, which isn’t ever actually described as an in-universe explanation of the stardate system.

FWIW, no Trek TV series has ever gone longer than seven seasons, and the last one to run that long was Voyager, which ended in 2000. In more recent series, nothing’s gone past five seasons.

More than one Star Trek show takes place in the 24th Century. Collectively, it’s at least ten seasons already just counting the three shows I can think of off hand.

TNG and DS9 partially overlapped, as far as in-universe time, as did DS9 and Voyager.

I was thinking of TOS, Discovery, and SNW.

TOS, SNW, and Discovery are set in the 23rd century*, and AFAIK, don’t use the same 5+1 digit 24th century stardate system that TNG and DS9 did.

Strange New Worlds, and the first two seasons of Discovery, are set in the time period just prior to the original series.

*- Well, Discovery starts out there, and then goes to the 32nd century at the end of their second season.

The folks over at Memory Alpha strenuously disagree.

Clearly the result is faster than light. But, the spaceship is never moving faster than light because that is impossible. It’s right in the name…“warp speed” because they warp space. They shorten the distance between them and the destination. So, while going slower than light speed, they arrive faster than light would taking the long way.

Indeed, this has been proposed as a legit possible way to make long space journeys. Don’t hold your breath though. (See: Alcubierre Drive)

Roddenberry says that much on p. 198:

In the beginning, I invented the term “Star Date” simply to keep from tying ourselves down to 2265 A.D., or should it be 22 A.D.?

The Star Date was originally moved up in each new episode, but the shows weren’t aired in the order they were filmed. He came up with his “scientific” explanation for this when fans started asking how the dates were arrived at.

My bible as well. Along with The Trouble With Tribbles and The World of Star Trek, both by David Gerrold.

Wanna match up air dates with episodes? Find T.V. Guide archives. Unless someone has already done this legwork.

In the LD/SNW crossover, Boimler asks “What’s the stardate, then?”, is told 2291.6, and replies “Ah. Yes. Five digits. Totally normal date to be living in.”.

There’s a list of episodes and their air dates at the end of TMoST, but it covers only the first two seasons.

Credited guest stars are included in the list, which is why April Tatro (“Isis”) is missing. She was apparently considered an “Extra.”

Sorry, my keys jammed. The second date is 2312.

1000 star dates/year/tv season is the pattern, with 40XXX.X being ST:TNG season 1. DS9 season 1 is 46XXX.XX because it debuted the same year as TNG season 6.

Star Trek ended when TOS did. All else is false blasphemy.

Real star dates did not follow the pattern you say. :wink:

But…but…a blasphemy is an untruth and a false blasphemy is in fact the truth.

Aaaiiiieeee !!! Logic Loops !!!

Pretty sure it wasn’t a hat they pulled these numbers out of…

Who knows what warp does. But impulse engines let you travel at relativistic velocities, and we know that screws up the clock.
When I first watched Star Trek back in 1966, I did appreciate that unlike other sf shows that I saw they understood that you couldn’t go faster than light without some sort of trick, like warp. However much we laugh at it today, it was a big advance at the time.

It pretty much was the ONLY way to envision a cohesive spacefaring society with far flung outposts and ships without diverging into total fantasy (or anarchy). Stargate uses wormholes but in a lot of ways they are even more problematic. [and you may have to send a ship to where you want the thing to connect and without FTL drive that too will take a long time]

Norman, coordinate!

Sure, first time on TV maybe. But Heinlein, for example, was dealing with the issue at least as early as Starman Jones, where the main character explains (unnecessarily, if I remember correctly) how the ship uses known folds in space to punch through massive distances as they hit light speed. There was plenty of ideas for a writer.