Squared. Most important plugin ever. Really helps arrange team members
ActionBarColor: Tells when things are in range.
AutoDismount Gets you off the horse when you attack someone
BlackBox Hides the big respawning logo
BuffThrottle: Theoretically unnecessary, but hey.
DammazKron: RVR stats
DuffTimer: I have no idea. It does something
LibSlash: Core coding many plugins rely on.
LibTargetInfo: Same
Moth: Tooltip fix. VERY important.
Phantom
TargetOnButtonDown
TDPS
Twister
Warboard
WindowCleaner Hides UI stuff
WSCT
ZMM minimap.
Er… yeah, completly forgot what most of these do. But they are important.
I don’t have a problem with it because it isn’t WoW, but I admit that I do find that WoW does a lot of things better than most if not all other MMOs. But I like gaming in general, so I’m always open to new things. Heck, I would like nothing better than to find a game where I said “damn! they do this shit better than Blizzard even!” For me, WHOAR didn’t do that.
I like wargaming. I’ve been playing wargames with hex paper and graph paper and complicated tables and lead figures and grease pencils for more than 30 years. I spend a good bit of my time in WoW PvPing.
When I read about the game, before release, I was very excited about the way they were incorporating PvP into the game. One of the things that I thought WoW would do was have real pvp battles that would affect the zones where questing was done, and I remain disappointed that they haven’t really been able to do that. But I thought that WHOAR also failed to deliver the goods, in part because there is no real cohesive world to walk around in. You can’t just go west (or north or south or east) and continue to find geography to adventure in. In fact, the game isn’t at all about adventuring: you are there to be a soldier in the war, following the script of the war.
It seemed like Halo, but with sides and the opportunity to control the battlefield to some advantage, at least temporarily. But that’s just not what I want in an MMO. I want a chance to escape from the real world and become someone else. I still want to be able to make choices about what I do, and explore the world, find new things, go boldly where no man has gone before blah blah blah. WHOAR is so tightly scripted, it just doesn’t offer the opportunities that I want in an MMORPG. It’s more of an MMOFPS.
I’m happy for the people who enjoy it. But in far too many ways, both technical (graphics, motion capture, etc.) and gameplay-wise (lore, responsiveness, ability to make my own choices about what to do and what kind of character to become, i.e. just a tradesman, just pvp, just quest and then raid end-game content, etc.) WHOAR just didn’t impress me or satisfy my needs.