World of Warcraft
Familiar with the MMORPG (Massively Multi-player Online Role-Playing Game) World of Warcraft? Assuming you are not, you basically connect to a main server maintained in this case by the awesome company Blizzard Entertainment, which created WoW. Then you connect to any one of many different “realms” where you enter a fantasy world filled with thousands of other people who you can go on quests with to slay monsters, get all kinds of loot, and basically have a great time.
Before World of Warcraft was released, the most popular MMORPG was “Everquest”. Because of how fun this game was, lots of people were allowing their personal lives to suffer while they played Everquest for hours and hours each day. This precipitated Everquest being called “Evercrack” by many people.
As great as Everquest was, however, it was notoriously difficult to just jump on and play. World of Warcraft, however, was designed to guide a new player through the different gameplay mechanics, the methods of interaction with NPCs (Non-Player Characters) and other players, and everything that was necessary to learn to play the game. And they did this in a way that was FUN! Blizzard Entertainment consistently releases PC games that are extremely fun to play; they just know how to make a damn fine PC game. Everything that Blizzard Entertainment did with WoW was, arguably, perfection of the MMORPG genre. For example, most major monsters in the game are in “instanced dungeons”, which are areas of the game that are created specifically for a group of players seeking them. This addressed the issue seen in Everquest where a comically large amount of players, sometimes hundreds, who were divided into many groups, would huddle around an area for 4, 8, 16+ hours waiting for a major monster, such as a dragon, to spawn, so that they could all attack it and try to claim the kill, usually because a item necessary to complete a high-level quest would only “drop” (i.e., would be found on the corpse to be retrieved) from that monster. An example of one of the many small improvements WoW had over Everquest was that boats between continents arrived every 5 minutes. In Everquest, the boats arrive every hour, I assume to maintain the sense of reality within the game, as I never investigated the reason. Woe to the player who runs all the way across one “zone” (i.e., small areas that the entire game world is broken down into), into another zone, then into the zone that has the dock at the end of it, and finally up the dock, across the dock, and all the way to the end of the dock about 4 seconds after the boat has taken off. I know very well of the disgust that this situation will elicit. Many other different aspects of Everquest that were frustrating and dampened the fun of the game were corrected, improved, or otherwise addressed.
But the main thing I wanted to say is that World of Warcraft is so much more than just a PC game to me. It is the only thing I’ve ever enjoyed as much as something that I used to do that many people have fallen victim to: crystal amphetamine addiction. That is saying something! I had spent money on PC Cafe time instead of dope on a number of occasions during my addiction. I played WoW with one single character who I spent a great deal of time with, and he brought a lot of joy to me that was a really big deal during the times when meth withdrawal and depression were beating the shit out of me, pardon my language. He almost became like a friend in a way, like some kind of advanced Tamagotchi. The times when I was withdrawing from my addiction and hurting in a bad way, many of those times I found my way to a PC Cafe to spend some time with my Ret-Spec DPSadin. Lol, I’d like to remain anonymous, so I won’t put his name since I have many videos on my MySpace and YouTube. (Funny that it’s a pretty sure thing I’m a long, long way from being interesting enough to have my identity tracked down, lol). Lots of great times, clean fun, where I spent time hunting Murlocs in Westfall, gathering minerals in Stranglethorn Vale, or collecting bone fragments from the corpses of the skeletons and ghouls in Western Plaguelands. My bad-ass, mighty Dwarvin Paladin, Ret-Spec DPSadin, freakin’ rocks! I have a video on the net where I kill a 55 shaman when I’m 51, and it’s off the hook! I love World of Warcraft, and Blizzard Entertainment has my gratitude.