Stupidest software design you've experienced

Not sure this is a software issue, more of a WTF between the dev team, the UI team and the QA team.

Surely someone in one of those responsibilities should have realised that the number 90.88589% is several significant figures more than the average user really cares about while waiting for a download to complete.

How about rounding it into a nice 2 digit 91% and not having the text over-run the allocated space set aside in the design?

Agree with the complaint. But this is one situation where I’d always round down, so you don’t get to 100% and it’s not finished.

Yeah, you are right about that. Otherwise the next post in this thread will be someone really angry their download is actually incomplete and unuseable.

Obligatory xkcd link:

Like art, downloads are never completed but only abandoned.

One of the many things I like about Macs is that when the OS reports an estimated time to complete something, it reports it as an estimate. It’ll say things like “About five minutes”, or “less than a minute”, or “a few seconds”.

To add a new one: It’s summer, I’m off school, so I’ve been replaying the Starcraft 2 single-player campaign. OK, I finished a mission, that’s a good stopping point, let me close the game… I have to actually go through two loading screens to do that. First, hit the continue button or whatever it is on the mission debrief to go back to the campaign interface (loading), and then exit to main menu (loading), and then from there I can finally exit program.