[QUOTE=Lemur866]
Exactly, if there’s a legal version of the jukebox that only costs $10 a month, only a very few will bother with hunting down pirated music.
As for hacking into the database and copying it, that’s not what I’m imagining. There won’t be a single database that holds all the world’s music, protected by tight security. There will be millions of databases protected by very loose security, just tight enough that it’s a pain in the ass to circumvent it. The problem is that there is so much music released on non-DRM protected formats. I’ve ripped hundreds of CDs I own to mp3 so I can listen to them more easily. Every CD ever released is a music database, just not one that’s accessable online. Anytime anyone listens to anything, they make a local copy on their hard-drive, it is trivial to archive it and play it back later.
So you won’t be paying $10/month for the content…you’re paying $10/month for an easy to use interface that works seamlessly. People who don’t want to pay $10/month will be able to get whatever music they like, but it will be a pain in the ass, they’ll have to actually download the music they like, they’ll have to wait hours–maybe days!–before they can hear the latest releases, they’ll have to spend a little bit of time covering their tracks, they’ll know the band they’re big fans of isn’t being compensated and so be a bit ashamed, and so forth. It will be a minor inconvenience to have to dig up “free” music, and that inconvenience will (for the paid scheme to work) be worth more than $10/month.
And the whole point is that you throw out DRM, and throw out the whole concept of preventing copying, you don’t care if people “copy” music locally, or what hard drive a file is located on. It won’t matter, what matters is that you pay a certain amount to the royalty fund, and this money is divvied up according to some formula based on usage tracking among music creators. So every time someone plays “Yesterday”, Paul McCartney gets $0.001. After a million plays, Sir Paul has racked up $100,000. It doesn’t matter where that track was copied to, or what player was used to play the track. No one will care that their music player keeps track of what they listen to and sends a list back to the royalty fund, because it doesn’t matter to the individual listener, they have no incentive to keep it secret. So it doesn’t matter if you listen to “Yesterday” streamed from a server, or if you listen to “Yesterday” from a copy on your hard drive, or from a CD player, Paul gets paid that tiny amount either way.
The only downside is manipulation of the numbers…Paul McCartney can set up a server farm that plays a million copies of “Yesterday” every 3 minutes. But I doubt this would be cost effective, because spoofing this way would cost money for the hardware.
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Yes, I like this maximally-distributed approach, although the mechanism for keeping tabs on all the various routes to get to a file seems like it would be have to be enormously complicated…
Still, I do think it’s possible to have an information infrastructure that is very large and distributed and yet tightly firewalled. There would certainly be a parallel, unsecured underground network, but as you say its disadvantages would be vast, and in my view it would be easy to keep it from growing because there would be no way to transfer data across the firewall. I’m no tech expert, but I think the technology exists to allow a user to play media using a remote client without giving that user any access to the primary data.