I’ve commented on this game before (the XBox 360 version, specifically). To recap, I started out intrigued, then I blew many happy vacation hours on it, then the flaws started cropping up, then the annoyances started cropping up (water physics, impossibility of finding certain elements in quantity, struggles getting minecarts to work, animals getting in the way of everything), then the hair-tearing aggravations started cropping up (creepers, all the other enemies that could kill you and didn’t get scared off by light, losing all your stuff every time you died if you didn’t rush over and snap in up in like 90 seconds, the placement of saddles being completely a matter of DUMB STUPID BLIND BRAINDEAD LUCK, lava physics, trying to gather lava, trying to gather lava without being burned to death in 4 seconds, trying to gather enough lava to make that damn portal, trying to make lava go where I want, trying to do any goddam thing at flipping all with lava), and then I threw the game away after getting every achievement I could conceivably attain within my mortal life. Needless to say, I found it rather overrated.
In fairness, though, I feel compelled to reiterate that this was the XBox 360 version, which was missing a number of features, and of course was on a system that’s become synonymous with torturous difficulty. (Just to put in perspective, one of the biggest complaints about Otomedius is that it’s too easy.) I’ve seen quite a few videos of the PC version, which have all kinds of mods and new items and animals, and where the creator can even set the time of day or prevent certain creatures from appearing. There’s a lot to play with here, and a truly visionary creator can produce outright breathtaking works of art. Not just grand cities and Rube Goldberg-worthy machines, but engine exploits like the “cat fountain”, which, I’ll admit, I found absolutely adorable.
So no, the financial success of Minecraft isn’t due to some idiotic backlash against graphics (exactly how many other blocky-graphics games have become icons?). It’s just a huge, bright canvas that’s a ton of fun to play around in, and the sky’s the limit as to what you can create. It’s not limited by age or culture or creed. It’s something anyone can enjoy, which even I did for a while. And I’m seriously considering buying the correct version sometime, because I know how good it is.
Oh, one final thing: Make sure you know the difference between Creative and Survival. Creative is the REAL game, where you have a full toolshed to work with and you can let your imagination run wild. When you hear all the glowing reviews and breathless articles, this is what they’re talking about. This is what made Minecraft a hugely profitable phenomenon. Survival is an eternal nightmare where you’re constantly starving and brittle as glass and your have to work and slave to get the simplest tasks done and the most basic necessities require back-breaking labor and you have to turn the world upside down for certain resources and every second something can sneak up on you and kill you (creepers are the worst example but definitely not the only one) and you can lose two days of progress in an instant and every creature is either getting in your way or trying to chew your face off and you have to do 1,001 Lava Tricks just to get enough obsidian for that damn portal, never mind finding enough diamond to collect the stuff. Yeah, there are players who actually go for this stuff. Probably the same ones who complain about good graphics all the time.