That is why I bought the game, too. Unfortunatly for The Sims 2, Dwarf Fortress also lets me build to my heart’s content, without the limitations on inflicting horrible magma death on my neighbors.
I want to get into Dwarf Fortress, but as hard as I try it makes my eyes cross. Though I do love reading the saga of Boatmurdered…
I decided to make sims of two of our work clients. They were most obnoxiously miserable sods on the face of the earth, so I had great fun making their sims just as miserable.
I started them as college students so I could have them flunk out. I then gave them a tiny home with minimal furniture and the most menial, lowest-paying jobs I could find. No friends allowed, no romance between the two of them, and no skill advancement. I also got them a pair of cats that peed and clawed everywhere.
They ended up in such bad moods that they both got fired from their jobs because they were too busy crying, going crazy or having fistfights with each other to make it to work on time. It got to the point where if one of them wasn’t busy eating, sleeping or crapping, they were fighting. They survived long enough to reach seniorhood (with bottomed-out aspirations) whereupon they got into an extended brawl out in the snow that ended with them both dying of exposure.
You can enter debug mode and adjust all their needs with a couple clicks. Or just sit back and observe as they let dirty dishes pile up then be overwhelmed (and killed) by a swarm of flies!
So apparently in the next Sims game, set to be released next month, your sim will noticeably gain weight over time, forcing you to exercise at the gym. I’ve never played any Sims games (other than Sim City way back), but is this “feature” new? The game just seems so mind-numbingly real to me. Honestly. There you are, sitting on your lazy ass, controlling your fictional character, sending it on its way to the gym for a vigorous workout regime. And you are sitting on your lazy ass. Getting fatter. But at least your Sim is healthy.
Sims currently get fat by eating when they’re not really hungry, and can get thin again by getting enough exercise on a home weight machine, with a TV workout program, by going out for a jog, etc. The gym is new and Sims can be morbily obese instead of stopping at a beer gut.
A lot of people play to make weird little stories. A very popular series was made by a woman who selectively bred sims with townies to make the ugliest sim possible in ten generations. She gave them personalities, made a story out of it, and snarked all the way.
The sequel, in which she took the product of this experiment and bred to make pretty sims in 10 generations, was not as good.
If there truly is a god, I can see him playing exactly the same game with us.
What really weirds me out in the pic demonstrating improved weight gain on Wiki is that while the Sim gets a fat belly and thighs, his shoulders and arms remain stick-thin.
building crazy houses, houses that float and the only thing holding them up is the single staircase leading up to the door, houses that have different floors that are offset by half a floor. building Costco just because,
I really did like building stuff, My Aunt liked the houses I made, the most fun I had playing was when I came across the nude skins and built a red light district with nothing but naked or topless women living in houses with outdoor showers and glass walls…after building it I dont think I even played it.
I like making strange sims with strange homes. My current favorite is Baron Von Necronomicon, a hideous living horror who lures victims to the altar on top of his dark tower and traps them there. When the reaper comes to take their soul he paints a picture of the scene for his wall of victims. Then he goes out on his balcony to jam on his guitar, rock and roll music wailing into the dark night.
Just down the road from Baron is the red ninja clan. They live directly across the street from the black ninja clan. The two households do not get along.
I have a cult compound, a family of miserable deformed hillbillies living in wretched squalor, a unabomber style hermit in a shack, and possibly two normal households somewhere in the mix.
It’s a great game for making up absurd scenarios, or just for playing around with the building tools. If I just play a normal family with normal jobs, raising kids and such, it gets dull pretty quick.
I also adore the sims 2!
I enjoy playing each family with very different goals in mind - it’s all about the family legacy. The rich and tanned wealthy blonds in the big house vs the poor trailer trash who keep popping out kids vs the weird scientists whom know one knows are up to…all in one neighborhood.
I’m very excited for Sims 3 - having to play certain families (Pleasants I’m looking at you) just so everyone aged at around the same rate was a pain and is why I’d stopped playing.
I love all the Sims games, but rarely let myself play because it’s too absorbing and I have enough real-life drudgery and needy kids.
When I do play, I make everyone rich. I spend most of the time designing and decorating fabulous houses. The Sims themselves are a comical afterthought to me. I give them million-dollar houses, and they thank me by peeing on the floor and setting fire to themselves.
Do you happen to have a link? This sounds interesting.
I’ve played the Sims off and on… only 1 though. That and a couple of the DS games (which was more about the objectives and had a bit of story rather than purely what you did to them). The best part I always found was also the building, and for a bit I had a bunch of nude sims.
The Uglacies. The first few chapters are slow, though it picks up if you can stick with it. When you load up a story, make sure your browser has finished loading before clicking the arrows, or else you won’t get all the pictures.