Jumping puzzles always get me. I’m getting close to 50, and my reflexes aren’t what they used to be. Hell, they never were that good anyway, but they’ve deteriorated. I had to quit playing Threads of Fate because I couldn’t get through a jumping puzzle. For that matter, let’s put any insanely hard reflex skill under “jumping puzzles”. I managed to get through the Lightning Jump quest in FFX, but I think I’m completely burned out on this sort of thing forever now.
Pixel hunts, especially when combined with Arien’s complaint about stuff you’ll miss without a freaking game guide. Having a few Easter eggs here and there is good, I like that in a game. However, putting the EEs in places where your character is supposedly in a life-or-death situation, and expecting the gamer to search every pixel in the area? Not good. Especially when the area is only available for one time.
Insanely complicated mazes. Does anyone, anywhere like these? I know I’m directionally challenged (I have gotten lost in a two-room area, the exit was most cleverly concealed), but I’ve been in places where the GMs could not find the exit.
Games that are more movie than game. I like some cutscenes, but I don’t like playing for 5 minutes, then watching a movie for 20 minutes. If I wanted to watch a movie, I’d make some popcorn and put in a movie!
Games that make up for short playing time by having the player run all over the place, in slow motion. Parasite Eve stands out in my mind because Aya, even while running, took forever to cross the screen.
Mascots. The Final Fantasies are particularly bad about this. No, I don’t find the little kid character absolutely adorable, I want to KILL HER. DEAD. Unfortunately, she (it’s usually a girl) has skills/abilities/part of the storyline that I MUST have in order to complete the game. I’d still rather not play with her in my group, though.
Dying is too easy at the beginning of the game, and too hard at the end. I actually enjoy levelling up to a point, it extends my playing time and I enjoy getting the new powers or skills or just plain loot. However, I don’t think that one should have to grind at levelling up.