Things you always/never do in certain games

I do the same for my hobbit characters in LOTRO. I have them wear them for the stat boosts/armor and the like but always disable the display of footwear for them. Showing the footwear would just be wrong.

Whenever I walk into an NPC’s house in Oblivion, the first thing I do is steal all of their silverware.

What, are you Vlad the Impaler or something?

No, it’s just something I started doing when I was a little kid and have done ever since. I just didn’t like the letter B for some reason. I never even have an up- and down-oriented boat crossing the B row.

Split 8s and double on 11.

I always ALWAYS sway Lu Bu to be on my team in Romance of the Three Kingdoms. I make him beefy, but never put him in a position where can hurt me too badly because eventually the little fucker will betray me.

I had it down to brute force. I knew the loyalty and strength of every general in that game and knew who I could and couldn’t loot general-wise the second I started.

In Final Fantasy 7, I always have Cloud date Tifa. They were meant to be together, damn it. That stupid flower-selling bint is all wrong for him, and besides, she’s just going to die anyway.

I always tried to make him date Barrett, but it never worked. :smiley:

I managed it! They have the funniest date. Barret accuses Cloud of having…wrong intentions toward Marlene. It’s so random and bizarre.

But I always try to get the Yuffie date. Because Yuffie is keen.

  1. Lawful Good Elf Wizard. Waits for everyone to groan in unison (hey at least it’s not a chaotic good drow ranger)

  2. It’s the last boss, I have max of every item, even if I didn’t I’m loaded with cash, my party is almost dead but that recovery item will TOTALLY be MUCH more useful later, damnit!
    MMO Correlary - Those minor healing potions could come in useful on my vastly overlevelled for them character, why SHOULD I remove them from my bank?

  3. Dibs on Sonic, you can be Tails… or something… pleb.

  4. Replace “Sonic” with “Yoshi” and “Tails” wth some other Mario character

  5. Oh I need to finish that game, burned myself out trying to do <insert completely useless sidequest here i.e. Collecting flags in Assassins Creed>.

  6. What do you mean useless? That item totally rocks for… well, the effect is pretty.
    Sublaw - Not that I give a damn – it’s easy anyway
    Addendum - The boss can do WHAT!?

If there’s a necromancer class, I’m playing it first.

Yuffie rocks. I always mentally make a chart when I weigh the pros and cons of each choice.

Tifa

Pros: Constant martial arts practice lend her a good physique.
Cons: Lets Cloud perpetuate an extremely weird lie that relates directly to their quest, without ever asking why.

Aeris
Pros: Is a whore with a stick. Lots of coolness points.
Cons: Is likely a crazy-ass bitch who Freud could, and more or less did write a book about.

Barrett

Pros: Totally pulls an Evil Dead 3 via egregious and righteous application of a gun for an arm.
Cons: Tourette’s Syndrome makes casual conversation awkward.

Yuffie

Pros: Ninja. Enough said.
Cons: Suffers from terrible localization issues. Also a raging klepto.

In RPG games, if you can kill NPCs in towns then their chances of survival drop significantly when I come into town.

If there is a zero-sum option of ending the game that the player can cause, such as causing nuclear winter etc, that is a very likely outcome. If I can’t win, no one can.

In any kind of “God game” (Civ, M: TW, others) I always aim to maximise tech and productivity even if this means accepting a short-term disadvantage, and go to war when I have top-quality units on stream.

In Civ2 I am so hacked-off with the AI’s fondness for nukes that I aim to capture his entire civilisation in one turn if it can be done. I saturate the area with engineers, howitzers, and the occasional armour and mech inf, spy cities to see what is in them, and use the howitzers to blow up every unit I can find, but don’t occupy any cities until I’ve rendered them all defenceless. The engineers are to build siege fortresses and railroads. Doesn’t always mean that some third party won’t chime in with a nuke after all, but I aim to prevent it if I can.

In Might & Magic VI, which I still play from time to time, I always go to Castle Ironfist straight off to get bow skill, and as soon as I’ve cleared out New Sorpigal (which I aim to do without a rest break) I train to level 6, hire a Gate Master to Free Haven, get Lloyd’s Beacon and Water Expert and leave a marker outside Wilma Cook’s house. Then it’s off to Kriegspire to put one down next to the +30 levels well. I far prefer using any combat-improving spell I can find than direct magical attacks, though there are some situations that call for the latter. And as soon as I can cast Meteor Shower and Fly, it’s off to northwest Kriegspire and the swarm of Energy Drakes.

Re: Free Parking.
My family has played where there was some ridiculous payoff of landing on FP (The worst I can recall was something like $3K and a hotel), but the current policy is for all the in-game penalties that would otherwise go to the Bank (e.g. "Pay $15 to the poor.’) go to Free Parking, instead. It makes the game interesting without being excessive.

Or are you talking about something where players get money for merely passing Free Parking (Like the $200 for passing Go!), without having to actually land on it? Because I’d object to that as well.

I am always the shoe.

One of my first memorable D&D characters was a Dwarf. If at all possible, I play a dwarf. In fact that is my biggest problem with Oblivion. No Dwarves.

Non-intentional, but for whatever reason, in any computer RPG, I always end up making the least efficient design possible mainly due to a want to stay within a ‘theme’ for the character. I can’t count the number of times people have looked at my in-game ‘build’ and said, “Why the heck did you take (x)?”

I thought I was the only one. Die, Francois!

In Monopoly, I always wait until one of my opponents has gone to the bathroom and then rearrange his/her money in reverse order. For those of us who have to line up our cash along the board, it’s incredibly disheartening. I also try to buy up the purple and baby blue properties as soon as possible, then sit back and rake in the cash.

In Morrowind, I always stole all candles and lanterns and stacked or arranged them around whatever domicile I had commandeered for the stashing of my goods.

In Sims2, before I found out how to create neighborhoods without generic townies, I’d capture them in a little outhouse on my property, remove the door, and leave them there to die. Served them right for being so fugly and having such stupid names.

In board games…

I am always purple.

I will always choose the building strategy if it is available, like in Puerto Rico or Caylus.

In Union Pacific, I will take UP stock every turn possible, even to the detriment of my other shares.

In Die Sieben Siegel, I will always take the saboteur.

In any video game where I get to choose my character’s name, I am Oryx.

I am always “Velvet Claw” if it’s a period or fantasy game, and “Assassin” if it’s a modern/sci-fi game requiring a handle instead of a name. Fits right into the rankings board in Wing Commander, for example.

In case you’re wondering, “Velvet Claw” is from an old BBC documentary series about the evolution of large predators.

I just googled it and it looks like there’s an all-female WoW clan which stole my name and some chick on LiveJournal using it too.

Damn them! It’s a manly name!

Oh, I always sack Jerusalem unless I’m Muslim. But I never exterminate cities, partly out of principle and partly out of game mechanics.

Things I never/always do in M2:TW:

I never lose a city. Hasn’t happened in M2:TW (although occasionally did lose a territory in M:TW.) ETA: except against the Mongols.
I never leave an enemy non rebel field army in my rear despite the fact they might take 3-4 turns to do what I could in 2. Sometimes this involves pinning their field army outside the city by besieging the city with cavalry.
I always build a church first thing on taking over a city. I usually run around with many 3-4 chivalry generals which makes for a good growth boost. I’ll even do this if I could advance and take another city the next turn.
I never leave a field army of greater than 1 unit size alone without a general, the chance of them turning coat is too high.