ether dragon writes
At no point does Cecil attempt to cloak his disdain by suggesting his article is tongue-in-cheek. Rather, he scanned the cover and pictures of the books he was provided, and filled in the details with the prejudice and misinformation already being shoveled to the general public. Cecil shows himself to be a victim of the very forces ignorance he is supposed to be exposing. Whats more, by being a victim, he became a tool of their lies.
Um. I don’t know how long you’ve been reading cecil, but…tongue-in-cheek is pretty par for the course for him. Anyone who reads cecil on a regular basis is going to know this. Anyone who doesn’t know it because they don’t know it can’t be helped anymore than a person who over hears only a part of a conversation only knows part of the story.
**It’s easy, perhaps, to look back twenty years and laugh off the hysteria of the time. It had real impact back then, however. Parents were bombarded by messages warning of the dangers D&D presented to their children. News magazines like 20/20 and 60 Minutes warned of psychological effects caused by the game - murder and suicide. Church officials railed against the game in their pulpits and church groups. School officials pulled the books from their libraries, forbid it’s playing on school property, and further warned parents against it’s influence. Everywhere you turned gamers were attacked for simply playing a game.
The result of the hysteria was more than just slumping sales for TSR. It went deeper than the lawsuits against the gaming industr; accusing them of promoting suicide and murder. As a teenager, I was forbidden to see friends who were known to play the game. Based on the plethora of information provided by the various groups, fellow players were quickly suspected of drug dealing, child molestation, satanism, and every other deviant behavior that could be imagined. My own playing time was closely monitored, and there was a constant fear that I might succumb to some hidden influence. I was, quite simply, constantly having to prove my sanity to my parents.**
Gee, thanks for the mini-history of the hysteria. You will of course note that nowhere in his article, other than tongue-in-cheek references to a “vaguely mansonesq personage” and “acolytes” does he identify DnD with anything remotely promoting suicide, murder, “drug use, child molestation, satanism, or any deviant behavior” other than perhaps a sort of harmless mild obessesive compulsiveness with charts and book keeping.
Bluntly put, your issue is with Jack Chick and the 700 club, not Cecil. You ought to perhaps take it up with them.
<b>Then there’s the stereotype of geekiness attached to the game. It’s one thing for us, as players to jokingly refer to ourselves as geeks. It’s quite another for others to do it - especially when they mean it in a derogitory way. There was nothing warm and friendly about Cecil’s article. Many of my friends who play roleplaying games would call themselves geeks. I simply call them my friends. I admit to a small vein of geekdom in myself, but it would take a real ass for anyone else to call me a geek. I’m a war veteran, I stay physically fit, I have a successful career, and am married to a beautiful woman who happens to be a doctor to boot. Simply put, I quash all the stereotypical earmarks for geekiness. The idea that I like to spend an occassional day sitting around a table with a group of friends, talking, laughing, and enjoying their company, however, is the true benchmark by which I judge us as anything but geeks.</b>
Yeah, that’s great, but in the context of this discussion what you do and your self image are hardly relevant determiners of wether or not you are a geek. I do find it alarming though, that you care so much what people without legal authority over you think about you or what you do for fun. See my first post, especially the section about everyone not having to like you and what you do, and what that means for you in return.
glee writes
Oh, so you do think describing all referees as ‘Mansonesque’ is funny?
Actually, considering what I know about Cecil’s writing style, I do find it funny.
I teach roleplaying as an afterschool activity. What would you advise me to say to parents concerned by the article about their children being taught roleplaying by me?
I would refer such parents who had aparently only read that article to other articles by Cecil so they could grasp his tongue-in-cheek demeanor. Logically, if they were remotely familiar with “Straight Dope” it wouldn’t necessarily seem odd.
(Your answer should include reference to the recent murders in Soham, UK of two schoolgirls by a school caretaker.)
Tragic. It’s an issue of school safety and quite probably mental illness however, not one related to DnD (unless there is something else about the story I don’t know from your summary).
**Vaguely inaccurate?
Cecil gave 3 ways to find out more about roleplaying:
I doubt anyone could get hold of the 7 year old CD (it’s not shown on Amazon).
TSR sold D+D years ago, so the phone number is undoubtedly useless.
He advised ‘visit a store’.
It took me about a minute to find a searchable database of current stores selling D+D products:
http://www.wizards.com/default.asp?x=welcome/stores
I’d hate to see what you call inaccurate…**
Given that the piece was written aparently 20 years ago, and updated once or twice, you can’t expect that all the information is up to date. It’s simple enough. Citations change.
My reference of “vaguely inaccurate” was in reference to his description of the game in general.
<b>So you don’t know the difference between a chart and a formula? </b>
So you don’t understand “Strictly metaphor”?
Or perhaps I ought to expound at length on the calculations of THAC0?
You guys are taking this WAAAAAY too seriously.