Video game: Biggest disappointment? / Suprise gem?

Biggest disappointment:

The Sims for PS2. Jesus wept, what a pile of steaming ostrich feces. Played it for about an hour and then gave up. Never played it since. About as much fun as slicing off your buttocks and sitting in a puddle of nitric acid.
Suprise gem:

Grand Theft Auto III. After hearing some people recommend it here on the boards, I decided to buy it. I was expecting a second rate Vice City, possibly with a smaller map and less missions. I now think it’s even better than Vice City. I’ve been playing it every day now. The maps are better. The missions are better. There are only three major features missing (popping car tyres, bailing out and bikes). I’m only on the second island, but so far I’m very impressed.

I don’t know why, but I liked GTA III better than Vice City, too. I played GTA III endlessly. I played Vice City for a coupla weeks, got sick of it.

Biggest Disappointments:
Master of Orion III
Baldur’s Gate
The Thing
Any sequel to Alone in the Dark
Any sequel to Tomb Raider
Black & White

Surprise Gems:
Eternal Darkness
Ico
Amplitude
No One Live Forever
X-Com: UFO Defence
Jagged Alliance
Realms of the Haunting
Baldur’s Gate II

I’d like to add Star Wars: Force Commander to the list of Big Disappointments.

More stuff I love about GTA III: Listening to opera while comitting multiple autocide! Subways! Trains! More armed pedestrians! More gangs!

Miller: I totally agree with you about Ico. It is awesome! Amazing atmosphere. Great AI. The ending nearly had me crying like a baby - it draws you in that much. It’s a shame not many have heard of this gem of a game.

Miller: Just noticed Realms of the Haunting on your list. Wow, I can’t believe I’ve found someone else who loved this game! I played it on my PC god knows how many years ago. Even today it plays as a great adventure / FPS game.

Surprise gems:

  • Eternal Darkness

  • Morrowind, for Xbox. Simply amazing.

  • Gun Valkyrie

  • Luigi’s Mansion. I expected kiddie fare, and it was a little youthful, but it was damned fun.

  • Final Fantasy: Crystal Chronicles. Yeah, it’s not technically out yet, but what I played at E3 turned me from “Huh, interesting” to “Holy mother of Moses, I must have this game!”

  • Dead Or Alive: Xtreme Beach Volleyball. Whooda thunk there was actually a good game under all that boobage?
    Biggest disappointments:

  • Again, Morrowind - while it’s a great game, it’s the buggiest piece of crap I’ve ever put in a system. When a console game has repeated crash bugs, it’s simply inexcusable. It’s a testament to how good the game is (when it decides to work) that I’m still playing it.

  • Mario Sunshine. Yeah, it was a good game, but… I dunno. It just should’ve been so much more. When Miyamoto puts out a game - especially a Mario game - that is merely good, it just doesn’t seem right.

  • Deus Ex. Ya know, I just never got it. I wanted to like that game, I felt I should like that game, yet I could never get into it. Ah, well.
    Jeff

Disappointments:

Starship Titanic. Bought it without a review because I’m such a DNA fan, but the game was crap.

The Getaway. Fun story and all, but the controls and complete lack of an interface make the game a pile of junk.

Zone of the Enders 2: There’s no gameplay, just watching. And what little gameplay there is consists of stupidly repetitive “boss” battles.

Surprises:

GTA3: Yes, a surprise. I was so psyched about Metal Gear Solid 2 that this one completely slipped under my radar. Didn’t play it until December of 2001, and knew instantly that this was a very special game.

Biggest Disappointments:

Civilization 3 - Not nearly as good as Civ 2, or Alpha Centauri.
Wizardry 8 - A game that I was looking forward to more than almost any other, but turned out to be a buggy piece of crap.

Surprise Gems:

Roller Coaster Tycoon - I thought this game sounded so boring, put I still play it now
Longest Journey - I don’t usually like adventure games, but this one was great.

Miller, why were you disappointed with Baldur’s Gate as compared to Baldur’s Gate 2? They seemed pretty similar to me. I loved both of them.

In defence of Morrowind, I have to say that it was a miracle of stability compared to the previous Elder Scrolls games. Daggerfall was criminally buggy. What was worse, once you got all the patches so that you could actually play it, you realized you were better off when the game wouldn’t work. Man, I should’ve put Daggerfall right at the top of my Disappointments list. I waited years for that turkey, and it was one of the worst games I’ve ever played.

Star Wars: Rebellion should be on that list, too. In hindsight, it was apparently an omen of things to come for the Star Wars franchise, but before it was released, the words Star Wars on a gamebox was as good as a guarantee of a quality product.

colour wolf: Your disappointments are two of my favorite games. I’ve spent more time on Civ 3 than I have on the first two combined. Easily one of my favorite games of all time. Not really a “Surprise Gem,” of course, because I expected no less from the franchise. And Wizardry 8 ran really smoothly for me. I loved the tactical element in a traditional first person view, party-based RPG. I thought that was brilliantly implemented.

As for Baldur’s Gate, (brace yourself, this is going to be long) I hated it chiefly because it was billed as being 100% accurate to the pen and paper game, but used real-time combat. Dungeons and Dragons isn’t a real-time game. So, false advertising was reason #1. And then there were dozens of little errors that seem like no big deal but added up to what was, to me, an unplayable mess. The way the game unpaused whenever you opened your inventory, for example. Which meant that drinking a potion in the middle of combat would result in half your characters dying. The unbelievably high mortality rate of your first level characters, especially mages. I don’t think I ever had a mage survive a fight in that game. They’d always take a stray arrow from a kobold and get killed. The fact that I could never even get to any of the dungeons, because I’d always get a bunch of random encounters along the way that would result in a bunch of dead characters, so I’d have to go back to town to get them raised. And the way dead characters dropped all their inventory on the ground, so you’d have to fill up the rest of the party’s inventory with their crap, then try to remember who got what after everyone was raised. The fact that, as near as I could tell, there wasn’t a single NPC cleric adventurer in the entire game. The fact that whenever I cast Fireball or anyother area of effect spell, by the time my wizard was done with the casting animations, all the bad guys had left the target area, and usually been replaced by a bunch of my guys. Huzzah! More dead PCs. Also, the way you could raise any character in the game except the player created one. I spend tens of thousands of gold pieces raising all these damned NPCs over and over, but as soon as I go down, they strip my corpse and leave me for the rats, apparently. And the story wasn’t all that great. Decent, I suppose, but not inspired, and most of the NPC interactions were lame.

Baldur’s Gate II fixed a lot of the minor stuff, like letting you pause the game while you hunted through your inventory. I don’t know if it was improved AI or what, but I had a lot fewer characters wandering into the path of friendly fireballs. Also, remembering the lack of clerics in the first game, I made my main character a cleric, and she was high enough level that she started off with Raise Dead, eliminating a lot of my other gripes. Plus, the writing was straight up fantastic. I loved the story, I loved the NPCs, I cared about what happened in the game world, I could make my own decisions about what path the story would take: everything I wanted in an RPG. Still wish they had dropped the real-time combat, but you can’t have everything. I bought it, fully expecting it to suck as much as the first one (the store I used to shop at had a great return policy) and instead got one of the definitive computer RPGs. So, the second one was a surprise gem.

Gems:

  • GTA3: Gotta love the pure word of mouth sales.
  • Jagged Alliance 2. THE best turn based millitary team strategy game out there.
  • Starcraft. Never liked the Warcraft series, but I bought this on a whim. First RTS to have truely diverse races.

Stinkers:

  • Black and White: The way the media was going on about this, I expected it to do the windows and dishes. Good ideas, but fustrating gameplay.
  • The Sims: Lets see how many ways are there to inflict pain on our Sims! Don’t get me wrong, I love the SimCity franchise but The Sims brought out a new level of apathy from me.
  • Morrowind. The previous Daggerfall was great, with sneaking around at night, theft and massive dungeons. The sequel was technically better, but there was huge amount of time spent walking/wandering/getting lost; gimme back auto-travel!
  • Enter the Matrix. OK, I only hired it, but I didn’t expect the game to be that bad! I mean, they potentially all the parts there, and it’s let down by shoddy gameplay.

Funny. I found Civ 3 great at the beginning of a game, but it really started to drag towards the end when I had to wait 5-10 minutes between turns for the computer to move. Plus the moods of the computer players seems to be randomly generated. I still play it, but just don’t love it the way I did the first two. Wizardry 8 wouldn’t install, then would crash as soon as I had my first fight. Then it would freeze when going into the dungeon. I downloaded the patch, and things seemed a little better, but the number of crashes and freezes made it unplayable for me. On the other hand I have had WAY fewer problems with Morrowind. (Which IMO has set a new bar for RPGs)
You’ve given…a lot…of thought to the differences between Baldur’s Gate 1 and 2. :slight_smile:

Agreed that the second one was much better, but to be honest it sort of annoyed me starting at level 7. I didn’t have nearly the same problems you did with dying in the first one. But now that I think about it, mages were pretty useless in the first one. Maybe I am thinking it was so good because of the dearth of decent RPGs at that time.

The absolute best thing about BG 2 compared with BG is stackable gems, scrolls, and containers to put said items into. Man, that was annoying in the first one. I also agree with your annoyance at the game unpausing when you went to the inventory screen. Maybe I need to try and play Baldur’s Gate again to see how it compares to the second one.

Granted, that’s a big part of the reason why’ve I’ve spent so much more time on this game than on the last two. Still, the addition of national boundaries, cultural conversion, and tradable resources really make this game stand out over the previous two. I just make sure to have the TV on so I have something to do while I’m waiting for the computer to finish it’s turn.

Pity, that. I really loved that game. If you’ve still got it, you might want to give it a second go next time you’ve unpgraded your hardware. It ran fine on my system; not flawlessly, but certainly better than Morrowind. (Which, I agree, was a fantastic game. Not quite the Gold Standard, but very well done.)

Ask me why I hated Daggerfall sometime. Make sure you’ve got a free weekend to read the whole thing, though.
Two more for the Crap pile, both misbegotten D&D liscences:

Descent to Undermountain
Pool of Radience II

You want to talk buggy? Descent to Undermountain would randomly erase your saved game, and Pool of Radience II would, under certain circumstances, reformat your hard-drive. It’s amazing to me that I keep buying D&D games. Must be that staggeringly huge amount of goodwill left over from playing the old Gold Box games. Now those were some cool games. I’ve got them all on CD, somewhere, although I can’t imagine they’d work on my computer anymore.
Aaand one more for the surprise gems:

Buffy: The Vampire Slayer

I actually bought an X-Box just for this game (how’s that for lame fanboy action, huh?), despite the fact I was pretty sure it would suck… and it didn’t. Great fight system, excellent job capturing the spirit of the TV characters. It was even genuinely funny at times, which is so rare in most video games. Annoying jumping puzzles and a lame save system were all that marred an otherwise perfect game.

Jedi Outcast. Sure, the Labersaber fights were fun and the force powers were much better designed then in the first Jedi Knight game, but the rest of it was rather disappointing. Level design was pretty bad and the plot wasn’t that great either. Even the chance to Pilot an AT-ST walker wasn’t nearly as fun as I expected.

Black and White I loved the concept and some of it was fun, but three things made it really hard to enjoy.

  1. My Creature was almost impossible to train. He’d even get so he’d keep starving to death because he was too stupid to eat. Also, I did my utmost to train him to be good, but he would start being evil anyway. My friend was teaching his creature to eat the villages and play soccer with the childern. His creature was listed as “Good”. Anyone else find that screwed up?

  2. The mouse control kept acting wierd, strange since it happened on none of my other games, before or since.

  3. There’s something really disturbing about the fact your worshippers are so stupid that they’d keep worshipping until they died, never bothering to actually stop and go back to the village for lunch every once in a while, or even bring some food with them. Instead, if I don’t drop food at the worship site every so often ,they end up starving to death. If you’re too dumb to eat when food is available, then you deserve to starve.

I’ll file the long anticipated blockbuster sequel to Command & Conquer, C&C Tiberian Sun under ‘disappointment.’

I gotta agree with ElJeffe, *Deus Ex is easily the biggest gaming dissapointment I’ve experienced in recent years. With everything I’d heard about it I truly wanted to like it, but I just couldn’t get into it. I found it at once boring and frustratingly hard, a deadly combination.

In my console days (I was once a rabid console gamer, but lack of funds in recent years have kept me out of the current generation, though things are looking up and I hope to snag a PS2 in the coming months.) I encountered numerous expensive dissappointments, with the biggest being a game called World Heroes. I was heavily into fighting games at the time and picked the game up because I vaguely recalled playing and enjoying the arcade version. The game stunk and the store I bought it at had a no returns policy, so that was $50 wasted. On top of that, I lost the game itself after bouncing it off the manager’s head, prompting a swift retreat.

I take solace in the fact that the store in question went out of business several months later.

The biggest surprises, in terms of games I didn’t particularly expect to like but ended up loving were:

For the PC: Fallout. I’d heard decent things, but previously hadn’t thought much of PC RPGs. I picked it up on a whim because it was cheap. It changed my mind big time.

For the console: Suikoden. I was expecting just another lame FF knockoff. I ended up loving the game so much that, even after renting it and finishing about 90% of the game, I went out and bought it.

The sequel was even better. It’s the game I was playing when my first PSX died and my desire to finish the game was the main imnpetus behind my going out and buying a replacement the next day.

Suikoden III is one of my main reasons for wanting a PS2.

Disappointments:

Baldur’s Gate : What Miller said, only shorter. After having my party killed in town so many times I lost count, I gave up. I came back to the game over a year later and after a week I had the same problems, so I said the hell with it.

Star Wars Galactic Battlegrounds : I had high hopes for this, but didn’t realize until after installing it that it was AoE II on SW worlds. Whoopee.

Stronghold : Great concept, and I really enjoyed the first few hours of playing. But then the completely random, uncontrollable fires started just to piss you off got the best of me. That and the pixel hunting for the last brick necessary to close up an outer wall while continuing to get attacked. Dammit, I’ve got the castle complete except for ONE DAMN BRICK, and I can’t see where I need to put it. I had walls built all over the place, in front of and behind the main wall but STILL couldn’t get the stupid game to acknowledge that I was “surrounded”. Arrgh.

Surprise gem:

No One Lives Forever : I hadn’t really played an FPS since System Shock 2, and my old computer wasn’t up to tackling Medal of Honor or Jedi Knight II. So I found NOLF for $10 and had one of the best times ever in an FPS. Great story, great writing, great environments.

Master of Orion III, as ads on several sites amusingly note, is so bad that you can now get it for free (with a 20$ rebate).

While I can see how some people would be disappointed with Deus Ex, most game review sites, tons of fans, and myself, considered it a really great game. This is the PC version I’m talking about, of course: never played the console version. At least for it’s time, it was winningly complex and detailed and basically let you play through levels any way you wanted instead of boxing you in. So it was definately a surprise gem in my experience: a friend let me borrow it, and I got hooked fast.

I didn’t expect No One Lives Forever to be as good a FPS as it was either, though I would have appreciated some variation in the enemies as the game progressed.
The way the Ultima series went downhill was just kinda sad to see too…

Recent big disappointment: Simcity 4. I wince at spending the price for it.

And most recent surprise gem: the Kung Fu 3.0 mod for Max Payne. Sweet zombie Buddha, that thing makes the original game a whole new, and in many ways much better, experience. I’d love to see that worked into the core of a game rather than a truly impressive bit of forcing that particular square peg into round bullet hole. From the sound of things, it does Enter the Matrix better than EtM itself did.

Disappointment

Red Faction
I heard a lot of hype about their geo-mod system and how great it was. I should have realized that just meant the game had the one gimmick to distract you from all the crap. Everything in the game just felt like ‘filler’ to me. Plus, the geo-mod feature turned out to be useless past the first level. Fortunately, I was able to exchange it for Max Payne at the store by being a asshole to the manager (lesson for you Fibber McGee :wink: ). Now I’m off to download the Kung Fu mod. Thanks Drastic.

Surprise Gem

Serious Sam: The Second Encounter
I decided to get this game on a whim (I had coupon and $10) because it looked more interesting then the other available choices. I haven’t had this much fun since playing Doom 2 on my old 486/DX! It’s even more fun then such greats as Half Life and Deus Ex (although I consider them to be in a separate catagory). There were moments in that game when I would just sit there with a slack jawed expression and admire the ENORMOUS levels and bosses. Fun fun fun.

Disappointments:
Brute Force
X-men for PS1 (modeled after the first movie)
Mario Bros. 2
Guardian Legend (too damn long for Nintendo and you couldn’t save either)

Gems:
Halo
Halo 2 - it will be a gem, i can tell
Unreal (not tournament)