Video Game Sequels that flopped

Tetrisphere was really bad, IMHO, but I don’t know if it “flopped”. Wasn’t Tetris like one of the best-selling games of all time?

Yes. Tomb Raider III stank.

Resident Evil 3: Nemesis was a disappointment after the intricate glory and horror that was Resident Evil II.

I disagree with Warcraft III. I think it’s better than the two that came before it, and better than Starcraft (which is essentially the same game, but with aliens). All the games are awesome, though.

Syphon Filter 2 was ass. More content, but that game was either too easy or too hard or just plain buggy. Graphical quality was not an improvement at all.

Tekken Tag Tournament was a let down Sure the graphics were better, but otherwise nothing much to say for it outher than it was a PS2 launch title.

There was a Zelda side scroller that came in a gold cartridge for the NES. It sucked. the gold cart was cool, however.

Ah, another series has occurred to me: Turok. Turok was the must-have game on the N64, a first-person shooter that was fast and cool and bloody. It was a massive success.

Then came Turok 2: Seeds of Evil. Even with the N64 memory expansion, the animation was needlessly choppy. It had some nice new features, but it was such a pain in the ass that I never even finished it.

They released a multiplayer game (Rage Wars) and a third solo campaign (Shadow of Oblivion) toward the end of the N64’s life cycle. I don’t know anyone who bought 'em. The latest game in the series, Turok: Evolution, has been trashed by every critic I’ve read.

Pitfall 2 was atrocious. Pitiful.

Zelda 2 wasn’t painful, but it was a real letdown as a sequel. “Woman: You have water? Come to my house!”

I always forget which FF was which. Was V the one with dragons that you ride, Gilgamesh, and the cool “job” system?

I don’t think Tetrisphere really counts, since it didn’t start off as an intended sequel of Tetris. Rather, it was a wanna-be-the-next-hot-puzzle-game that tried to ride on Tetris’ coattails.

Obscure trivia: The game you now know as Tetrisphere was originally developed for the Atari Jaguar, with the then-working title of Phear (since it was a knock-off, they couldn’t use the “Tetris” name). At CES, some big-name game developers were wandering through Atari’s Jaguar booths for cheap yuks and got hooked on the game instead. They then bought the rights, slapped a Tetris title on it, then retooled it for the N64.

Oooh. Custer’s Revenge, the X-Rated game from Swedish Erotica that was a big deal when it came out for the inherent racism and misogyny.

You were Custer and had to fuck an Indian maiden while avoiding arrows.

Repulsive.

It’s probably a bad idea to get in to the Final Fantasy argument, since so many FF fans seem to really get into their favorite game, but personally, I felt FF6 (FF3 for you English-version SNES players) was completely banal and useless. That might have something to do with when I played it, though. I had already beaten I, played most of IV, beaten VII, got bored by VIII, and trudged through IX before I got around to it. It didn’t seem to have any real allure, and I felt that it, like The Legend Of Zelda, was liked more for nostalgia value and the things it did first, rather than its actual merits. The characterization was awful, the plotline unbearable, and the battles piteously easy compared to the earlier games.

There were several true side-scroling zelda games, they all came out for the Phillips CD-1 system.

Never owned the Phillips system. The only Zelda side scoller I played was the gold cart for the NES. I maintain that it sucked.

http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=3038593112&category=11030

Buy it, play it and learn the truth of my words.

The Mayan one or the 3d one?

The 3D one did have a kewl voice for Pitfall Harry, at least.

You mean apart from the whole new play dynamic where the world will end in three days, so you have to use magic to restart the three day period, where you remember everythign but everyone else doesn’t. The way this brought a massive added layer of tension to the proceedings?

Yeah, they should have been more creative.

Touche.

I was refering to items. It bugged me that all the items in the game were the exact same as Ocarina of Time. One of the things I love most about Zelda is finding and being suprised by the new items. In this game I knew what they were before I got them. It was cool to use them in new ways (using ice arrows to make ice platforms rocked), but I still felt a bit cheated.

I’ve noticed that RPGs in general have been getting a lot easier in the past 10-15 years.

Final Fantasy 2(US) will always rock.

Soooooo…what was the original called?

Legend of Zelda: Majora’s Mask is probably one of my favorite games in the entire series (though I absolutely ADORE the Wind Waker). I believe the masks added an incredibly amount of variety to the game, as did the timing issue. The plot is also probably one of the very best for a Zelda game. To be absolutely honest, I believe it is a superior game to OoT.

Reusing items in a Zelda game isn’t anything new, they’ve done it from the start of the series. One can look at Wind Waker to see some old favorites with very cool new twists (like the improved boomerang.)

My nomination would be Heroes of Might and Magic 4. My god that thing was a waste of my time and money. The AI is one of the stupidest things in the history of gaming.

Another nomination would probably be Megaman X6. I am a tremendous Megaman fan, but by all accounts it was horrible (interestingly, I’d disagree that their quality was going down. While 4, 6, and 8 needed some work, as did X3, I really liked both 5 and X5. The Legends and Battle Network series are also both excellent. )

Ultrafilter, have you ever tried Roguelikes? If you want difficulty, THAT is where you need to look for it.

And I am of the school who insists that, being made by different people, it is not part of the series but merely stealing the name. SC3 wasn’t bad as a game in and of itself, but it couldn’t hold a candle to SC2. It’s a 7/10 instead of a 12, with jokes that aren’t funny.

Phantasy Star III, the followup to what is unarguably the best Genesis game ever and considered by many people* to be the greatest RPG of all time, was similarly a regular flop. It’s something I’d gladly play if i’d never played any other part of the series, but I kinda dropped out about three hours in, played 4, and got around to it a few years later on an emulator to “complete the series.” It’s really a very good game, it just tarnishes the name on average.

Heroes IV of Might and Magic is slow, buggy, and the hero system makes everything except multiplayer play for hero & black dragon battles a waste of resources that could be better spent on Potions of immortality. 3DO, in its ifinite wisdom, released the game without multiplayer activated, and I’d beaten all the campaigns on champion before they finished it.

*Of these people, all of them I have met hate “mainstream” things merely to be “trendy,” or “alternative.” They insist Nintendo and Square are the devil’s work and have built shrines to the Sega Dreamcast in their basement. They like Command Keen 6 because it is CK, but insist that any game that’s ever been mentioned in a magazine is “utter **** living on a big name/budget.” Many of them actually enjoyed the story of Abbadon.