Mario Tennis.
For Virtual Boy.
Great game, but after awhile the neck cramps and money drain from buying batteries outweighed the benefits. I still have it, though, if I ever want some red and black tennis action…
Mario Tennis.
For Virtual Boy.
Great game, but after awhile the neck cramps and money drain from buying batteries outweighed the benefits. I still have it, though, if I ever want some red and black tennis action…
Shadow Watch: By Red Storm for the PC. A really beautifully animated turn-based espionage game. You controlled a team of superspies in the not-to-distant future unravelling a web of intrigue surrounding the construction of an international space station. Each of the six spies on your team had 9 different special skills and abilities that you could choose from as they gained experience.
Targ was the only video game I ever enjoyed – from about the same time as original Space Invaders. Basically, you just drove some sort of vehicle around a grid, like looking down at a schematic of a downtown urban area, annihilating other vehicles. Every now and then the “evil specter” would pop out and start tearing around like an ambulence. Except it was trying to kill you.
Shingun the Conqueror by Nintendo. That was a fun little romp through medieval Japan. Took forever to play, ala Civilization, and had a pause feature so you could come back to it the next day. Never knew anybody who has even heard of it, much less played it.
I have played Civ: Call to Power, had a chance to be a cool game, but the game mechanics and interface made it horrible. Also have played Jojo’s Bizarre Adventure. A few games I think I’m alone on:
Bushido Blade: You are a guy with a katana…well, a little more than that, but that’s the gist of it. No missions or anything, just fighting people with swords. It was for the Playstation.
Dash Galaxy in the Alien Asylum: For the NES. It was…odd. It was divided between a puzzle-style game a la Lolo, and a side-scrolling platformer. Very unique…and kinda crappy. I haven’t even bee nable to find it in ROM form for an Emulator.
silenus: That’s Shingen the Ruler. My dad was absolutely addicted to that game (before the Civ series swept him up).
Fern Forest: Yeah, it had those too. You might want to find someone who does have a floppy drive and a CD burner; that way you could install the game there and burn all the files off to CD. Failing that, you could just e-mail it to yourself (since it IS such a small game).
You want some more? Well, here’s some more.
Aaaaargh!: A fairly fun little Rampage! type game, only with different planes of movement. I seem to remember a cyclops and a lizard guy, burninating a thatched-roof village, a Roman-style city, and… I don’t think I ever got a whole lot further than that.
Centurion: Build the Roman empire, one province at a time. Hold games, including chariot races (with the option to bribe) and gladiatorial combat (complete with historically-inaccurate thumbs up or down). Build an army and kick Carthage’s ass. Fun.
Legendary Wings: A shooter featuring winged guys, alternating between top-down and side-scrolling levels. Never finished it, because my shooter skills have always been weak.
My lord, someone else knows of this little gem! Thanks for the correction on the title. Like your Dad, it was my own little crack habit until I discovered Civilization.
I’ve played that, I loved it .
Teleboxer was a great game too. I was one of the few that picked up a Virtual Boy once it was announced as a dead system and started selling for $20 with $10 games. The system actually had some really good games, it’s just the system itself was poorly designed, and overpriced. I really wish Teleboxer would be rereleased for the GBA.
By the way, I reccomend you try and find a ac connector or something. If you have a perfectly working system and you don’t want it to eat up batteries, it would be a good thing to have around. I used to have one for mine a while back.
Bouv: I seem to remember that Bushido Blade was critically acclaimed when it came out.
But hey, here’s some more fighting games by Square that nobody played:
Tobal No. 1: Square didn’t release the sequel in the States, because they were convinced the only reason anybody bought it was for the demo of Final Fantasy VII that came with it. More’s the pity, because it was a decent little fighting game. Everything was flat-shaded, but it’s one of the few (or maybe even the only one) games that used the PSX’s high-res mode. It had a neat grapple system, and a dungeon-crawl type sub-game.
Ehrgeiz: This game has more 3D freedom-of-movement than Soul Calibur II. It had a cast of characters including Cloud, Tifa, Yuffie, Vincent, and Sephiroth from Final Fantasy VII, as well as a Red XIII-alike named Django. This, too, had a dungeon-crawl type game; only the dungeons were randomly generated and you couldn’t play as all the characters from the main fighter. In fact, the characters from the dungeon game were unlockable for the fighter game.
And one more Square game featuring a mix of Square characters:
Chocobo Racing: Think Final Fantasy Kart, and you’ll probably won’t be far off. Including a chibi-Chocobo, a Moogle, Bahamut, the Black and White Mages, Squall, Cloud, a Cactuar, Aya (from Parasite Eve), and even an airship from FF3j. The computer cheats like a mofo: The airship goes about three times as fast as anything else, but screw up once and you’ll get passed.
Is that Centurion: Defender of Rome, perchance? I played it on the Genesis and STILL haven’t found a better Rome game, though Legion was close.
From my conversations with friends I am apparently the only kid who ever played the game Stinger on Nintendo when it first came out.
The game had you operate a little spaceship and you’d shoot critters and at the end of whatever “world” you were in you had a giant critter to kill. One of the giant monsters was a big watermelon with a face that spit seeds at the ship, IIRC.
Hmm, nobody’s mentioned Bank Panic yet.
Hey, you’re not the only one to play ‘Jojo’s Bizarre Adventure’. It has some of the best character designs out there. The voodoo priest guy rocked.
My vote goes to the ‘Jagged Alliance’ series, especially ‘Jagged Alliance 2’. Best modern millitary squad-action strategy game bar none [1]. Over 100 unique characters with oodles of personality and (usually) great voice acting. A campaign that allows you to use conventional millitary tactics usign mercs to take over an island, or allows you to raise a militia and take out the enemy commander in an assasination mission. The character designs are also flexible enough to allow you to role-play a martial artist who weilds a mean crowbar!
[1] Notice I said ‘modern’; it’s a pretty close call with X-Com, it’s just that I prefer JA2 over it.
Apache Strike, for the Mac.
For the EARLY Mac, that is. All B&W. About five sounds. Limited polygon animation. Weird city names.
Fun, though. Even if it was near impossible to kill the “S.T.D.” thingey.
“All systems go!”
Dreamcast;
Coaster Works; build and ride your own roller coaster
Aerowings; aerobatics flight simulator with Japanese millitary jets
Seaman; raise a wierd fish thing with a human face, came with a microphone that plugged into the controller, you could carry on conversations with the thing and it’d psychoanalyze you, the “narrator” was Leanord Nimoy
Gamecube;
Eternal Darkness; a horror-themed adventure game that spans time periods from the Roman empire to modern day, in addition to the standard “survival horror” cliches (zombies, guns, and puzzles) you also had to prevent your character from going insane, any time a creature sees you, you begin to slowly lose sanity, after you kill them, you perform a “finishing move” to gain back some of the lost sanity
going insane causes hallucinations, which can range from eerie noises coming from the surround sound speakers, drops of blood oozing on the screen, flash forwards, flash backwards, scenes of your own grisly death, controls being inverted, the game “deleting” your save file, the game “crashing”, etc…
Mac;
Postal; you’re an insane madman who “snaps” and goes on a rampage, even though it was a top-down view isometric game, the depiction of violence and sounds were so realistic and thourolghly disgusting that it was the only game i ever deleted off my hard drive 'caise I found it offensive, and i’m as cynical and jaded as they come
heck, Running With Scissors (the game’s publisher) had a poll up on their website asking if "after playing Postal, what would be the chances of you performing a violent act against another person, the choices were more likely, less likely, or unchanged
an overwhelming amount of people chose “less likely”
just as an example, this is what made me delete the game…
i tended to try to get to the level exit without firing a shot, i would only return fire to someone who shot at me first, there were plenty of cops and vigilantes in the game, sniping at me, however, there were also a lot of pedestrians going about their daily lives (walking around)…
i was in a firefight with a vigilante when a young girl walked thru the firefight and was cut down by a hail of bullets, as blood pooled around her writhing body, she cried out “help me, i can’t breathe, help me” over and over, in a raspy, sad, strangled voice, until she finally succumed to blood loss
at that point i said “this is disgusting”, quit the game, deleted it, and gave the game to a co-worker, warning him about how graphic it was…
he LOVED it, he’d rave about how cool it was every day, what level he got to, how many people he eliminated, etc… , i told him to take a step back and listen to how he sounded, he sounded totally psychotic
yes, i know it’s just a game, but he seemed to be too into it for his own good
postal was just too creepy
…but i have no problems going on rampages in GTA Vice City, or stealing a tourbus and running over people on the beach, go figure, maybe it’s because VC seems just slightly more “comic-booky” and less realistic
GMRyujinThe Centurion I played was for the PC. That may be a port, I don’t know.
Abbie Carmichael: I played Stinger as well. I remember bugger all about it, though, except for how the characters looked. It might be called Twinbee in other countries.
MacTech: Eternal Darkness is only, oh, the best freakin’ survival horror game ever to hit the GameCube. I’d call it “the best ever”, but I’ll always have a soft spot for Silent Hill. And I haven’t played The Suffering yet.
Ha, I still play this game ever once and a while when I’m feeling nostalgic.
Wasn’t it, though? I loved the fact that the high scores were done as grafitti scrawled on the alley (BTW, I can’t believe I consistantly misspelled that as ‘ally’ above) fence.
Seaman was a crazy game. The rare times the creature responded correctly to your questions or comments made for a bizarre experience.
And Eternal Darkness is great; those insanity effects tricked me several times (the first time it pretended to delete my saved game, I almost dashed to my Gamecube to turn it off and save my data. Darn you, Silicon Knights).