[QUOTE=GargoyleWB]
Similarly blasphemous, I tried but never caught the hook for Planescape: Torment. It is hailed as the greatest plot, story, characters, blah blah blah but I found it to be tedious and unengaging.
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Starts building a pyre for GargoyleWB’s heresy trial
Let me see now, hmmm…
Baldurs gate - big snore fest. Played it for half an hour and wondered why everyone was raving about it. I got killed and hadn’t saved recently and couldn’t be bothered to play it again. I am of course aware that in not completing it and not playing BG2 I have effectively locked myself out of the Kingdom of Heaven on Earth.
Oblivion - I really enjoyed it initially but the game just got too hard. Whoever came up with the world/level scaling principle should have been shot as it sucked the fun right out of the game. One of the best parts of playing an RPG is getting more powerful relative to the world around you and being able to take on areas that previously you couldn’t. Making it so that the areas that were once infested with rats become infested with fire-breathing hydras isn’t trying properly.
Any final fantasy game, especially 7. I played 7 for about three hours and wondered when the serotonin wave that everyone else was experiencing was going to hit me, but it never came. The story seemed particularly mystifying, it seemed like there was this huge back story between characters that everyone in the game took as read but I didn’t seem to have access to, just threw me off.
Black and White - it was supposed to be effectively a self aware game. Instead, it was poo. Sometimes literally, even, when you creature decided that what it really needed to do was take a shit in the middle of town. Nice.
Zelda: Ocarina of time - yes I know it’s the best game ever made ever ever EVAH but I didn’t enjoy it a great deal. I got to the first major boss who keeps coming out of the pictures and you have to hit him with the grapple iron and it was so hard that it made me want to throw my controller across the room.
I have to say I’m also not feeling a great deal of love for Twilight Princess either. It got off to a great start and I really liked the fighting system using remote/nunchuck on the Wii but the story is like something one of my teenage brothers would write and there’s too much traipsing around to be had (as well as precious little direction about what you’re supposed to do sometimes).
Command and conquer Tiberian sun - most over hyped game I’ve ever played. The magazines (it was back in that era, you understand) were wanking over ever single screen shot and drip of information for the whole three billion years the game was being developed over and I eventually decided to get it to try it out (even though I’m not all that big on RTS). What a fucking disappointment. There was one level you had to play that effectively necessitated the use of constant saves to the point that when you’d completed it the game only actually registered something like 50 seconds of play when in fact I’d been playing and replaying the mission for half an hour. Lame.
World of Warcraft - loved it for about three months, played it on and off for about six, couldn’t have given a shit about it after that. Once I’d seen all the zones and played all the races I couldn’t think about what else I was supposed to do, and joining and being part of a guild seemed like a complete uphill experience.