Speaking of replaying games, I’m way into Defense Zone 3, a wonderful little tower defense game on steam. My impression is that it is the gold standard of tower defense games. (If anyone knows of other good ones to recommend, I’d love to check them out.)
Even on normal it’s pretty darn difficult, at least for the first 14 levels. Levels after 14 are, as far as I can tell, legitimately impossible without “pay to win” cheapness. But that’s okay by me since the original game only had the first 14 levels, so I just ignore the rest. (At least, that’s what I choose to believe.)
This was the first game I played with my new gaming computer back in 2021. I had originally played it on my phone, but the game heated up my poor phone to roughly the surface temperature of the sun, so I was happy when I found it on steam for PC. This is one of the titles I was able to play before I got a video card, just using integrated graphics.
Unfortunately, I seem to have lost the progress on eight of those first 14 maps, so I don’t actually know how I completed them. I have vague recollections but not enough to be able to recreate my preferred solutions. Which means it’s essentially a brand new game for me. So fun!
My favorite part of it is that there are no fixed placements for the towers. Just large areas where you can place as many towers as you like, in whatever configuration you please.
There are eight main tower types:
- Machine gun (single target, weak)
- Freeze tower (AOE slow, no damage)
- Laser (single target, moderate)
- Missiles (single target, good)
- Tesla coil (chain AOE, moderate)
- Flamethrower (AOE, DOT, good)
- Howitzer (AOE, great)
- Tornado (massive AOE rocket battery)
Each tower can be upgraded five times, with each upgrade doing double damage but also costing twice as much. Each upgrade increases the range as well, but each upgrade also takes time, and the higher the level the more time it takes. Towers cannot attack while upgrading.
I find it incredibly satisfying to come up with “perfect” designs using the fewest fully upgraded towers you can afford for each map. For example, one maxed missile tower is just as powerful as two missile towers both one step below max, and both configurations cost the same. But if you only have a single tower in a spot, you are very vulnerable while that tower upgrades. It’s like a jigsaw puzzle to me.
The biggest criticism of tower defense games is how passive they are. I will grant you that on many of these maps, my actions per minute is in the single digits. But I still find it really fun. Currently on map 7 of 14 and just loving life.