I’m back, but my husband’s not… I will pump him for “real” information when I get home. I wrote that earlier post in a morning haze. Both me and Mr. Olives are pretty hard-core gamers (his history beginning with the birth of Nintendo) and have played violent video games for years. When he first started his research on media violence he was VERY skeptical that it would produce any results, to the point that he even questioned the ethics of taking the job. Now he pretty much has the opposite position from where he started.
His work mostly consists of interviewing kids of various ages regarding the TV, movies and video games they engage with. One of the things that most surprised him is that young kids don’t appear to have nearly as good a grasp on reality as adults typically credit them. The 5-7 year old group overwhelmingly responded that “Spongebob Squarepants” is a lot like real life. He has also interviewed regular high school kids as well as teenagers who are at a local detention center for egregious violent crimes. He has found a marked correlation between kids who have committed egregious violent acts and who have been exposed to violent forms of media (I’ll have to check on the study’s definition of “violent” though I know GTA: Vice City is a major red flag.) HOWEVER, there is a confounding factor, which is that kids prone to violent acts typically had very traumatic home lives. Media does not appear to be sufficient to cause violence.
Though for anyone who claims that media may not be a factor at all, it is simply a matter of violent homelife yields violent behavior, I would remind you that there is little to no correlation (based on scads of studies over the last few decades) between a child’s homelife and his/her later violent behavior. Children who have traumatic childhoods on average show a slightly higher rate of delinquency later in life, (I think it was 4%? Will double-check my source.) However, I would wager to GUESS (based on what I think I know about husband’s study) that the kind of numbers he is getting in the correlation between violent media and violent behavior in children are not accounted for by merely a traumatic childhood.
The number one issue I have with what I know from the study is, as someone else pointed out before, correlation does not equal causation. Causation is one of those things that are very difficult to prove, especially when studying human behavior. Perhaps violent children are naturally inclined toward violent media.
As far as assertions that people from older generations have been obsessed with violence since the dawn of time and it doesn’t make them more violent, I would have to point something out. Video games, as we are specifically talking about here, are a WHOLE different ballgame, they are interactive, immersive pure fantasy in a way that has not been created before. I’ve found myself screaming obscenely violent things at the orcs I slaughter*** in “Champions of Norrath” and my perfectly rational Aunt has described “The sudden impulse to drive my car off the road and roll up every object in sight” several hours after playing Katamari Damacy. Video games stay with you–my guess is because to some degree they involve physical interaction–which the Wii has now taken to a new level. Furthermore, your average kid these days cannot escape media. They are saturated by it in a way that never existed before. Most kids don’t even really understand what they are seeing–they don’t understand the purpose of a commercial is to sell a product, they think the purpose of a commercial is to show them something cool, to make them happy–and that, of course, is just what the ad execs want.
***Another important point: the idea that simulating or imagining violence is a catharsis that prevents real violence is unsubstantiated. When you go to another person and say, “I need to vent” and proceed to tirade, you will not be calmer at the end. Your heart rate will be elevated and you will be in a more disrupted state than you were to begin with. I know they did this with “venting” but I don’t know if any studies have specifically been done on video games.
Hopefully I’ll be able to throw out some hard facts once Mr. Olives gets home.