[QUOTE=gnoitall;18209962My mouse died in the middle of the Iron Maidens fight, so I was pretty much immobilized and got killed by ground crap. That doesn’t explain why the rest of the raid died less than 15 seconds later, so I guess my mouse wasn’t the only problem I had.[/QUOTE]
Got them all now! I added Jade Direhorn (now I have all three) and Sky Golem to my stable today, and have another Primal Egg in my inventory which could, theoretically, hatch into the Green Primal Raptor that I don’t have.
Also, as soon as I cough up the 10,000G, I can have myself a Klaxxi scorpion mount.
Setting my sights on Mount Parade now! Though that’s going to take a while, for sure.
It’s pretty soloable now. Most of the individual achievements come automatically when you explode the associated boss with one or two shots (which is damn near guaranteed if you’re a decently-geared 100). Some of the others require patience and the ability to absorb (relatively trivial) amounts of damage until enough time or events pass to trip the achievement. One of two actually required a lot of patience and attention to detail, because they depend on mechanics that are hard to trigger solo and have very little tolerance for error. As a hunter, I was glad for dismiss pet/feign death to reset and try again. (Crushing Bones and Cracking Skulls, I’m looking at you.)
I guess there’s no achievement above 250 mounts. I’m up to 258 now.
I just made the discovery that, at least in Gorgrond, your quest path is determined by which building you choose. My paladin built a sparring ring. My priest chose to build a lumber mill, and she just completed a whole series of quests that my paladin totally did not do.
I noticed that as well. Some of the quests were the same, others were different. (I think the “different” ones were not the ones that applied towards the meta questline achievements, though.
No, they’re side quest lines with respect to the zone meta. However, they culminate in different garrison minions (who is one of the questgivers for that side quest line).
The nice thing is that for a bit of gold (5k, I recall), you can replace one building with the other and pick up the other quest line, the other zone perk (gladiators or mechashredder), the other set of treasures (the ones covered by big rocks or the ones covered by hardened vines), the other set of bonus objectives (for gold only, though) and the other garrison follower.
I’m an obsessive completionist, so I’ve actually done this for my main in every zone that has an outpost except Nagrand… Nagrand doesn’t have any real benefits for the outpost building choice other than the perk the building itself provides, and I like my frostwolf war wolf… fighting from wolf-back is tres cool, and the demolisher would be a step down for me.
I’ve been playing a long time, but I’ve never been a “deep” player. I don’t do dungeons or endgame (at least until I’m high enough level to solo them) and I don’t do PVP (which used to be the major route to getting heirlooms, I believe). Now that they’ve opened up heirlooms to be purchased with gold instead of honor or whatever tokens/badges/whatever, I’m interested.
So, a question…are heirlooms basically the best non-dungeon/raid armor in the game, given that they “grow” with you? Is the best route to get heirlooms for all the specs through my max-levels (who have the most gold) and use them on all my alts all the time? Am I missing something there?
Heirlooms are good for starting new alts or low level alts as they do grow with you and for the most part have better stats than quest rewards. Dungeons and raid armor will be better but if you don’t do those then heirlooms are the way to go as you don’t have to worry about gearing as you level.
All the ones I got from the Northrend tournament grounds max out at level 80 and some of the ones I bought max out at 85. So then you’ll be swapping them out for better gear as you keep leveling.
Heirlooms are really great at low level as they’ll have +1 or 2 to stam and whatnot at level one and buy the time you would normally start getting gear with stats on them the heirlooms are up to +3 or 4 or 5 depending.
From what I’ve seen, any heirlooms you owned prior to patch 6.1 will now appear in your Heirlooms Tab as level 90. Newly-purchased, post-6.1 heirlooms max out at level 60 and will need to be upgraded to level 90, and then, if you want, to level 100.
I’ve been using a combination of Darkmoon Fair tickets and gold to pick up the heirlooms I didn’t already have. My human rogue is my wealthiest character, but I haven’t played her much this expansion, so she’s been sitting in Ironforge purchasing heirlooms. My tauren paladin is taking advantage of the fact that the Burning Dog Legion has unlocked all of the helm/cloak/leg heirlooms to get those items added to my Heirlooms Tab.
I also think there is a bug with mail heirlooms and shaman. My sub-level-40 warriors and paladins have no trouble equipping plate heirlooms, as they’re treated as mail until level 40. Mail heirlooms are supposed to work the same way for hunters and shaman (they’re treated as leather until 40), but my lowbie elemental shaman has been unable to equip any of the mail heirlooms and has to wear the leather druid gear. I haven’t checked any of my hunters, as all of them are 40+.
I highlighted the interesting part: This is a UI bug, not an item bug. Turn off your class filter and the “Currently leather, will become mail” items will show up and be usable. (I guess. Never noticed it myself, but that’s the way forum discussions indicate it goes.)
Vitreous Stone Drake joined the herd this week, along with Grand Black War Mammoth. Stonecore and Vault of Archavon - two places that I will likely never again visit as long as I play WOW.
I’ve been continuing to dig away at archeology, it’s kind of a mindless task to do while you’re watching something on Netflix, or don’t have anything more exciting to do while playing. So far, my strategy has been to restrict myself to digging in Pandaria, and turn in the boxes to trade for Tol’Vir fragments. As of today, I’ve done about 170 solves for Tol’Vir and have gotten 3 rares, but no mount as of yet. This morning I actually finished Seat of Knowledge, a feat that once seemed completely unbelievable to me. I’ve also finished each and every Collector: achievement, with 20 of each artifact. I am still missing ONE pristine Mantid artifact. But boy, do the digsites zoom by when you limit yourself to Mantid only using that Mantid Artifact Sonic Locator item. Especially if you use Avianna’s Feather to zip from site to site.
Noblegarden starts today, and I’ve never done that. So I’ll likely be putting my digging on hold while I hunt eggs, instead.
Heh. Most people don’t “hunt” eggs, they camp egg spawn points. I hate this holiday.
Yay, my warlock picked up the green fire quest line, and got into the BT scenario. Alas, I had great difficulty getting through that maze of invisible traps (not helped by my Eye of Kilrogg being able to set of the traps itself; I was also trying to get through without a demon out, because my demons could also set off the traps …), and had to give up for the time being. It was getting late and I didn’t have time to keep trying. Of course, hearthing out of the scenario and then logging out means that I’m no longer in the scenario “group”. I hope I can simply return to the BT entrance and walk in again. Those of you who have done this - any help here?
Grats! I feel the same way about those instances, although I’ve gone back for other reasons (like the Cataclysm heroic dungeon achievement dragging me back into Stonecore one more time).
That sounds like the archaeology I do with my hunter main while I’m on queue for LFR. My raiding spec has less solo utility (cuz I trade away self-healing and pet support for Lone Wolf plus raid mobility and survival stuff). Once I respec/reglyph for raid, I could be waiting nearly an hour for LFR with a sub-optimal solo experience out in Draenor. So I hop over to Pandaria and try to catch up on MoP archaelology. I’m still pretty far away from scoring most of the achievements, and the crated artifacts spend just fine in Warspear.
Blizz added one thing for Noblegarden: another pet. I have everything else they offer, and I was going to be content to blow the frustrating event off this year (the spawn camping is the main frustration)… but the addition of a new battle pet may be enough to drag me back into it. :mad: Curse my borderline obsessive completionism.