When I was a kid, I loved fantasy board games. It helped that I was growing up in the eighties in the middle of that decade’s “Legend”/“Labyrinth”/“the Dark Crystal”-fueled fantasy boom.
My vote: HeroQuest by Milton Bradley and Games Workshop. They just did everything right with the miniatures and re-arrangable furniture, plus it was just plain fun to play.
Ooh, I loved HeroQuest. Probably not really worth more than an eyebrow lift for seasoned roleplayers, but we had loads of fun with it when we were twelve. Still haven’t forgiven my friend for accidentally teleporting onto my head that one evening.
Another game I loved was Talisman … so much that I’m even excited that I just now found out it has extensions I never knew about.
My house recently came into an old **Fireball Island ** and, although I’m not sure if it specifically qualifies, it’s an overlooked & wonderful game. Has an Indiana Jones vibe which admittedly isn’t a David Bowie and goblins vibe, but, nonetheless, pick it up if you see it.
Anyone remember the Dark Tower board game? I picked one up at a garage sale in the early nineties and was surprised at how fun it was. It’s an early electronic board game, but the electronic side was incorporated very well and actually made the game fun and interesting, especially when you got to the endgame of storming the tower.
There used to be an Avalon Hill game called Magic Realm that was pretty cool. You assembled the board with hexagonal tiles, sort of like Carcassonne, so the game was different every time.
I picked up a cheap Fireball Island at a garage sale, too. Cool game, but the actual board was way too flimsy; it was made out of that same thin plastic material that they make those cheap halloween masks out of. My dog sat on it and irrevocably crushed it.
There was also a spinoff of Fireball Island that I can’t remember the name of, but it involved crossing a bridge and one player could press a lever to dynamite the bridge, sending the little men flying. It was fun, but much simpler than Fireball Island.
Odd coincidence. I moved at the beginning of this month, and in the process of shifting all my crap from one place to another, I found a stack of cards from Fireball Island. I lost the rest of the game somewhere between ten and fifteen years ago, if memory serves, but for some reason, I managed to hold onto the cards. Until this move, anyway, when I finally tossed them.
If y’all are looking for contemporary fantasy board games, there’s a few good titles. The Lord of the Rings board game is quite good, and like the Arkham game entioned by another poster, is one of those rare co-operative board games. There’s also Descent, which is basically an update of Hero Quest, with more models and a lot more rules. It’s expensive as hell, though: retails for about ninety bucks. I don’t think it’s out yet, but there’s a fantasy wargame/boardgame called Battlelore, from the same folks who did the WWII game Memoir '44 and an earlier Civil War game whose title escapes me (Rally Cry?). All three use the same basic game system, tweaked for their respective settings. I’ve only played Memoir, but it’s a very cool game, and plays quickly. Highly recommended.
Dude, I had the Dungeon. The City. The TimeScape. Talisman could be made impossibly huge by adding on all the extensions. The City was practically a full fledged game in its own right.
HeroQuest when I was, like, eight or ten, playing with my dad… good times. I’m pretty sure I still have it sitting around somewhere, miniatures and all. Not especially complex but just very well done.
Dungeon Quest is cute, but if you run into two obstacles, you may as well forget the dragon’s lair in the center and just keep searching the room next to the exit, because there’s no way you’ll get there and back by sunset.
Battlelore shipped last week. Some of the guys in my gaming group have played it already and LOVED it. It uses the Command and Colors system, which was also used in Battle Cry.
Jeez, okay… Friend of a friend bought it, and we played it a few times. Awsome game, actually. A ton of fun. Now that I realized how many clams one must shell out for it, however, I realize why no one else I know owns a copy.
Sad thing? The way the guy games, he’s probably tossed it in a closet somewhere and will never even look at it again (he likes new and shiney things, and has a semi-disposable income).