Sounds like your DM is a passive-aggressive control freak who likes messing with your head, and your fellow players are callous, unsupportive jerks. Just IMHO, but time to find another group. Life’s too short IRL to hang out with folks like this. Once you’ve got your new group, if you love that character so much, keep playing him: say it’s in an alternate universe, a pocket dimension, he’s a clone, was given a new life by the gods in reward for his good deeds, etc. Whatever works. Or roll up stats for his younger brother and start afresh, but with some strong links to the first guy.
This. If there isn’t another tabletop group you can take up with, find an online group to have fun with. The experience of rolling dice around a table is great, but only if it’s fun and if you can trust to group you’re with – particularly the DM – to make it an enjoyable experience.
Are you sure that his explanations aren’t just him dicking with you because he wants to make you mad? Most DMs I know are really good about making up logical-sounding explanations on the fly.
But, even if you don’t think so, why not call him out on it, anyways? If you feel like everyone in the group is being mean to you, you need to let them know. And you don’t have a lot to lose if these people treat you as badly as you think they do.
A good DM will not let his players become as distressed as you sound. A good friend should do even more. If nothing else, let him see this post.
Wow. You must have some nicer friends than me. I gave up on ym best friend since school when I accidentally stepped into a messenger chat and realized those nasty things he was saying were about me. I’d perhaps have been willing to to delude myself into thinking he was talking about someone else, but he didn’t even care to deny it. He did mock me on the matter, but I never mentioned it again. He’s a “distance” player in the game himself.
Actually, they simply don’t consider the impact of what they do on me. Which is usually better than the alternative. It’s not that they’re callous or cruel: one player is too stupid and the other actually does like to mess with me (the guy who was talking about me behind my back). He’s the only one who actively screws me, although usually be opposing or foiling my plans, which I eagerly reciprocate. It’s more a rivalry than anything else.
No, it’s the GM who doesn’t respect me. He keeps doing things “for me” which inevitably bite me in the ass. The latest death is the result of that and the fact that the enemy exploded into the raw energy of Good and Evil, for no reason I can determine. I wasn’t aware that Buddha’s commonly exploded when they ascended to Higher Cosmic Awareness.
The problems have been more painful because our group has shrunk (not everybody can get to the game very easily right now). It’s kinda a hothouse environment. The one player who used to really screw things (and pretty much all my previous whine posts were about him alone) has finally calmed down, although he’s not in that game anyway.
I’ll think about leaving. I don’t know if I should ask him to talk about it or not, because I don’t think it will anywhere. I guess I’m just a whiny bastard.
Everybody else has already given good advice. I’ll add one more thing: why don’t you write his story? Try your hand at it, maybe it’ll be fun, and then you’ve got it immortalized.
Because it ends with “and then he died and everything he worked for went to hell and his very name was forgotten excet in vague folk memories and the more unusual insults.” I mean, literally ebverything he worked for is going to be co-opted by another player to create his omnipotent centralized government with himself as the God-Emperor.
Ritalin.
Erm. I guess so?
Christ. Lemme find you an article on social contracts and gaming or something. You’re under no obligation to put up with this garbage.
Huh? You’re writing the story, change the ending!
Maybe. I’m beginning to think I might be bipolar like my brother.
And make it end the way it should have ended (if you had had a good GM cough). The character may still die, but certainly not unheralded.