[QUOTE=BigT]
So that explains the two different type of program disks we had in grade school. One type, you could copy any program on it to another disk and just use it, while the other needed you ha to boot with an original disk and then swap. The Applesoft BASIC must have been on those disks.
[/quote]
That certainly could be what you’re remembering. There’s another possibility though, just going by your brief description. (And, having no knowledge of when you were in grade school.)
The first Apple II disk drives, as well as the DOS operating system that went with them, used 13-sector tracks. Within a year though this was increased to 16 sectors, after improvements made both to DOS and the disk controller card. This made all the earlier 13-sector disks obsolete — but they could still be used, if a little inconveniently, on a 16-sector system. You had to either re-boot into a special 13-sector mode (which then closed you off to 16-sector disks, for the time being), or alternatively you could use a provided utility to copy files from the old disks to new ones.
So these 13/16-sector shenanigans could also be what you’re remembering. Especially since an Apple II with sufficient RAM can be loaded with whichever variety of BASIC it doesn’t hold natively in ROM, and then you can switch back and forth between the two at will, without any disk fiddling.
Appropriately enough, “FP” is the command for entering Applesoft BASIC when both BASICs are loaded up — “FP” meaning “floating-point”. And thus have I brought my otherwise blathering digression back to the thread topic, wrapped neatly in a bow.
Right, the one-letter file type codes you’re thinking of were: A for Applesoft BASIC programs (not A for ASCII), I for Integer BASIC, B for binary files, and T for text files. There were also types R and S defined, but hardly ever seen in the wild.
There were certainly plenty of idiosyncrasies in the Apple II line, with more and more accumulating as the series marched on.