My interests, in no particular order
Metal Gear Solid: Rising
Lego Harry Potter
Brutal Legend - Activision sues Double Fine over Brutal Legend - :mad: fuckers…
Alan Wake
Splinter Cell: Conviction
Assassin’s Creed 2
Ghostbusters
Batman: Arkham Asylum
Darksiders
Dragon Age: Origins
Star Wars: The Old Republic
Dragon Age
Alan Wake
whatever new Silent Hill they have coming out
Halo ODST
Halo: Reach
Super Mario Brothers Wii
Scribblenauts
Bayonetta
New Super Mario Brothers Wii looks fantastic. I’ve been hoping for it for awhile but thought the best we might get was a DS port.
<gets all excited>
Oh, crap, it’s an MMO? I’m way past the point in my life where I’ll ever have time for one of those again.
Dragon Age and Heroes of Telara; HoT sounds like it might be a nice changeup on the MMO formula which has gotten a little stale for me with EQ, DAoC, WoW, LotRO, etc.
Damnit, Dragon Age and Brutal Legend look like they have a lot of potential. Why are 3rd party developers ignoring Wii?
My understanding is the Wii isn’t a very advanced gaming system in terms of graphics and processing power. If I’ve understood correctly, a game would have to be scaled way back technologically to be able to run on a Wii, compared to games that can run on XBox or PS3. This is just what I’ve heard from those I know to be more interested in game development though, and isn’t something I’ve personally researched.
I’ve heard mixed things about this. Some sources I’ve read say pretty much what you’re saying-- others argue that Wii is significantly more powerful than the Gamecube and even Xbox1, and those systems did some pretty impressive things. I realize it’s not up to Xbox and PS3’s horsepower standards, but the original Xbox was lightyears ahead of the PS2 in my understanding, and those systems got a lot of the same 3rd party games.
The Wii is essentially a souped up Gamecube, but take that in the same way that your desktop is a souped up 286-AT (unless you’re running a PowerPC Mac in which case you’ll need to come up with your own metaphor). You’ll note that the Gamecube was also miles ahead of the PS2 in hardware…
From looking at comments, reading between the lines, and getting a general feel for things it is my impression that the gaming industry as a whole would rather pretend that Nintendo not exist than acknowledge it. It seems to be a double thing where they’ve got this mindset of of “Nintendo is for kids” that was formed during the bad old days of some particularly incompetent management at Nintendo and an inability to think in terms of anything other than graphics horsepower. It’s a problem that seems to run deeper than just the upper level management; they just can’t break out of those mindsets.
The most interesting crossplatform experiment done for this generation to date is coming up next week. The Ghostbusters game uses different art assets on the Wii which make it look more like the animated cartoon while the XBox 360 and PS3 version look more like the movie. That sounded like a clever way of handling the divided platform.
I honestly don’t care one bit if they tone down graphics for Wii. Anything above and beyond N64 is all gravy as far as I’m concerned. What would piss me off is if they actually nerfed the game. I read a review/horror story about the Simpsons game for Wii that said the whole game was just a shell of what it was on 360 and PS3; missing features, missing levels, etc etc. If slightly inferior graphics will get us some of these 3rd party games the other two systems are getting, bring 'em on.
It seems to me that a lot more of these triple A titles tend to be Mature rated.
My WAG is that 3rd party developers have spent a lot of time and manpower getting themselves highly competent in programming for Xbox360 and PS3 and aren’t about to give up that “capital”. What is interesting is that programming for the Wii is supposed to be very easy and relatively cheap compared to the PS3, while Xbox is somewhere in the middle.
Nintendo tends to have games that aren’t Mature rated. Also, computer programmers all over the globe are familiar with how Microsoft stuff works, so programming for their system is familiar to them. Sony throws bucketfuls of cash and has some familiarity, but not as much as Microsoft has.
It’s the publishers who decide that, not Nintendo.
This might boil down to a causation versus correlation argument, but there have been relatively few titles that are Mature on any Nintendo console. Teen seems to be as risque as they get.
It’s Nintendo’s policy guidelines that restrict them, I think.
I can’t wait for Majesty 2, I loved the first one.
What? Why would they restrict some rated M games and not others, especially when they allow some of the most brutal games such as Mad World? This website lists 16 Mature games currently on sale for Wii and I know there are more in development including the highly touted The Conduit.