What HOLY BLOOD WARS exist in your profession?

Maybe. I have yet to play a game that wasn’t better, IMVHO, because I had all those mappable keys to establish my own control pattern.

I really don’t have any horse in the race. I have always played my games on a PC, because I always have a 95%+ performance system for the work I do. So it’s no issue to keep a powerful, fully updated system around. I understand the convenience of consoles… but in the end, five-button mash just doesn’t translate to satisfying game play for me. Example: Batman: Arkham Asylum is a game I love everything about… but after an hour of “combat” via mashity-mashity-mash, I just don’t care any more.

Everything else is a side issue for me. We have a Wii, XBox, XBox360 and NES (8-bit) upstairs that get quite a workout by kids who also play a lot on their PCs. But fine-granularity control is a deal breaker for me.

Gawd yes on that one.

I ain’t much (aint no more for that matter) but “we” did first principle physics simulations. The code per say wasn’t that “fancy” but geezus, having to look at every line of code and recognize that this was equation X, or part of equation X, or subroutine that did mathematical part Y would have been a nightmare for anyone other than the guy that wrote the shit in the first place. You’d almost have to redirive/come up with again every damn math equation/approximation. IMO you almost couldn’t over comment that shit.

When Plan B came out, the hospital where I worked decided to keep it in the ER, and our director called a meeting to see if we had any (his words) conscientious objectors, although he didn’t need to know right then. One did speak up - a woman who spent 99% of her time doing clinical duties and probably wouldn’t have handled it anyway.

Another pharmacist said he sometimes did relief work in a college town about an hour’s drive away, and said that their Planned Parenthood clinic, which did not do abortions, would write prescriptions for Plan B with 11 refills. You need a prescription for insurance coverage, which is why this is done. Anyway, he had a real problem with that because he was concerned that some women might use it as Plan A. I couldn’t imagine someone actually doing that, because the side effects can be dreadful.

I’ve seen some really bad math comments before, say you have

w = 3*(x*x) + 4

I’ve seem some people do this:

// Adds four to three times the square of x

Of course, the actually useful bit on information would be

// This sets the weight’s value to the derivative of the function we used above (x^3+4x)

I think a lot of comment opponents are used to seeing the former type of comment, and come to the conclusion that comments are “useless” if you have good variable and function naming conventions. And they’re right, good style should absolutely be used instead of the former type of comment.

However, good comments should be used to fill in the gaps in your code. Things that are precalculated outside of the program, weird leaps in logic, unintuitive caching schemes, crazy but powerful optimizations. Hell, I’ve used comments just to remind myself why I’m passing in certain arguments at this step and not others.

And MY macro would fix your obvious one-space error.

I DECLARE BLOOD FEUD, BARBARIAN! AROOOOOGHA!

Duel of improperly-formatted forms at dawn! Don’t forget to bring your second… (space).

can’twealljustbelikethejapaneseandchineseetcandhavenospacesorcapitals?

Don’t even get me started on Japanese spacing. It just barely works because Japanese has three different alphabets. I don’t honestly care how many spaces you put where, but there had better be at least one.

Capitals, on the other hand, are totally unnecessary.

Is there an html entity for double-width blank space? (Like, an en-space and/or an em-space?)

Comments like that betray that the coder is an unrepentant COBOL programmer.

How about this: Comment each line with // followed by the same code written in COBOL. Then, let the compiler have a command-line option to compile THAT instead. :stuck_out_tongue:

Here is my case for the judicious use of detailed comments: When I write some code to deal with some obscenely obscure nit-picky detail that no reviewer (not even myself a year from now) would be able to make head or tails of.

Example: I wrote code to format cash register receipts on the receipt printer, designed to be flexible over many makes and models of printer. (I invented a printcap-like database for this!) Certain lines were indented two spaces (just because I thought it looked better – so there!) but one particular model only printed 38 spaces to a line instead of 40, and I had to make a special case to NOT indent those lines on that printer. Now pile on a variety of other ridiculously nit-picky details like that. No way anyone could make head or tails of all the logic involved (or the constants involved) without ridiculously nit-picky comments.

I’ve never even heard of that one - maybe a regional difference.

No. HTML strips all whitespace down to a single displayed space; you have to insert hard spaces manually if you want to push things around that way.

Since the path is:
Manuscript (your hands)
Processed MS (my hands)
Typeset document (my hands)
Prepress (my hands)
Printed, HTML or PDF goods (my hands)

…you might as well just learn to love that single space.

I know of no doctrinal disputes in my field of actuarial practice. However we are in the midst of a turf war which fits the jihadist spirit of the OP.

The Society of Actuaries (SOA), home of life actuaries who work in pensions and life insurance, is attempting to muscle in on the turf of the Casualty Actuarial Society (CAS), home of property and casualty insurance actuaries. The SOA is designing its own exam and credentialing process for P&C actuaries.

I am frightened by the intensity with which some of my colleagues are reacting to this. (For analogy, imagine if the Catholic Church were to publish its own authorized edition of the Quran.) I have visions of this ending Herbert Kornfeld-style with heads rammed into pulp in the photocopier.

Well, dang… that sounds outright… errr… ethical.
No wonder they laid you off!

Glad you landed on your feet. :slight_smile:

I deal with that by buying gray duct tape from CostCo at 2 rolls for $7 rather than that $14 a roll stuff from a theatrical supply place.

And half of my Sharpies have been ruined by my brother who apparently presses hard enough to engrave the letters into the writing surface.

Math education.
Traditional rote-learning of pure math vs. Progressive constructive-learning of applied math.
Lots of heated arguments in departmental planning meetings over that.

I’m sorry. Blood Feud has been declared. NO statements aside from “Gaarrgh!” or “Stab! Stab!” are acceptable. :cool:

I think the reason most PC gamers do this: :rolleyes: to post like yours, isn’t that we can’t fathom why someone would play games on a console. The answer to that question is fairly straightforward.

It’s that most console gamers can’t fathom why you’d play on a PC, and so start making assumptions about the platform that are based on ignorance.

Let’s take your post for example:

Controller Vs mouse and keyboard - this is a non-issue. PC’s have had gamepads since the 90’s. It’s not about console vs PC, it’s about preference. And yet, time and time again, console gamers think that a certain type of game plays “better” on a console simply because of gamepads, when the reality is that they would play just as well on a PC with a gamepad, and in fact some genres really don’t translate all that well without a mouse and keyboard.

System upgrades - this is a big one. Find any gaming forum where some console gamer is calling PC gamer’s elitists, and their main argument comes down to the supposed constant upgrading. They usually try and make it soudn like you need to spend $500 a month or your games won’t work.

This is nonsense. PC gamers rarely HAVE to upgrade, but they do tend to WANT to upgrade. The reason I’m not rocking my PC build from 2007 is that I now have a 2560x1440 monitor, I don’t want to run my games at 720p or less on that thing. I also enjoy games at 30+ FPS - 60 being my comfort zone for FPS games, and I like feeling immersed in the game world, and pixelated textures, outdated lighting, jaggies dancing merrily, input lag, and screen tearing aren’t conducive, TO ME, personally, to an immersive gaming experience.

I could absolutely still be rocking my 2007 gaming PC today - but I’m not interested in a console-like experience. Not that being a PC gamer and rocking a 2007 PC is a bad thing either. It’s all about option, options that PC gamers have, and console gamers don’t have. Which I realize is fine by them. Cool beans, but Pc gamers appreciate these things.

Patch updates: Automatic patching is not only a PC game staple now a days, it’s handled BETTER than on consoles, and has been for many years.

Installing games: Most of us download them - which would imply installing them I guess. Not sure what the issue is here, specially since several console games now require installations as well, or simply don’t look very well or offer all features without an installation. I guarantee you that I was playing several games before many console gamers got to thanks to preloading and a gaming system that is quick as wildfire :slight_smile:

What’s worse, spending a few minutes installing, or literally spending HOURS stuck on loading screens on current consoles?

Which brings me to your last point: Limited playing time. The notion that it’s simpler or faster to start game son consoles vs a modern PC, or that indeed you get to spend more time actually playing games on a console vs a PC is ludicrous. You cannot beat the .5 seconds it takes my PC to wake from sleep, and the other 2 seconds it takes for me to click my game on Steam and for it to load up. you just can’t.

On top of that 99.5% of my game time is spend playing the game, vs the 20% you lose stuck behind interminable loading screens.

Consoles rule the roost when ti comes to simplicity of ownership. It’s easy to purchase one, it’s easy to use one and maintain one, and since there are huge corporations behind them, they tend to get a lot of really cool exclusive games.

The rest is just fanboyism.

Is someone goign to actually say HOW you’re supposed to roll the cables? I want to know!

nm