What I've Learned from Videogames

Any sort of food will still be good after it has been inside bricks (Castlevania 4)

If I’ve been hit, for a while I will become invincible and my body will blink (A lot of SNES games)

If I stomp on the ground hard enough, things will fall from the sky (Super Mario Brothers)

Candy will instantly revive me (Seiken Densetsu 2)

Never mind getting concussions, I can stand under blocks, hit them from below with my head, and be rewarded with coins (Super Mario Brothers)

I can go into people’s houses, break their pottery, and take their items, and nobody will care (Zelda)

Royalty will sit there and watch me walk around their castle without saying anything to me (Many RPG SNES games)

If I shoot at different colored doors with different weapons, they will open (Super Metroid)

If I die, my suit will be blown off in a flash of light, and I’ll be naked for a very brief time (Super Metroid)

If I spin around, my body can release deadly seeds (Super Mario Brothers)
Yes, I’m an old school gamer.

What have you learned from videogames?

If you strap on a set of skis, you can move through the swamps faster. (Civilization 2)

That nothing is more addictive than learning with feedback.

The needs of the many outweigh the needs of the few. Getting sentimental over the little guy will just hold you back. (Lemmings and Pikmin.)

If you’re damaged and low on ammo, it’s best to just crash your vehicle into the enemy, so you can do a bunch of damage, then reappear with a fully rejuvinated vehicle and full stocks. (Rogue Squadron)

You might be interested in this: What I’ve learned from classic video games.

I can bradish weapons anywhere and nobody cares (Most video games).

If I am thrown into jail, I can expect either to be liberated withen a short time, or the guard will make a stupid mistake, allowing me to escape. In any case, there’s a good chance they forgot to take my weapons/items.(Weapons probably intact if an RPG, probably taken if FPS).

Princesses have “Kidnap Me” tatooed into their forheads.(Zelda, Mario, etc). (Interestingly enough, there never seems to be any reason for kidnapping specifically, though in Mario’s case it might explain where the Koopa kids came from).

Mario is either a communist or a mob boss.

No matter what good you’ve done for the kingdom, most of the time you will not be given a discount at stores or access to the treasure room. Actually, most of the time, you’ll be told to save the world and given a stick.

We’ve done a dozen threads on this, but oh well…

No matter how badly you’re hurt, you can still run, jump, and climb; and medical care can immediately restore you to full health.

It’s normal for a single hero to attack and kill hundreds of enemies. Of course this is allowing that (1.) Your armor is always much better than theirs. (2.) You can use the first aid kits you find, but your enemies never do. (3.) Your enemies attack in a completly predictable fashion, almost robotically :smiley: . (4.) You will die scores of times, but each time you do a time loop will repeat itself until you manage to survive.

All your ammo finds it’s way into your clips by themselves.

A general alarm sounding an intruder alert never goes out to the entire base/castle/labrynth.

if you ever need money, just go into the forest and kill a couple of rats, who always inexplicably have gold.

No matter what you do to it, or where you leave it, you can never get rid of The Thing Your Aunt Gave You But You Don’t Know What It Is (even though you do know that the Thing is made in Ibzia)

the Thing also quite handily has near infinite storage capacity

Even after the destruction of society as we know it by a great evil and the passage of 1000 years, popular games will still be played with little or no change in the rules.

You can fit hundreds of weapons, armors, potions, and other assorted items on your person without ever showing even a single bulging pocket.

If you freeze something in midair, it will stay there instad of falling to the ground. You can step on it too.

I wish!
Alas, Samus wears some clothing under that armor.