Computers age very fast, and mine, which I thought was high-end, is showing it’s age. It is an AMD athlon 1000MHz with 256 MB RAM, and a geforce 3 (sound - SoundBlaster Live. 20GB HD).
In Unreal II if you walkin into a new room or look at a wall you haven’t looked at yet there is a considerable delay. But once something has been seen it is as smooth as a… er… smooth thing. I assume this is due to the loading of texture info into graphics memory. But it could be the loading of texture info into RAM, or the movement of (sigh) Texture info from one memory to the other (RAM <-> Graphics memory). The answer (to the question i the OP) is already apparent to me (get more ram) but that might not nesecarily be the answer that solves the problem. It might be that all the ram in the world won’t solve the delays, and that I need something else.
So what do I need? 512MB? (or even 1024MB?!) a better processor? A better graphics card? different motherboard? different settings? a hole in my pocket?