Okay, just got back from my latest trip to this site. Just for the record, “TAS” stands for “tool assisted speedrun” (or tool assisted superplay, used mainly for fighting games). Basic idea, get through the game as speedily as possible using whatever tools and tricks you like. It’s a disgusting, dishonorable, disrespectful, cheating, whoring, vile perversion of everything those games stand for. Needless to say, I love it.
So then I see a new addition, Outrun for the Genesis, and looking through the notes, I see that it was originally rejected. Too slow? Bad picture quality? No, the site owners didn’t like the game. (“Questionable game selection” or something.) After 500 frames, you’ve seen everything there is to see or whatever.
A bit later, I dug a little further (they’d recently added those “comment on this video” links). The comments I ran into were…pretty disturbing. The respondents were judging. And that’s all they were doing, no “that was awesome” or "so that’s how you get past that part or even “I can do that”, judging. And not judging whether the run was legitimate or the time could be beaten, judging whether or not the video had any right to be on the site.
Pilotwings, in particular, left me cold. This was a monumentally screwy game that I find insanely difficult even with cheat codes AND save states. When I saw someone pick it apart level by level, I was thrilled. When I saw what the author went through, chronicling every task step-by-step, I was amazed out of my mind. So what do I see? Criticism, that it was a “wrong game choice” and “wasn’t entertaining”. Some suggested that he sacrifice speed to make it more entertaining! :eek:
I saw hints of these attitudes on YouTube (someone said he didn’t like the Final Fight 3 TAS because it was the same patterns over and over; another asked “why TAS would be useful in a beat-'em-up”), but I never dreamed it had gotten this bad.
<Sigh>…my points:
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Worthless, shiftless bums ripping apart the works of people who are actually doing things is bad enough, but demanding that they do it a certain way? You know, “How much are you going to pay me?” doesn’t get used nearly enough. And if some bozo told me I made a bad game choice, my response would be simple: “You choose your games and I’ll choose mine.”
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How is anyone supposed to balance speed, the actual objective, with a completely subjective concept like “entertainment”? How the hell does that even work? Good lord, you hear them talk about things like frames and lag constantly, you’d think that the technical aspect should have precedence. And to reject a video because it isn’t “entertaining” enough strikes me as astoundingly snobbish at best, completely brain-dead at worst.
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Of course TASes for certain types of games aren’t going to look at stunning as others. Say, anything with a slow fixed speed (Rush 'n Attack), or that can be cleared in a very short time (Dark Castle), or are extremely heavily glitched (Rygar), or have a very limited number of techniques (Rad Racer). That’s beside the point. This is a showcase for the author of the video, showing the end result of a great deal of effort, patience, and skillful work. The game is the medium, not the message.
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Okay, not to burst anyone’s brain cells here, but tool assistance is…what’s that word…oh right, cheating. Constantly, shamelessly, by design. The TAS community are the last damn people in the world who have any right to be snobs. The rest of the video game world thinks you’re wholesale scumbags, so why not embrace your outlaw status and have some fun?
I’ve seen, by chance, two fantastic videos of Puzzle Bobble and The Hyperstone Heist on YouTube. I’ve never seen either on TASvideos, probably because they’re too “boring”. There are dozens of great videos on that site; I find it mindboggling that it could be so steeped in arrogance.
Am I missing something? Should I just stick to YouTube searches from now on?