I didn’t want to hijack the AC3 thread, so I decided to make my own to deal with this. I like Assassin’s Creed. And yet I really, really hate it. I’m not sure if I can sanely explain this, but I’ll try. I’m going to basically pair up things I like and things I don’t, and hope that gets this across. If you have a view or something to say about any of it, please do. I will also say that While AC2 was the only game I played seriously (as in, through the entire game barring the very, very end, and completing all sidequests) that doesn’t mean I didn’t play the others at all. And I went and filled myself in via Lets Plays and gameplay videos and such.
Part 1. The world
I like: Rarely has any game done as much to creat the kind of depth and character in the gameworld. At times, I don’t even give a damn about the gameplay. I just want to walk around the fascinating and well-characterized scenery. it’s incredibly fun to just explore and explore.
I hate: Plot barriers. Gah, do I find these obnoxious! Yet they are everywhere here. The gamse are also sometimes a little passive-aggressive about where they allow you to grab onto or move.
Part 2. Gameplay.
I like: Wait, did I say I didn’t care about gameplay? I mean I bloody well love the gameplay. There’s something viscerally satisfying about pulling off a cunning kill. Movement is flowing and usually quite smooth if you understand the timing (and your tired fingers don’t give out). There’s often a lot of room to move int he ways you want instead of following a pre-set path, and this is where the game shines like a star: choosing your own access point, choosing your own method, and hitting the target with your favorite tools. I personally preferred aggressive and daring kills which were still quite surgical. I often relied on a combination of stealth and speed, chosoing the right moment to dash in and execute the target, and then vanishing right back the way I came. But some poeple went for 100% stealth, and other for bloody combat, and others preferred to let their tools do the talking. (Killing. Whatever.)
I dislike: The controls have a tendency to misread my intentions at the worst possible time, and also to descend into tedium and repetition. While the controls are very good, there’s definitely room for improvement and I’ve always found a few annoying timing issues, or jumping puzzles which required tedious trial-and-error to see which pathway the would allow. The games were definitely at their best when you were roaming the open world and choosing your own path.
Part 3. The Factions
I like: Well, I can’t say they’re not characterized enough. There’s character dripping from every pore. The games have hundreds of well-conceived and well-detailed people who are remarkably lifelike in manner. I’m not talking about animation (though the games ain’t bad there). I mean that they feel real while playing the game.
I hate: … These are our heroes? Sociopaths who preach about tolerance and free thought while butchering anyone they dislike? Even by the official backstory, their entire history has been one long-running excercise in anarchy, bloodshed, and hypocrisy. They are nihilists (or maybe phiosophical solipsists - I can’t really be bothered to care) who kill people for some half-assed ideal they don’t even care about at the end of the day. I’ve found every Assassin to be generally unpleasant at best, and again, even by their official backstory they’ve done immense harm to the world.
And their excuse is basically that the Templars are worse.
Now, this point bothers me a lot. I feel like there’s a huge disconnect in the design team, with one group writing lots of material which portrays the Templars and Assassins as essentially two sides of the same coin - identical in nature even if opposed in purpose. At the end, their methods are not radically dissimilar - both sides forge alliances withn various political powers and figures, want to control the same magic goodies, and aim to eliminate the other by any means neccessary. It’s just that one is totalitarian (nominally) and the other is anarchist (nominally). Neither really seems to believe in the supposed ideals they preach.
However, the other writing team is a pack of drooling morons who dunk their meaty paws into ink and somehow manage to smear “ASS GOOD! TEMPLAR BAD!” in giant day-glo letters all over the nearest wall. For a game that goes out of its way to try tand include so many historical details, they do a lot of absolute bullshit. Actually, I wouldn’t mind if the plot was that simple if the game didn’t shove it into our faces so much. And I suppose that may be the real problem. The games keep trying to grab me and shout “LOOK! LOOK HERE! SEE HOW COOL WE ARE ARGLFARBLGLRUBLRE!!!”
This is what I was talking about when I implied the series had its head up its own ass.
Part 4. The Plot
I Like: Despite what I said above, I don’t dislike the overall plot of the games. There’s twists, turns, and betrayals: it’s basically what I would want from a game about assassins and conspiracies. it might be overdone, but it’s pretty fun and I enjoyed moving through each adventure and cutscene setpiece.
I hate: Well, not much. I would say that the plot tends to get tedious as each game winds on. While integrating plot and setpeices into some of the missions was fun (Venice. Carnival. 'Nuff said) it also started to drag immensely. Towards the end, you’d think the game would go into overdrive, pushing you to move quickly and raising the excitement. Yet each game did the opposite for me, driving me instead to take more time, do some sidequests, and killing the momentum. IN short, each game felt much more exciting towards the beginning, only to lose dramatic tension at the end.
Also, Desmond’s entire story just plain sucks. I don’t care. He’s a noncharacter. He has vague goals. The entire modern-day framing device really goes nowhere, and the metaplot is largely driven by characters with unclear motives, vague goals, or uninteresting personalities. I’ve also never imagined GREATER MYSTIC BEINGS ™ so utterly uninteresting.
So, that basically covers it. The problem with each AC game I’ve played is that while I really loved the experience, they tended to leave me feeling dissatisfied and with a bad taste in my mouth, and why I both want to play AC3 and yet am kinda worried about wasting my money. I hope this sparks a discussion at least, or even an argument. It’s an interesting game series, and certainly it has a flavor that’s remarkably different from anything else out there.