Slight hijack - but it’s worth pointing out that this is a crucially important stipulation, because without FTL, or comparable magic-tech, there’s just no way at all to successfully invade Earth. And oddly enough, it’s Harry Turtledove (not one of science fiction’s Great Minds) who probably did one of the best jobs of illustrating this point, in his WorldWar series. (Aliens with slower-than-light starships invade during WW2).
Let’s say that I’m the leader of a super-advanced alien culture on Gliese 581 C, the nearest terrestrial world we know of outside our solar system. It’s a bit over 20 light-years away - next-door neighbors in astronomical terms. Say that I don’t have FTL, but I do have the capacity to build large starships. (Maybe my crews hibernate, maybe these are generation ships, maybe my species just has a thousand-year lifespan - whatever). These starships almost certainly are going to be large, because they can’t be resupplied from my home system, so they need to be self-sufficient. Even so, space is going to be limited. (The ships have to be big - but the bigger they are, the harder it is to get them moving, as I discuss more a bit later. And there are other issues…)
How fast are these ships? Well, they probably aren’t going anywhere close to the speed of light. Remember, I’m not using magic-tech, so I’m more-or-less playing by Newton’s rules - if I want to accelerate beyond what slingshot-orbits can give me (not even close to a fraction of the speed of light), I need to carry some way to generate energy, and I need reaction mass to push against. Even if I’m, say, building an Orion nuclear pulse-drive (setting off nukes behind my ship to move it), that means I’ve got to carry a lot of fuel to get up to speed. I also need to carry a lot of fuel to slow down again - the exact same amount, more or less. (I can play with fly-by orbits and solar sails to shed some speed once I reach the Solar System, but there’s a limit to what I can do there.)
There’s also the issue of shielding - space is mostly empty, but even hitting a tiny speck of dust at, say, 5% of light-speed is probably something that’s going to leave a mark. There are relatively inexpensive ways to deal with this problem - Arthur C. Clarke would suggest building an ice-shield on the front of your ship - but remember that this still adds mass, which means you need more fuel to accelerate/decelerate. Further - your fuel has mass of its own, whether its a bunch of nukes or hydrogen for your nifty fusion reactor or what-have-you. Carrying more fuel increases your fuel requirements all by itself…
You see the problem. Building a big ship that moves fast is damned hard - and absent magic nano-tech or replicators or something like that, you don’t dare build small, because all your invaders are going to have is what they take with them. So, as the God-Emperor of Gliese, I may be able to build starships with sizable crews and resources - but they’ll almost certainly be much slower than anything you’d see in most science-fiction. However, I’m going to be extremely generous and posit that Gliesan warships can cruise at about 5% of light-speed. That means they can travel the 20 light-years from their homeworld to Earth in about 400 years.
Think about what this means for our brave Gliesan warriors. An invasion ship arriving today would have departed during the Renaissance. Even if we posit that the Gliesans have magic telescopes that can achieve any resolution they want across the light-years, they wouldn’t have seen anything on Earth that could have come close to harming anyone with starship-level tech. Black-powder weapons and chain-mail would fare poorly against a WW1 infantry brigade, let alone this kind of technology - and the starship would be equipped accordingly. Oh, sure, it would be insane if they didn’t have some kind of manufacturing ability on-board - but do you really think that people expecting to fight a war against people armed with pointy sticks and pop-guns are going to bring along their own culture’s equivalent of an armored brigade, “just in case”? Remember that every super-tank or scramjet-bomber they stick in that starship is room (and mass!) that can’t be used for additional colonist/invaders, or food supplies, or slower passenger transport aircraft, or anything else that you might actually need, badly, if you’re invading and colonizing a low-tech world. Every kilogram your people carry is potentially a matter of life or death.
“Right, right,” you might say. “But surely, your God-Emperor-ness, the Gliesan invaders would make some provision for technological advancement? You won’t expect the Terran sheep to simply stand still for 400 of their Earth-years, will you?”
Well, let’s think about that a second. (And if you’re read Turtledove’s stuff, you know where I’m going with this.) Assume that the invasion of Earth was very carefully planned. Before I sent my fleet, I directed my scientists to study the Earth for, oh, a thousand years. (That would be the period 600-1600 AD). Our telescopes are so powerful, we see everything that happens. And what do we see? Well, not a whole hell of a lot. In 600 AD, most transport is by horse, walking, or sail - and that’s still true in 1600. Over that thousand-year span, most human weapons technology remains a variation on the theme of “stab/bludgeon/slash the other guy before he can do that to you”. There are certainly improvements in metallurgy, and the emergence of gunpowder weapons is interesting - but why would I anticipate anything remotely like the Industrial Revolution? For that matter, why would I anticipate anything like the 20th-century leap from horse-and-buggy to spaceship in a single freaking human lifetime?
I wouldn’t. There’s nothing going on in 1600, or for a thousand years before (or two thousand, for that matter) to suggest that any big change could happen that fast. So, my crews might leave Gliese anticipating some changes - but nothing like what they’d actually encounter.
This means that the invading starship will reach the Solar System horribly, horribly under-equipped for War With The Humans. This starship is not magic, and the human governments have many, many high-yield nuclear warheads at their disposal - woe betide the unwary starship that enters low Earth orbit! As for the invaders on the ground - well, that’s when things get really nasty. There are over 6 billion of us, and we have the industrial resources of entire continents to bring to bear. I’m not saying the humans would necessarily get off without a scratch, but it’s hard to imagine these under-equipped invaders, in their limited numbers, failing to be swamped by human armies that number in the tens of millions. (Assuming that Human governments ally against the invaders).
“But wait!” you might say. “Your Imperial Highness, your warriors can still prevail! They could mine the asteroid belt, or the Jovian moons, and build a larger industrial base, and use that to craft a war machine to put the human scum in their place!”
I admire your enthusiasm - but you’re probably wrong. Remember, this starship was built to conquer a low-tech world, and exploit a planetary resource base. Why in the world would I have also wasted huge amounts of cargo capacity on the much more complicated (and expensive) gear required for deep-space mining? Every asteroid-mining boat I attach to the starship means that I can’t throw in as many of the Giant Terran Mining Robots that I expect to actually be using.
The take-away message is this: Any invading starship moving at non-magical speeds, equipped with non-magical technology, would almost certainly arrive unprepared and under-equipped for a war against humans equipped with thousands of nuclear warheads, jets and tanks in Ford knows what numbers, and powerful hand weapons. This deficit would be something they wouldn’t be able to fix.