No, I don’t I hadn’t really thought of that, I guess I thought you’d get you character’s view on one monitor and stuff like maps and bags on the other, but it seems not. Mind you the Mac monitors have extremely thin surrounds and perfectly flat sides, precisely so you can butt them up next to each other and have the minimum possible gap between the two image fields.
Anyway, thanks to all for the great responses so far. It looks to me like the answer is that for PCs dual monitors are the way to go, but with Macs a single large screen is better.
Agree or disagree?
This will be a bit moot if you get a Mac, but is there any reason not to run WoW in a maximized window in XP? Performance does go down a little but you’ll get easier access to background resources–Thottbot, Vent, etc. Only real worry is accidentally minimizing the window :smack:
Just the performance thing; to be honest as my PC is a custom built job I’m not convinced I ended up with as fast a machine as I should have given the above specs. Today in a large city I was getting FPS of less than 2 sometimes, and that’s in full screen mode! I get around 30 in normal countryside. So dropping it further is not desirable … also even when in a window switching back and forth is still very slow. Looking forward to my new Mac, I have to say … !
I honestly don’t know if it’s possible to stretch across both windows, but I wouldn’t recommend it if you could – your character would be split across two screens.
The settings I was referring to are within WoW itself. I haven’t noticed an FPS drop when running in maximised windowed mode, and I’m not running the latest hardware (Athlon 64 3200, Nvidia 6600GT, 1 gig RAM). But to be honest, I haven’t used regular full screen since I discovered windowed full screen. It stutters in busy areas, but I suspect that’s due to network traffic and my low end hardware. To be honest, I’d rather lower the detail settings than lose access to easy web browsing whilst playing.