Suddenly had trouble moving my toon with the arrows. The only way I could move him was with NumbLock, so I logged out to re-set, but when I got ready log back in, the game would not recobonize my password…
Why are my weapons suddenly getting dim on that bar , and they don’t last as long in a fight as they used to. I just got killed by a level 15 Defias.
Would someone take a look at my toon with me, please?
Thanks
Q
If you want a tricky cemetery, it’s hard to beat the one in Darnassus. The first time I “woke up” there I couldn’t figure out exactly where I was and I ended up going exactly the wrong way and fell off the world. Okay, not really off the world. The elven land, Teldrassil, is on the top of an immense tree in the middle of the ocean, and I walked right off the edge. It’s a loooooooooong way down!
It’s also a long way 'round that stupid tree to where you can get back on land and go back to your body. :eek:
Are your weapons broken? Check one (and your armor, too) and see if durability looks like “0/15” or something like that. You may need to repair your stuff at a vendor that shows the anvil cursor.
Finally downed XT-002 on Heroic last night. Man, I can’t wait until people start getting better gear. As a Holy Priest, I was using every DPS trick I had (Shadowfiend, Smite, SW: Pain, Mind Blast) on each of the three “heart phases”, because we kept hitting the enrage timer. The worst was being just 200K away from taking him down before he started the Temper Tantrum From Hell.
On the plus side, I ended up getting “Heroic: Nerf Engineering” and “Heroic: Nerf Gravity Bombs” out of the deal. Then again, I can’t imagine being able to beat the boss at this point, without getting those achievements.
And of course, unfortunately, since we’re not trying raiding tonight, we’ll just have to do it all over again on Tuesday. :smack:
My priest is shadow, but I’ve healed occasionally. To oversimplify, the best “rules of thumb” are:
- If the tank dies, it’s your fault.
- If you die, it’s the tank’s fault.
- If DPS dies, it’s their fault.
Even as a full shadow, following the above 3 steps has allowed me to successfully heal on runs and raids.
Queron, Moonrunner server, level 80 shadow priest. I will be making holy my secondary spec, but I want to do a few other things first - been neglecting my tradeskills.
An addendum to these rules: At some point as a healer, you will run into a group-leader, raid-leader or guild master who believes that you are always responsible for the well-being of every person in the group or raid. This should be a red flag. A giant red flag. Groups like these don’t tend to do very well, in the long-run, as it shows a very naive understanding of how encounters should work. (That being said, if you are assigned to heal a certain person / group, then yes, you should shoulder the responsibility.) I’m talking more about people who tank void zones, don’t dodge fire walls, etc.
Was this implemented? I know it was on the table for a while, but I thought it got shelved in favor of the revised rapture talent, which returns rage, mana or rune power once the shield is broken.
Over the weekend, I spent some time with my 53 hunter to get things banged back into my head since I was out of practice wrt pewpew after spending so much time with the alts.
So while running around, I got a whisper outta the blue looking for DPS, and got to lose my BRD virginity as a result.
Got some nice shoulders out of the deal too. That place is amazing. I can see why it was the last instance before the old 60 cap. So many things to see! So many things to do! …so many ways to die! cry
Blaster Master, thanks for all the holy priest advice; my 15 priest got to tag along on an RFC run with a group of other players and do group healing for the first time so it all came in very useful. I did decide, though, to leave messing about with healbot until afterward because I didn’t want to screw up things by trying to configure it on the fly. It also seems faintly idiosyncratic – sometimes the options don’t take even after reloading or the heals pane pops up unexpectedly like it did 4/5 of the way through the instance. :dubious:
Forgive a silly question, but I ended up wanding when tank had aggro and when I wasn’t busy keeping him alive or throwing the odd heal in the direction of the DPS. I suspect that I’d probably spend more time healing/buffing and far less time on the offensive when it comes to more challenging groups, correct?
As a hunter, I’ve usually been in the rear but in front of the healer doing my thing, so I don’t really notice what they’re doing – hence the question.
Whee! Achievement fun! My pally has been hitting a few lately:
1000 Fish
It’s Happy Hour Somewhere (I’d been sitting at 24/25 for quite some time, and then I stumbled upon a guy in Lower City Shattrath who was selling coffee. It seems somehow appropriate that after all that booze, the final drink was coffee.)
Explore Hellfire Peninsula/Terokkar Forest/ Shadowmoon Valley/Zangarmarsh/Nagrand (I’ve got my flying mount to thank for these.)
Into The Wild Blue Yonder
Level 70
Medium Rare - this one requires you to kill one of the rare spawn monsters in Outland. I actually didn’t even know about it until I spotted Kraator while flying over The Hand of Guldan in Shadowmoon Valley. I killed him and the achievement popped up. Since then I’ve also killed Doomsayer Jurim in Terokkar. Think I can eventually earn Bloody Rare (kill all of the rare spawns in Outland)? 
I’m at 913/1000 quests completed, so 1000 Quests Completed isn’t too far off.
I got “unhorsed” by one of those elite Bat Handlers (or whatever they’re called - the aerial town defenders) when I flew over Shadowmoon Village, and survived the fall, but doggonit, I still wasn’t high enough for Going Down?! And I was at a pretty good altitude too, I thought :mad: I want that achievement, but I don’t want to do it on purpose, if you get what I’m saying.
Gurble. Edit limit expired. :mad:
Let me rephrase that: When I wasn’t healing or buffing my party, I found I was standing around twiddling my bony thumbs. So I decided to help kill the mobs that the tank was on with my wand to save mana.
I feel silly for asking, but I’d like to know before I run into groups who tell me to stfu – is this the generally done thing for healers? (assuming we are not trying to lose threat at the time
)
Whenever I see there’s a lull, I try to toss off a quick Shadow Word: Pain. Depending on the intensity of the fight, you can also try a Mind Blast or a Smite, but since there’s a casting time, it may not be the best thing to do, until you get the hang of certain battles.
An easy way to do that is to place focus on the MT, and then enable “target of target.” Then, you can make a quick click on the mob that is being tanked, toss the DoT, and then focus back on the MT.
You’ve discovered the secret that most healers don’t speak openly about…
…healing most things is really easy. Unless it’s a heroic, or a raid, and quite often not even those, you have a few moments of frenzied action interspersed by a lot of casual hand-waving. Once you’ve got a good feel for what’s the former and what’s the latter, you have a lot of room to blast baddies, make bandages, whatever. Things only get interesting if you’ve, say, got a shaman doing the tanking.
I found I had no trouble fully healing most dungeons as a shadow priest, just with vampiric embrace and Power Word Shield. Some groups got uppity if I made it obvious by going into shadowform, but aside from that apparently they failed to notice that most of what I was casting had black melty hands instead of golden healy hands. If health bars are full, who cares how you get there 
I just killed my last Defias Looter, and thought I would level to 17, but not yet, it seems.
Soemthing I noticed when you get down to needing just one more kill, those buggers suddenly become vewwwy, vewwwwy… scarce!
I thought I was gonna have to make an appointment with my last looter, but found her on Alexstead Farm.
I had to sacrifice my toon due to the fact she turned and ran and then her buddies were there. So I got that last lick in and then died mah own seff.
I was just disapointed because that was a lengthy quest, and I didn’t level…
Thanks for the help
B~
If you’re horde I know an easy place to get this. Get on the zep going from Orgrimmar to Undercity. Before you hit the tower (on the undead side) you’ll see a couple of clumps of trees and the slope of the hill rising the zep tower is on. You’ll see a ‘lip’ (where the hill crests just before the tower) walk off it so you hit just before the lip of the crest of the hill. Easy as that.
Sad day for me last night, I finally retired Verigan’s Fist, as I have just dinged 39 it has served me very well indeed. My new shiny new polearm will help me forget I am sure.
On the Auction House how do I know if a green item is worth putting up for auction? I’ve had a few green items fail to sell while others have been snapped up quickly. I always search to see if the item is listed already before I create an auction and, if not, I look for items with similar stat bonuses. Some things are just junk it seems, is this where Auctioneer helps? I don’t have it at the moment and I am not sure it will be much use to me as I can only play 3-4 times a week.
Generally speaking, the green items that make sense both in armor type and stat bonuses will sell well. Mismatches will still sell, but usually only for 1 or 2 gold and those are bought by enchanters to be disenchanted.
Roughly, pre-level 40:
Cloth: Caster stuff. Intellect, Spirit, sometimes Stamina. Strength and Agility are pretty much useless. Owl stuff sells very well.
Leather: Druids, Rogues, Hunters, Shamans. Agility is king here followed by Stamina, but nothing is completely useless, since there’s a heavy diversity in class types. Monkey, Falcon, and Tiger are great here.
Mail: Paladins, Warriors. Strength and Stamina, all the way, although Intellect has its place since Paladins are casters. Bear, Eagle, and Gorilla are all pretty good.
Post-40, Leather splits into Leather and Mail, since Hunters and Shamans graduate into that. Mail becomes Plate for both Paladins and Warriors.
What I’ve found is that Spirit stuff tends to be low value, especially among gear for martial classes. Whale, Boar, and the like just don’t sell as well as Owl, Monkey, Falcon, and Bear.
Agility is almost always high value in Leather and better, because all those classes expect to either be taking hits or dealing melee damage, and agility increases armor, dodge chance, crit chance, and attack power depending on weapon and class, so there’s something there to benefit everyone except casters.
Weapons generally sell decently no matter what, unless again you’ve got a sword that’s just +Spirit or something. Agility weapons are great; since you’ve got Rogues, Shamans, and Hunters who all like to dual wield, one-handed weapons are in pretty good demand, and two-handed is nothing to sneeze at either.
Annoyingly, a lot of this changes once you get into Burning Crusade-era items, as they switch from straight stat bonuses to things like attack power, spell power, critical strike rating, hit ratings, etc., and they also add new ‘of the’ classes, like ‘of the Soldier’ and stuff. You just need to match the bonuses with the class that’s going to be wearing that armor type; the more suited it is, the better it will sell.
Thank you, very helpful.
Bosstone gives good information. I’ll second what he said about items with the “Whale” suffix. Those just don’t sell at all, it seems.
That said, I tend to auction pretty much every green or better item I find that I’m not going to use myself. I set all of my auctions for 48 hours. If they don’t sell I’ll try a second time, just because the day of the week can make a lot of difference in whether or not things sell. If they don’t sell the second time I’ll usually give up and vendor them, though some items, if they have a particularly high value (as indicated by the Auctioneer addon), I’ll try a few more times.
Blue or better items I repost until they sell, even though that usually means lowering the price every time. It took me five tries to finally sell Wirt’s Third Leg, and I ended up getting something like 35g rather than the 50g it was originally valued at, but hey, 35g is 35g. OTOH, I haven’t had any luck at selling my Blade of Misfortune, a completely awesome blue 2-hand sword, after four tries so far. But that’s a high-priced item (300g-500g), so I’m being patient with it. Somebody will bite eventually.
Install the Auctioneer addon if you haven’t already. One way it’s especially handy is in deciding what to do with white-text items. You’ll discover that some white items sell for a premium, particularly those needed for different crafting professions. For example Arakkoa Feathers, obtained from birdmen in Outland, are used by Leatherworkers and sell for a high price (when they sell, that is). Deeprock Salt, obtained from various earth elementals, is required by Leatherworkers for curing some hides, and sells well.