World of Warcraft General Discussion

How about a shot Captain Worgen, anyone? Come on, one shot isn’t gonna hurt. What’s the matter, are you chicken? :wink:

I wonder if WorgenFairchild has been reserved yet… or, better and more subtle, just have a Worgen and name it Fairchild.

I think that was one of the ones a friend tried, but the name wouldn’t fit. Just Fairchild should work, though. :smiley:

A little bit of a stretch…WorgNWendy. Or just name the pet Wendy.

My first two 80s have been a Prot Warrior (fallow for more than 6 months now) and a DK, so I guess I like melee, and tanking. Weirdly, my other character who’s gotten a lot of play is a priest. Go figure.

I just thought of a good one I need to reserve on a random server: Shagnasty, for a Worgen Druid. Points to anyone who gets the ref.

(Oddly, all the Shagnastys on WoW Armory are Druids, which I get, but also DKs. Just those two classes. Go figure.)

Not quite, Randon WoTLK dungeons give you two triumphs for the FIRST one, and gold for every one after that.

Thanks. I haven’t run random standard dungeons since 3.3 came out, so I didn’t know.

Never mind.

That’s exactly what happened, yes. I ran through SFK again today, this time talented properly (plus I knew where I was going this time), and it was much easier. Granted, this time I was literally at the max level that the dungeon finder allows and many of my items are blues now, but still. Makes a huge difference.

Next instance I ran was Gnomeregan. I tried to do it as a DPS cat, cause I don’t know the dungeon at all, but got roped into tanking when it was discovered the pally who chose the tank option was on an 8 minute rez-sickness timer AND didn’t have a shield, plus I had double his health buffed. At any rate, an interesting experience and running it as the tank, not knowing what I was doing in that instance, really was challenging.

I did have a question. I seemed to generate all the rage I needed to hold aggro the vast majority of the time (with judicious use of taunt) in SFK, but I was always hurting for it in Gnomeregan (given that one is almost always attacked by huge groups, or so it seemed, and swipe and glyphed maul are the only multi-strike threat generators I’ve got—I think), to the point I was getting peeled off by the DPSers. Any tips for the budding bear on how to keep my rage AND threat up?

I need to get enchants … I am slack there. But then again I pretty much only solo quests. :smack: See mygimpness and feel teh shock and awwwwww shucks :slight_smile:

J.P. Worgen? (Too bad you can’t enter it in that way.)

Hmmm. On a lark I respecced Protection on my human pally’s secondary/PvP spec. Gonna have to go fight some lowbie mobs to get the hang of a whole new set of abilities that I’ve never used.

Lesse … Protection PvP … Seal of Justice instead of Seal of Vengeance? Judgement of Justice instead of Judgement of Light, I think? Blessing of Kings instead of Blessing of Might?

You are correct, Swipe and glyphed Maul are your only multi-mob threat generators, the good new is, you don’t need anything else. :slight_smile:
Thrash tanking can be a bit tricky when the dpsers pick one mob each. Swipe alone will not hold aggro when someone is dpsing a mob, so unless you set up a kill order(and the dps stick to it) you will have to cycle through the mobs and make sure the ones where your threat is low(having a threatmeter helps, I use Omen) get hit by Maul and/or Fairy Fire(which is ranged, cost no rage and generate a lot of threat in bear form).

Other than that, speccing Feral Instinct and Savage Fury helps with damage/threat and Primal Fury does a lot for Rage generation(though your crit may be low at this point).

Random Dungeon Finder finally put me in Pit of Saron last night and it wasn’t too hard at all. The only problem we had was that the DPS didn’t get out of range of Ick’s poison cloud and all died, leaving just me and the tank. We still managed to survive for another four and a half minutes and got him down to about 20%, but then I got pursued and clobbered. Other than that we never got close to wiping again. The bad news is I didn’t get any gear upgrades from PoS, FoS or ToC; but I got enough Triumph emblems to upgrade my other ring, and a bunch of enchanting mats.

That’s probably the last I’ll be able to play until next weekend, we’re going to my brother-in-law’s for the rest of the week. Everyone have a happy holiday!

So after several hundred badges earned from running heroic dungeons, I finally did Halls of Stone for the first time; we had one wipe when I didn’t know about the eye-beam-laser thingy during the Brann gauntlet area; otherwise, things went smoothly.

Also had an incredibly painful yet fun run through Gundrak; one of the dps was doing a bit over 2k, but the other two were in the 1.5k range when they did recounts; once I realized we’d have to actually work to get through, it got a bit easier. I tanked the poison nova guy near the stairwell so that the melee dps could run around the corner and the snake adds would have to go through me to get to the ranged; other than that it was all fairly straightforward until we got to the end boss. Then the RNG totally screwed us – we didn’t have any backup healers to keep the priest alive when he got impaled, and he was picked first, first, and second on our first three attempts, and no amount of messing around with armies of the dead, cooldowns, trinkets, and various death knight self-healing tricks did the job. Finally we took him down in a fight where everyone EXCEPT the healer got impaled - I really wanted to tell everyone to back off once the boss hit 20k life left or so to get the achievement, but I really didn’t want to face the possibility that that could backfire.

Good night last night–picked up Watch Him Die when my daily random was AN and the group was agreeable to trying it (got it on the third attempt, when a crappy Warlock dropped group and a good DK came in). I then powered through another level on my Mage, hitting 75 after completing the Wrathgate chain in Dragonblight. (So cool to see that from the Horde side!)

I’m sneaking up on the gold I need for epic flying on that Mage, too; she’s got about 3700g on her, plus a couple hundred more on the twink that’s currently acting as my AH mule. If somebody would just buy the damned Whelpling I have up on the AH, I’d be all set to go. In preparation, I made the Magnificent Flying Carpet this morning, while I can still get a talent point out of it. (Side note: “This is a very fast rug” makes me giggle.)

I can’t give you bear advice, but I can give you “fresh tank” advice for holding aggro on a pack:

1.) Mark your targets and assign a kill order. No DPS should pull if they stick to that kill order, since you’ll all be attacking the same targets at the same time. Give them a chance or two to figure it out, then start letting them get killed: “you pulled it, you tank it.” Death is generally a pretty good teacher–any DPS I’ve had to teach this way has shaped up very quickly. With the new LFG matcher, you might have a DPS drop group if you try this with them, but DPS are a dime a dozen, and whatever you pick up can’t be worse and might be better.

2.) Know the CC abilities of your group members and use them. Any CC’d mob is one that you don’t have to tank. Decide what symbol you will use to mark which kind of CC, tell the group, and then stick with that marking system for the run. In a pack of mobs, try to CC ranged/casters/healers before melee, but you should generally CC one of the closest mobs, so that the CCer can make the pull with their CC, keeping the CC’d enemy out of the range of an incidental AOE that might break it. Mages can Polymorph, Rogues can Sap, Priests can Shackle, Ret Paladins can Repentance, Hunters have an ice-block trap, Warlocks can Banish, Balance Druids can Cyclone (or any Druid in caster form)… Not all of these can be used on all classes of enemies (Polymorph only affects Humanoids, Beasts, and Critters, e.g.), but your groupmate should be able to tell you what they can CC. There are other abilities like roots, snares, and fears that can help keep mobs off of your group.

3.) Don’t just keep one mob as your target until it’s dead. Rotate targets, either by using Tab (default keybinding for next enemy) or by manually clicking mobs (or, preferably, their health bars, if you have the floating nameplates enabled), spending one or two GCDs (GCD = Global Cooldown, i.e., the time between when you can use most of your abilities that don’t have an internal CD of their own) on each enemy to hit it with something high-threat. If you don’t have it yet, get Omen and keep it up when you’re in a group–that way, you can spend the most time hammering on the mobs where you have the smallest lead in threat, leaving the ones where you have a solid lead for later.

Ugh, the worst fail is an RNG fail.

Also, silences are nice for pulling in casters to the rest of the pack so your aoe stuff hangs on to them. Use 'em if you’ve got 'em (I don’t remember if druids do) or ask your dps to if you don’t. One of my favorite tricks when dpsing as a shadow priest is to drop a silence on one of the standing-back casters.

I love the flying carpet. This, and the bags, are what make Tailoring worth the effort. Unfortunately since I have the Violet Proto-drake I never use my carpet anymore. I wish that, once you acquire a 310% mount, it would give all your other flying mounts the 310% speed.

I really need to start queuing for the 3 new dungeons specifically more; I’m now within 100 badges of being fully geared with Triumph tank gear and starting to buy stuff for my off-spec, but I really need to get some bracers and boots to replace the 200s I’m wearing now.

Silences and LOS (line-of-sight) are the only two ways to get ranged to move in to you (and the former won’t work on Hunter-like mobs). If you don’t have someone in your group who can silence a caster to get it to run up (or a DK who can just Death Grip it in and have you taunt back off), look around for doorways, corners, stairs, pillars, or anything else that can break the mob’s LOS to you, then pull them (pref with something ranged) and run out of LOS.

I can’t remember if there are any badge boots (I don’t think so), but there are definitely at least Valor bracers (they’re BoE, even), which won’t be a huge up, but probably better than what you have (213 vs. 200). Don’t forget that you can downrank Triumph badges to Conquest, Conquest to Valor, and Valor to Heroism. Shift+click on the badge you want to exchange yours for in the vendor’s window to do many at once (much better than clicking the icon 50 or 60 times :D).