The talent Reflective Shield is available from level 33ish and it is a lot of fun, the damage causes no threat too which is just lovely.
I have found levelling my priest a joy as the only other classes I have levelled, pally and warlock, have been rather easy in comparison. Taking it slowly and actually thinking about each encounter if more than one mob around is often more fun than running in, consecrate, judge and go AFK……
In fact I have enjoyed the squishiness so much I have rolled a garden ornament Mage who is level 10 after only one night’s play, again being more of a challenge very enjoyable.
My pally is now a Veteran of the Wrathgate and damn me if that wasn’t epic. It came at a great time too as I was just getting a little bit bored of the slow level grind in the early 70s especially the lack of a flying mount. I was surprised to find in Guild chat that many Guildies hadn’t completed it, I think this quest line should be mandatory somehow for what you see and learn. Dinged 76 too so only one level to go until I get my bird back. No more instances unfortunately due to lack of time but I am having fun doing the PvP stuff in Grizzly Hills, I took on most of the guards and a Tauren Warrior while doing the dailys the other night and took great pleasure in killing them all, pallys may be OP you know
Isn’t it amazing? I’m shocked that a number of your guildies haven’t done it. Most of mine seem to aim to stay in Dragonblight at least long enough to unlock that, and when the achievement announcement does appear, most “grats!” remarks are to the effect of, “Congrats! (in 5 min when you finally see this).”
It’s a marvelous quest chain, and the climax was one of the most exciting things I’ve done (until I started running heroics). I’ve completed it with 4 characters now, 3 alliance, 1 horde, and it’s tons of fun either way.
One peculiar thing though – I’ve been levelling a Death Knight with a friend of mine who’s a bit newer at the game (although he’s been playing long enough that he was able to create a Death Knight too). For some reason, the game ‘glitched’ on one of the first quests in that chain for him – he didn’t get credit for completing it (even though I did), and even though he dropped the quest he wasn’t able to re-acquire it from the quest giver. So he was never able to go further down that quest chain and see the exciting cinematic and Undercity battle climax. Bummer for him.
We even tried sending an in-game help request to a GM to see if they could do anything towards helping my friend pick the quest chain back up, but all we got was the canned response and no help at all.
I will say this: if this is a fixed preference, you’re just not going to like playing a priest. Even with Reflective Shield, my soloing approach basically consisted of applying 2 dots, hiding behind my shield, and watching the monster die (while wanding just for the heck of it).
My main is a DK tank (10-man raiding guild); though I have 3 tank classes at 80 and 1 more on the way. In 5 mans DKs take the most damage, by far. Pallies and warriors get block which is grossly overpowered compared to the damage from heroic-level mobs. Druids get a psudeo-block that doesn’t help as much but still blocks a decent amount.
It’s at the point that my 1/2-crafed blue geared pally is less squishy than my ToC10/ICC10 geared DK in heroics. These differences mostly disappear when you go into raiding. I’m still pissed that DKs are the only tank that can’t apply an AP debuff, and with my guild I have to beg the warlock to curse weakness (we have no warriors/ferals and our prot pallies just won’t spec it)
Quasi, the only folders you should be deleting are **Cache **and WTF (which is actually something like World Texture Files, not What The Fuck, but I always think of it as the What The Fuck folder, too :D), and maybe Addons, too. (But then you’d have to re-install all your addons.) Nothing else.
Can you send me a screenshot of the folder you’re looking at?
If she’s got nothing above the early 20s, IMO it would be totally worth it to reroll with RAF. You get a 3x XP bonus when you’re playing together. Let me repeat that. A triple. Experience. Bonus. PLUS you can summon each other once an hour. Plus they can grant half of their levels to one of your other characters (toon has to be same level or lower, only works up to level 60, so up to 30 total levels–has to be same server, possibly also same faction). PLUS you get a free month of play time (I think when they buy the game or something like that), PLUS you get a mount when they pay for their first two months of playtime.
Try again. Bugged quests are absolutely something GMs are there to help with. If you get a canned response, reopen the ticket, specify that the previous ticket was closed unhelpfully, and restate the problem. I had that happen once, they were very apologetic, and I even got a little bonus out of the whole thing.
Yeah, Heroics are one of the places where Block is actually still useful. I wish they’d just fix that stupid mechanic already. It’s OP against small amounts of physical damage and underpowered against magic damage or large amounts of physical damage.
I almost never use mine. I’ll trade you for some of your delicious cooldowns.
Won’t spec it?! It’s not like paladins have an amazing spread of awesome tank talents - quite the contrary. You’ve got about 10-15 points to play with, you’re going right past the AP debuff talent anyway, and it’s the best mitigation talent in either tree besides. Even if your raid has ret paladins with the talent with 100% attendance (which you apparently don’t) then there’s still reason to get it, because of the times they might be tanking something while DPS is elsewhere. Anyone with talent selection this weak has missed Tank 101 (Rule #1: You will be hit in the face, repeatedly) and should not be considered raid capable.
Yeah, no contest there, but heroics were trivial content even long before people outgeared them by 4 tiers. In the only two places where 5-man tank damage is actually relevant, the uphill segment of POS and the ghost waves of HOR, the DK cooldowns are extremely powerful. Being able to go immune to Mercenary stuns and the abomination vomit alpha strikes really softens the two major threats in HOR. My unholy DK’s my least geared tank char by far and she still pugs the place readily enough. A buddy’s softcore raiding blood DK gets so much out of her DS and rune tap, she barely even needs any external healing in most heroics. There’s no raid trash like Hyjal anymore (thank god), so block isn’t something to get worked up over. That said, it’s getting changed in the future to be a less extreme mechanic anyway.
There’s also that one guy in VH - the one you have to kite like a mofo. Though I guess main tank damage isn’t an issue there because you shouldn’t be standing still to take the damage.
I’m thinking of making a major life change. Specifically, I’m considering dropping my off-spec Shadow build in exchange for a Discipline build.
Here’s my reasoning. I made a Shadow spec mainly for soloing (questing and dailies). I even collected some +hit gear to dps the occasional heroic. But I’m finding that I just don’t do that much questing anymore; I do the Argent tourney dailies maybe once a week, and when I do them, I’m too lazy to switch specs and just end up doing it in my Holy spec anyway.
I’ve seen raid pugs looking for single-target heals, which I’m not very good at as Holy. Disc is the better choice for that, I’m told, plus my dps will be more than fine for the limited questing I do.
Question, if anyone knows: will my Holy gear be adequate for dual-purposing Holy and Disc? I’ve got a lot of +Int and +SP and am pretty balanced with crit and haste. Is Spirit less useful for Disc?
I’ll miss the Shadow face-melting, but at least my Warlock hit 50 yesterday so that will satisfy the urge when it rises.
I’m not so sure about this. My holy priest stopped casting DOTs on single targets around the mid-50s, because holy fire & smites were killing things before even half the DOT duration had run. That said, the 50s is a long way to haul in boredom, and anyone who dislikes DOTs is going to outright HATE Shadow. Shadow priests are even more dotty than affliction warlocks - heck, even their spam nuke is technically a DOT.
It’s icebound fortitude with the stun immunity. AMS does make you immune to their poisons though, as well as a raft of other things, Cursed Arrow and the priest shadowfury knockback being big ones, and of course the abom vomit at the end. Either IBF or AMS will make you immune to Rimefang’s freeze in Pit, since it’s both a stun and a magic effect.
Yeah, I know, I know; my prot pally has it. It’s the big thing that annoys me. He’s got this great talent there for the taking; that I’d kill to have as an option, and he prefers maxing out Conviction. He doesn’t get the attack speed slow on judgements either, but with the number of DKs we usually have that’s not as big a deal.
I don’t get worked up about block since it’s so irrelevant in progression content. It’s just somewhat annoying that in the new 5 man PUGs if I have a weak healer we can fail when I’m on my DK but probably succeed if I was playing my massively worse geared alt prot pally. The lack of the AP debuff is really the only thing that pisses me off (well, and that I"m currently at the bottom of the EH totem pole classwise, but that’s the kind of thing that changes patch-to-patch)
Thanks, Quas! Okay, you’re looking in the right place. You’re actually going to want to go in the main World of Warcraft folder (Public/Games/World of Warcraft). Then, delete the entire **WTF **and **Cache **folders. This will “reset” your WoW. You shouldn’t lose anything really important–just some saved variables and settings.
Wow. That’s almost as bad, because Frost Fever isn’t as potent without talents that non-frost DPS don’t get, and those talents are a lot more costly to a DK tank than a paladin. I bet this guy skipped Divine Sacrifice, too
Yeah, DKs were sitting pretty back in the Sartharion and Fusion Punch days, and it’s not like they’re that far behind even now. It remains to be seen what the heroic modes are like, but at least in normal, none of the Icecrown bosses are giant EH tests like we’ve been used to - it may or may not wind up to be a big deal. Personally, I agree with the Blizzard posters anyway, boiling things down into a single EH number is undervaluing the use of potent cooldowns. AMS is occasionally game-breaking, and even the more situational toys like Pact & Army can be big deals from time to time.
Actually I checked online and it’s worse than I though, he’s forgone Judgements of the Just, Vindication, any points in Imp Judgements, Heart of the Crusader, Conviction and Crusade. And maxed out Seals of the Pure and Benediction. :smack:
Oh for sure, it’s not like I’m swapping mains (this expansion) or anything. Some of the DK toys are just too much fun compared to the other tanks. Have you ever tanked on a druid? It makes my old BC destro lock ‘rotation’ look fun.
Swipe
(Glyphed) Maul
Swipe
(GDI, I hate you, non-assisting DPS.)
Swipe SWIPE SWIPE!
Growl at MOB beating on a DPS
Chase other MOB on a DPS down since Growl is on cooldown and the DPS don’t run them to you.
Swipe
Reposition MOBs, annoy any non-ranged DPS trying to stand behind the MOBs in the process.
Swipe
Maul
Swipe
Oh hey, only one left! Lacerate/Mangle/Lacera… dead.