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#1
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Anyone play Dwarf Fortress?
It seems right up my alley.
But man, how do you even begin? Does it ever really become second nature? Is it worth it? I'm a huge Nethack fan, and this seems to have a lot of the same appeal, but with more simulation goodness. But so far, I can't even pay attention past the setup! |
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#2
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I love Dwarf Fortress to death. I've been playing it for a couple of years now.
As to how to get started - the Dwarf Fortress Wiki is a good place to start. It seems to be down right now (3 AM CST), but it should be back up soon. There's a good page on entitled Your First Fortress. To get yourself going, I suggest doing what I did - set small goals for each new fortress. It's easier to have small goals that will teach you how the game works. Examples: 1) Have a hunter, get used to killing wild game and producing meat and leather from a butcher's shop and tanner's shop 2) Have a craftsdwarf, make x number of stone, wood and bone crafts before the dwarven caravan arrives in the autumn. Trade these crafts for food. 3) Create x bedrooms. Furnish each with a bed and a cabinet. ...etc. It really does become second nature. The pseudo-ASCII graphics are a bit of a hurdle for most, but you say you're a NetHack fan so this shouldn't be a big deal. For getting past the setup - just pick a standard loadout and stick with it. This will speed things up. My standard loadout: 1) I pick a site with a river and plenty of trees. Always "Temperate" or "Cold". 2) My dwarves: 2 Miners 1 Carpenter/Woodcutter 1 Mason/Mechanic/Architect 1 "Leader" - give skills in organization, appraisal, negotiation, persuasion 1 Butcher/Tanner 1 Herbalist/Grower 3) My gear: Remove one axe (really one need one dwarf chopping wood in the beginning) Remove anvil (easy to get one from traders later) Take 2 of all common animals (dog, cat, horse, cow, sometimes muskox) - this way they can breed Take at least 5 of all seeds (plump helmet, pig tail, cave wheat, dimple cup, rock nut) Take *1* of every "meat" that costs 2 - you get a free barrel for every unique kind of meat Take minimum 30-40 of every type of alcohol (Wine, Rum, Beer, Ale) Finish out the points with a cheap food (usually a 2-cost meat) If you want to see the map I'm still working on, Here it is at the Dwarf Fortress Map Archive. I particularly like the bedroom layout (got the fractal design from the Dwarf Fortress forums) Good luck! Stick with it, I promise this game is fantastic. |
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#3
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First and foremost, the Dwarf Fortress wiki is your friend. It has information about pretty much everything, including pages about how to start your first fortress. |
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#4
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Really the developer needs to step back for a release or two and just clean up the game but he does seem stuck in the trap of implementing every cool idea that pops into his head... |
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