Rather than resurrecting a gargantuan 11000+ post thread, I figured it would probably be a good idea to start a new one for the upcoming expansion.
First, the opening cinematic for Mists of Pandaria has been released. I thought it was a great departure from the more serious prior expansion cinematics, though for some I know it’s just gonna reinforce the (untrue) “WoW ripped off Kung-fu Panda” meme.
In less than a week, Patch 5.0.4 drops, adding a whole lot of new features and setting the stage for Mists of Pandaria’s launch on September 25th. Things I’m looking forward to with the new patch:
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AOE looting: I’d love it if that particular change was live now, as I’m in the midst of farming Frostweave cloth to level my Holy/Shadow Priest Tailoring skill, but I’ll definitely be happy this is in place after next Tuesday.
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No more grinding rep for head enchants or shoulder enchants: Head enchants are basically just being eliminated altogether (including old ones), while shoulder enchants are becoming an Inscriptionist created item to sell. My inscriptionist may actually be able to make a profit with his talent finally.
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New talent system: while I was skeptical about the way talents are being done in MoP, after having played around with the system in beta, I actually like how they’re doing it. There are still clear winners in some talent choices, though they are still tweaking them to make it more even overall, but largely it’s much easier to build a new character without having to reference some out of game chart to find out if I should put 3 points in x talent or 1 point in y and 2 in z for “best” effect. Of course, some of the talents are downright boring (I’m looking at you, Druid talents), but picking the wrong one won’t screw up your build, and re-allocating talents is a much faster stop by the trainer, reset, reselect from 6 tiers compared to the 40+ point re-allocation currently in place on live. Plus, when you ding and learn a new skill now, you don’t have to stop in the middle of what you’re doing (dungeon, middle of a quest chain) to run back and train, as all skills are learned instantly.
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Account-wide pets/mounts: Most pets/mounts are now available to all toons. I love this because I can finally use some of the rare mounts that have only dropped for an alt I rarely play on all my characters (I’m looking at you, Blue Drake from Oculus dropping on my second Druid without swift flight and with instant flight form). They’re also making it so that if you acquire one of the gold-sink mounts (Traveler’s Tundra Mammoth, Vial of the Sands, etc) on one toon, they all get access to it. Class specific mounts, Cross-faction mounts (account-wide but only with the same faction), and Arena/Rated BG mounts are the cases where a mount is not (completely) account-wide, but that’s about it for now. As an aside, my druids can now change into a ride-able stag form (with a minor glyph) for Travel form instead of a cheetah. Woo!
For new players and players who didn’t upgrade to Cataclysm or even Wrath, they are also making it so that any level account (be it Original/BC only, up through Mists) can create a new character of any race. This goes live next Tuesday although Pandaren won’t be available until Mists drops on 9/25. So if you only have a basic WoW account, you can still roll a Worgen or Goblin or Pandaren. You’d just be limited to hitting level 70. From what I’ve read, it actually applies to the level 20 trial accounts as well. This doesn’t apply to classes, though, so Death Knights and Monks are still locked to Wrath/Mists respectively. Also, for this week only, the WoW Battlechest and Wrath are on sale for $5 each, and Cataclysm is on sale for $10, meaning $20 gets you everything except for Mists.
As an aside, any BDL’ers planning on coming back and playing with the new patch or Mists? We’re still locked out of guild bank access because of the hacked account earlier this year and the few people I’ve seen on don’t seem to have guild invite access for alts or new members, so we’re technically dead in the water at the moment (though at least we finally got guild level 25).
Once Mists drops, I’m actually looking forward to just how much a max level toon will be able to do, compared to previous expansions. They’ve added a crap ton of new dailies (supposedly ~300 in total rotate at about 48 random dailies in Pandaria per day) and lifted the cap off of how many you can do, so if you were really into dailies (or are a masochist), you could also then run Argent Tourney, Firelands, and various Burning Crusade dailies as well. Plus, you actually can earn valor points by doing dailies now, so you aren’t locked into running dungeons to cap valor. You also can grow your own Farm, farm materials (the old school way), engage in your Pokemon addiction, excuse me, Pet Collecting/Battle addiction, run Scenarios (3 person short encounters which don’t require a tank or a healer, though having one won’t hurt), Heroics, Raid Finder, Achievement hunting, or Challenge mode dungeons, engage in PVP, etc. I will grant you that it is, in a lot of ways, more of the same (dailies, dungeons, and raids, oh my!), but at least there’s more variety to that otherwise familiar end game now.
They didn’t change the professions a whole lot this time around, except for inscription (no more prime glyphs, just major and minor, and the shoulder enchant thing), but I’m honestly hoping that they seriously consider altering Professions so that I don’t have to raid to get the latest recipes with each patch, or at least go with a several tier approach: recipes for raid gear acquired from raids, including raid finder; recipes for PVP gear acquired from Rated and Non-rated Battlegrounds; Transmog gear recipes acquired from dailies, world drops, reputations, darkmoon faire; Heroic dungeon gear from running heroics; etc. You know, legitimately make crafting another potential endgame option, as opposed to the current “You must raid or pay a boatload of money on the AH for the recipe in order to craft the gear we released this patch” model.
So what say you, Dopers? Is anyone else excited for the upcoming release, or have most of you moved on to other pastures (SWTOR, upcoming GW2, etc)?